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#417029 Updated modules

Posted by Pete Dowson on 18 October 2010 - 11:14 PM

Note that mostly this Announcement will contain only the changed modules. You will almost always need the main release installed first. For those please go to http://www.schiratti.com/dowson

The FS modules here, when supplied without Installer, need copying into the FS modules folder once extracted.

Please note the format here. The links for all the updates are listed first. For interim releases only, notes about changes are listed separately, below.

Install complete FSUIPC version 3.999z8 Install FSUIPC 3.999z8 for FS9 and before

-- For changes see the History document in the full install update.

FSUIPC version 3.999z9a only, for those with 3.999z1 or later already installed FSUIPC 3.999z9a

-- Fixes an ancient and obscure bug which nevertheless can crash FS on loading with certain INI file arrangements.



Install complete FSUIPC version 4.939k Install_FSUIPC4.939k for FSX, FSX-SE and Prepar3D versions 1.4 and 2.0-2.5

NOTE: "updated" refers to installer only, for Registration bug introduced on 1st April

-- See changes document for details up to 4.939j

-- Supports Prepar3D version 2.5, builds 12942-5

-- Supports as yet unreleased FSX-SE build 62613.

-- Supports PMDG 737NGX data  mapping from update SP1d

-- Provides offset for current Profile name string

-- Installer copes with more common Registry mix-ups between FSX and FSX-SE.

-- Installer fixed to prevent premature ending with FSX-SE only.

-- Fixed a long-standing problem with some older FS98 style control assignments.

FSUIPC version 4.939k only, for those with FSUIPC 4.939g already installed FSUIPC4939k



WideFS version 6.999m WideFS 6.999m
Full release including documentation.
-- signature removed

-- See WideClient changes below.


WideClient 6.999m WideClient 6.999m
-- signature removed
-- 6.996 adds a colour facility to ipc.display.
-- Wideclient 6.997 with "event.textmenu" support in Lua (FSX only)
-- WideClient 6.998b supports text menus with more than 400 characters using FSUIPC 4.909 or later.
-- WideClient 6.999 fixes an odd bug when applications connect with bad Atom names.

-- WideClient 6.999b fixes a problem with Radar Contact options when generating APL plans from PM's CDU.
-- WideClient 6.999i supports extra Lua functions: see FSUIPC4 History

-- Wideclient 6.999j adds event.offsetmask.

-- The ButtonScreen now sends no button change for positions without a label or with a single space as a label.

-- Plan generation from the PM CDU "Route.bin" file deals with the latest format containing 'degree' signs.


PFC driver version 2.41 for FS9 and earlier PFC 2.41
PFCFSX driver version 4.41 for FSX, ESP and P3D PFCFSX 4.41
-- signatures removed


PFC HID device driver version 1.41 for FS9, FSX, ESP and P3D PFCHID 1.41
-- signature removed
-- 1.33 fix for AP APR mode not setting Glideslope option

-- 1.34 fix for macro name matching and proper macro file selection on aircraft change

-- 1.35 fix for a silly bug introduced in 1.34 which could significantly slow FS down!

-- 1.36 eliminates a 1-2 second pause when AutoSave options are in use

-- 1.37 added support for separate macros for positions on multiway switches

-- 1.38 and 1.39 only added clearer logging, especially for macro file selection

-- 1.41 fixes some further macro selection problems



Pete Dowson
9th April 2015

  • 3

#451010 New FSUIPC4 registrations for 2013 need version 4.859n or later!

Posted by Pete Dowson on 14 January 2013 - 05:26 PM

Oops. Same date limit was in FSUIPC4 too!

  • 2

#450631 FS Commander won't let me load flightplans?

Posted by JerryJet on 03 January 2013 - 12:42 PM

So it can save flightplans in those formats, but can't then reload those very same flightplans unless they exist in FSC's format? And I paid $40 for this??? Can I just say how stupid that is?

Flightsim Commander is released as shareware letting you evaluate the program to see if it suits your needs. You can also read the exhaustive manual which explains how and why FSC saves flightplans. Numerous different planes/companies can be chosen when saving, but one is always checked and can never be unchecked. I'll let you figure out what that means.

  • 2

#478726 FSX SDK installs but no simconnect.dll exists

Posted by flying-w on 14 April 2015 - 02:48 PM

Hello Ray,

The SDK is only part of the equation.  It does not install the SimConnect client (.dll) in its own right, but once you have the SDK you will have access to an MSI installer from which you can install the client.  When you installed FSX, that would have deployed the SimConnect client also, and after removing it so to was the client removed (or at least in some part to make it unusable). 


The STB user guide has reasonable coverage of all of this, starting on page 83. 


I wish Microsoft had made SimConnect redistributable, would have saved a world of pain.



  • 1

#478437 Help Needed (solved by user)

Posted by VolkerHeine on 11 April 2015 - 05:51 AM

Hi Steve,

please read here:


... in particular, paragraph 1)




  • 1

#478354 Towards MyTraffic3D V2 and support for Prepar3D V2

Posted by DylanM on 09 April 2015 - 06:37 PM

Different ways to install to begin with, and poor performance - the same situation I get ,ore than twice the frames under FSX SP2 than P3D V2.5.


MyTraffic 5 has been withdrawn from sales now :)

Great to hear it's really close...! I really need to give my new rig a workout this weekend [hint, hint] :mrgreen:


As for performance issues, wonder what's so fundamentally different now in the traffic system between FSX and P3D? Something LM have changed, or is it the rendering? I'm still planning on using the freeware Traffic Optimizer to help with performance...

  • 1

#478003 Wishes for new airports/ major changes

Posted by Burkhard on 30 March 2015 - 08:20 PM

Well, I use fourth party because yiu are first, I'm second, and the third party always is Microsoft resp. Lockheed Martin. So anybodyelse is an additional party.


For the moment I recommend to edit MyCommercialRoutes.dat with Notepad, and exchange OTBD by OTHH, then save and compile.

  • 1

#477781 Manage Prepar3D.cfg

Posted by macca22au on 23 March 2015 - 12:22 PM

Ian P, you sound as stern as your picture looks, however...............MyTraffic3D5.4 worked well in P3Dv2.1-4,  it is in v2.5 that the compatibility errors arose because LM shifted two essential files to new locations.  


Many computer savvy simmers have worked out how to re-designate the Paths.


Many not so savvy users have read that Burkhardt has MyTraffic 6, which resolves these path issues. out with the testers at the Release Candidate stage.


Impatient as I am, the Release to Market shoiuld not be too far distant.  So I wait, but one thing I have noted with Burkhardt, he makes changes quickly as new base programme changes arrive..We should be very grateful for his energy.

  • 1

#477710 Towards MyTraffic3D V2 and support for Prepar3D V2

Posted by CDreier on 20 March 2015 - 06:37 PM

I have been lurking, watching this topic.  Indeed, P3D 2.5 (professional) needs realistic traffic.  I'm watching... and waiting!

  • 1

#477535 Towards MyTraffic3D V2 and support for Prepar3D V2

Posted by Burkhard on 13 March 2015 - 09:57 PM

I can exclude you get it yesterday, but hope to have a release candidate for the testers on monday.

  • 1

#477325 Please lua help needed

Posted by sxa1376 on 08 March 2015 - 12:06 AM

Dear guys,


This request is for everyone that it can helps. I need to create a simple lua file.

My intention is because I am building a custom a320 fcu (autopilot) I need a lua file to check if autopilot is engaged and if so also the auto rudder

to be engaged as well and if the autopilot disengages the auto rudder also to be disengaged. The autopilot master consists of two switches : master one (for captain) and master two for (co-pilot).

In normal flight either one or the other are switched on. It depends of which one (captain or copilot is flying the aircraft) and then for ils landings both autopilots are on.

The thing is that when any or both autopilots are on the auto rudder must be on and when autopilots are off then the auto rudder must be off . Bellow are the three buttons from fsuipc.cfg

file that they are needed.


Auto pilot master switches :










15=PA,17,C2998,32      (Autopilot captain engager offset)
16=PA,14,C2998,33      (Autopilot copilot engager offset)







90=PG,11,C65951,0      (Auto rudder offset)







I would be very grateful guys if anyone from you do this for me because to be honest I tried to read the documents and to do it by my self but I can not understand nothing about lua files.

Many thanks in advance.

  • 1

#476774 No comment :)

Posted by FeelThere on 20 February 2015 - 08:08 AM

We promised an announcement for last year. We couldn't because we don't want to rush anything, but we thought we owe you some information :)


  • 1

#476615 Uninstallation

Posted by colep on 13 February 2015 - 09:56 PM

Ok this is getting very frustrating now  :mad:  So, my CFG is correct (as above but with 9), the Communicator changed the CFG and disabled P3D's default traffic.  The scenery is loaded from inside P3D (I also checked to make sure the Scenery folder was inside P3D's scenery folder which it is), traffic is at 100%, the MyTraffic folder is inside the main P3D folder and still not one aircraft in the game.  Am I missing something here?  What's so frustrating is that it worked fine until I had to reinstall P3D, now it hasn't worked since but everything is the same...

  • 1

#476117 Feature Request: Weather

Posted by VolkerHeine on 02 February 2015 - 11:10 AM

Hello Joachim,

ASN weather Probably not. I'm not very happy to implement multiple weather data.

For technical reasons there will be no interval-controlled weather download in the feature.





P.S. Wir können uns über das Für und Wider gerne austauschen.

Einfach per e-mail kontaktieren.

  • 1

#476085 MyTraffic Lite läuft nicht

Posted by Ralf_EDDP on 01 February 2015 - 06:45 PM

Hallo zusammen,


ich habe mir über simmarket MyTraffic X Lite gekauft und installiert. Alles hat so funktioniert, wie es in der

Produktbeschreibung (englisch) steht.


Allerdings sind, ausser EINER Condor Maschine am Fraport, auf keinem Flughafen irgendwelche Flugzeuge zu sehen, mal

abgesehen, von den Standart Fliegern.


So, und hier soll ich Hilfe finden.


Also: Hiiiiillfffeeeee!!!!!





  • 1

#475701 Registration

Posted by yair1956 on 26 January 2015 - 09:41 AM

Hello !


Fresh FSX installed,  I'm a registered user both FSUIPC & WideFS, I re-installed FSUIPS, with no problem, now I noticed that I need to register WideFs, running the installer again, I did so, but for some reason, it doesn't accept my registration number, am I missing something ????


Thanks in advance



  • 1

#475288 Embraer ERJ-135/145 Series Steam Edition Notice

Posted by FeelThere on 14 January 2015 - 12:48 PM

Thank you for the information. We just got a hold of the Steam version ourselves and we will see what is needed to make our birds work with Steam out from the box.

  • 1

#475118 Help needed installing latest AIRAC

Posted by FS1TR on 11 January 2015 - 03:13 AM



Make sure that Navigtraph is pointing to the same directory that contains FSC.EXE.  For me that's c:\fsc9

  • 1

#474819 Manage Prepar3D.cfg

Posted by JD Linn on 05 January 2015 - 01:10 AM

Thanks Ian ... All it would take is a tiny line on their sales website: "Not Yet Compatible with P3D.V2"  That's all the "warning" most of us would need and it would probably stop a lot of confusion for them. In my case, I went directly to the seller ... they just blew me off and said it was a technical problem and I should contact the developer.  I STILL think it is a SELLER problem ... just plain bad marketing. Not Burkhard's fault ... shouldn't be his problem to solve, sales/marketing-wise. I'm sure he's working on it for V2. But the Seller needs to be accountable in this case. Thanks for the information ... I think I'll wait and install it later when it is ready.


Thank you


  • 1

#474456 FSUIPC 4.938 available now for FSX Steam Edition!

Posted by Pete Dowson on 22 December 2014 - 08:41 AM

Errr, but it does/did. I see you released an update for it.


No offense, but I give you a bug report that definitely shows it was caused by the program (and verified by many others on forums) and that's the kind of response?


Apologies. I'm afraid that FSUIPC is now so complex, and old (FSUIPC4, the 4th incarnation) has now been continuously developed now for 9 years -- and every update with no extra charge, mind -- that an old man like myself (well over 71 now), who should have stopped years ago, doesn't remember everything all the time and sometimes makes mistakes. But I do try and make up for it.


Believe me, there are plenty of bug reports here which the reporter "definitely shows is caused by FSUIPC" which are nothing of the kind and in fact are mostly shown not to be later on. Problems which come and go with FSUIPC's presence are often much more complex than you'd think, what with the resulting different memory arrangements plus so many applications, be they inside and outside FS, using it when it is detected.


Apologies again, and do have a very Happy Christmas!



  • 1

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