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#417029 Updated modules

Posted by Pete Dowson on 18 October 2010 - 11:14 PM

Note that mostly this Announcement will contain only the changed modules. You will almost always need the main release installed first. For those please go to http://www.schiratti.com/dowson

The FS modules here, when supplied without Installer, need copying into the FS modules folder once extracted.

Please note the format here. The links for all the updates are listed first. For interim releases only, notes about changes are listed separately, below.

Install complete FSUIPC version 3.999z8 Install FSUIPC 3.999z8 for FS9 and before

-- For changes see the History document in the full install update.

FSUIPC version 3.999z9a only, for those with 3.999z1 or later already installed FSUIPC 3.999z9a

-- Fixes an ancient and obscure bug which nevertheless can crash FS on loading with certain INI file arrangements.

 

 

Install complete FSUIPC version 4.936 Install FSUIPC4936 for FSX and Prepar3D versions 1.4 and 2.0, 2.1, 2.2, 2.3

-- Main change is full support for Prepar3D versions through to 2.3 build 11345.

FSUIPC version 4.936a, for those with at least 4.931 already installed FSUIPC 4.936a

-- Fixes crash on P3Dv2 startup if Text Menu Intercepts are enabled in the INI file.

 

 

WideFS version 6.999m WideFS 6.999m
Full release including documentation.
-- signature removed

-- See WideClient changes below.

 

WideClient 6.999m WideClient 6.999m
-- signature removed
-- 6.996 adds a colour facility to ipc.display.
-- Wideclient 6.997 with "event.textmenu" support in Lua (FSX only)
-- WideClient 6.998b supports text menus with more than 400 characters using FSUIPC 4.909 or later.
-- WideClient 6.999 fixes an odd bug when applications connect with bad Atom names.

-- WideClient 6.999b fixes a problem with Radar Contact options when generating APL plans from PM's CDU.
-- WideClient 6.999i supports extra Lua functions: see FSUIPC4 History

-- Wideclient 6.999j adds event.offsetmask.

-- The ButtonScreen now sends no button change for positions without a label or with a single space as a label.

-- Plan generation from the PM CDU "Route.bin" file deals with the latest format containing 'degree' signs.
 

PFC driver version 2.41 for FS9 and earlier PFC 2.41
PFCFSX driver version 4.41 for FSX, ESP and P3D PFCFSX 4.41
-- signatures removed

PFC HID device driver version 1.41 for FS9, FSX, ESP and P3D PFCHID 1.41
-- signature removed
-- 1.33 fix for AP APR mode not setting Glideslope option

-- 1.34 fix for macro name matching and proper macro file selection on aircraft change

-- 1.35 fix for a silly bug introduced in 1.34 which could significantly slow FS down!

-- 1.36 eliminates a 1-2 second pause when AutoSave options are in use

-- 1.37 added support for separate macros for positions on multiway switches

-- 1.38 and 1.39 only added clearer logging, especially for macro file selection

-- 1.41 fixes some further macro selection problems

 

Pete Dowson
27th August 2014


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#451010 New FSUIPC4 registrations for 2013 need version 4.859n or later!

Posted by Pete Dowson on 14 January 2013 - 05:26 PM

Oops. Same date limit was in FSUIPC4 too!

Pete
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#450631 FS Commander won't let me load flightplans?

Posted by JerryJet on 03 January 2013 - 12:42 PM

So it can save flightplans in those formats, but can't then reload those very same flightplans unless they exist in FSC's format? And I paid $40 for this??? Can I just say how stupid that is?


Flightsim Commander is released as shareware letting you evaluate the program to see if it suits your needs. You can also read the exhaustive manual which explains how and why FSC saves flightplans. Numerous different planes/companies can be chosen when saving, but one is always checked and can never be unchecked. I'll let you figure out what that means.

Jerry
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#471160 Can't create sessions on multiplayer?

Posted by scoobflight on Yesterday, 07:37 PM

you always have to prearrange a session as you need to have the IP addresses of the participants.

 

post on this forum and ask for folks to contact you.  arrange a time via PMing each other and sharing IP addresses.


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#471045 Will the be a modular update Multiplayer Tower! 2011

Posted by FeelThere on 25 August 2014 - 09:43 AM

Currently the multiplayer version sells for a reduced price. The sales will end today.


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#470984 MyTraffic X installation not working - checklist

Posted by NMaggio on 22 August 2014 - 01:29 PM

This program is not for the faint of heart or the novice simmer. As you pointed out, the program is robust. Berkhard had much to deal with in developing MTX due to the complexities of FSX and scheduling airlines for the entire country. Since I mostly fly from JFK, trying to schedule airlines to an already packed ramp is virtually impossible. If installed properly, there are plenty of AI aircraft to complete the reality.

 

Thanks,

 

Nick


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#470878 Idea's for Heathrow or Gatwick Airport Tower

Posted by mc16v on 19 August 2014 - 03:56 PM

I have Gatwick and Heathrow (self build) and dont have problems at Gatwick with the single runway operation, it can be a little tight at times so you have got to be on the ball getting the departures rolling as soon as the preceeding arrival clears the runway. - another opportunity where an actual simulated highspeed taxiway would be beneficial...

 

Gareth


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#470589 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 01:07 PM

Sorry will not be able to get back to you for 4-5 hours.. Keep trying, it should  :idea:  work. 


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#470587 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 12:46 PM

Kevin,

 

 I already have a better codes set in mind. 1. After switching modes, the axis of the controller will not engage until within a small range of the current axis already set in FS for each throttle, mix & prop. 2. Easier calibration - instead of having in the both "mode" the controls set to "all" engines set the control input to engine 1 and 2 separately. Drawback at this point - only good for 2 engines.

 

 Just a quick test and this should work for 3 buttons. Through the "Buttons + Switches" interface you could use Offset Byte Set with the offset being x66C0 in all 3 modes. Button 8 value = x00, Button 9 value = x01 & Button 10 value = x02.

 

Or hand editing the .ini under [Buttons]

 

XX=P0,8,Cx010066C0,x00

XX=P0,9,Cx010066C0,x01

XX=P0,10,Cx010066C0,x02

 

Will not have much time today to try new coding but hopefully tomorrow.

 

Glad it is working for you.


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#470575 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 12:38 AM

Kevin,

 

 It is all set and tested although the readme has something left to be desired. 

 

You can get it here.


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#470499 TOWER 2011 - Any Way to Edit Commands?

Posted by FeelThere on 05 August 2014 - 09:30 AM

Unfortunately it's not possible.


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#470088 Engine Start

Posted by Pete Dowson on 23 July 2014 - 02:44 PM

Excuse me if i'm posting in wrong section

 

You aren't in the wrong 'section', but yours is a new question and you are appending it to an existing thread about a different matter. I'll answer it here, but please, when you have a NEW question please start a new topic. You'll see the button to do this. Then entitle the topic with something relevant.

 

How I can read PMDG737NGX HDG bug value by visual basic ?

I need a basic example

 

I'm afraid I don't use VB so I can't tell you myself. Have you looked at example code in the FSUIPC SDK? It can't be too hard. It might be even easier if you use Paul Henty's .Net interface (see separate subforum above)..

 

If you really want more help then you need a topic entitled with a question which will attract the folks who can help.

 

Pete


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#469916 Sim Physics and anti-ice

Posted by BD-FSPS on 14 July 2014 - 08:51 PM

Indeed. If that happens then the aircraft manufacturer is not following FSX SDK to the letter, and when switching the antiice button the relative FSUIPC offset is not -as it should- updated.

 

So yes, only way to make it work is via the button in Sim Physics interface. We predicted that some aircraft would work that way, and we implemented the button for situations exactly like this.


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#469764 FSX Fiber Accelerator - Question about fps in air

Posted by BD-FSPS on 08 July 2014 - 01:31 PM

Hi Jan,

 

Fiber Accelerator is not only a "give you frames" application. Its job is to :

1) "Trying to give you the target frame rate when you are on a difficult situation"

2) "If you are on an easy situation tries to gives you the best possible graphics at max distance, keeping the frame rate" and

3) "If it can keep the target frame rate AND the best possible graphics THEN give further frames".

 

So

on 1) As you say you are OK. Difficult airport... Gives you frames sacrificing visuals you cannot see.

2) On air situation should be easier but in your case is not. I am sure while flying your CPU terrain power is not staying at 100%. If it was you would go to situation 3)

 

In other words... you are on "Phase 2) " but not yet on phase 3) ... 


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#469603 Frustrating UX - why I'll stop using FSC

Posted by jhaley101 on 04 July 2014 - 08:32 PM

Well, glad to see that you did end up reading the manual, but perhaps not as closely as you may think.    Seriously, for FSC, if you can't spend the time to read about the product, you're better off using something simpler.   Most of the items you have listed are personal adjustments.  The frustration you experience, is coming from a lack of using the program, IMO.  

 

It's a super program but it does take some time to master its finer points.  

 

BTW, there IS zoom a attached to the mousewheel.     Under Window, Options, Flight - check the box that says "Zoom with Mouse Wheel".   Easy to find and easy to adjust.    

 

The "simple truth" of this program is that you need to spend more time using and reading about it.   You may be able to click, click, click with some programs, FSC is not one of them.  

 

I admit it took time to adjust some settings, but after a regular bit of use, FSC is a breeze to program and manipulate.  

 

JH 


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#469593 Frustrating UX - why I'll stop using FSC

Posted by Matthew Merrill on 04 July 2014 - 04:44 PM

Greetings folks,

 

I purchased FSC 9.3 a while back so I could have a decent flight planner. I don't use FSC for anything else. It appeared to be able to get all the necessary information I needed with the ability to plan.

 

However, after using FSC for awhile I've found that the User Experience (UX) is too frustrating for me. I don't want anyone to think that I'm bashing or flaming this product. I'm not. I just want to express my frustrations and hopefully they may be addressed in the future.

 

One of the issues that I would like to bring up is documentation. Even though everything we need is in the help file, the simple truth about end users is; they don't read documentation. They install, fire up the program and click click click away. This mean the developers have the burden of intuitiveness. For the application to be successful there must be some intuitive programming involved.

 

Here are some of the frustrating issues that I've come across:

 

MAP MANAGEMENT

 

1. The single left click-move-to-clicked-spot is a very difficult way for me to move around. I find that left-click-hold-and-drag is much more intuitive. There have been many times where I've tried to move like this and all I've done is zoom in on a map area.

2. There is no zoom attached to the mouse wheel. This is also an intuitive response from end users.

 

FLIGHT PLAN MANAGEMENT

 

1. After reading the manual I found how to use Navaid and Low Alt together for a flight plan. However, the method is very difficult to find. A user has to read the manual. By default when users add Navaids and intersections they should be addressed as such. So the mixed plan should be a default mode.

 

2. When adding intersections and navaids by typing in the string value the plan defaults back to Low Alt. All Navaid types are converted.

 

3. After typing in a long string of waypoints, if the destination airport is a typo (such as KDRR instead of KRDD) a message pops up stating the destination does not exist then the plan gets wiped out. Very frustrating.

 

4. After making a mixed flight plan I manually add a new waypoint, after which the entire plan is converted to Low Alt.

 

5. Once I felt I was done with the flight plan I clicked the "OK" button assuming that meant "OK we're finished with the plan". Instead the flight plan is converted to a Low Alt plan. Once again frustrating.

 

6. When editing the flight plan if I click a waypoint the maps gets zoomed to that area. This can be a problem since the area I want to work in is not at that waypoint.

 

Again, this is not bashing and saying this is a bad application. It is a good application, just too frustrating for me to use.

 

I hope that the developers will consider some of this feedback as positive.

 

Thanks,

 

-Matt


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#468858 My Traffic in P3D 2.2 - Green taxiways?

Posted by Burkhard on 10 June 2014 - 03:31 PM

Still 2000 to go, 600 done now....


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#468295 Microsoft Visual c++ 2010 message error

Posted by FeelThere on 22 May 2014 - 10:43 AM

First please try to ignore this message. If it still fails make sure to uninstall any previous version of MS C++ then run our installer.

 

Thank you

 

Vic


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#468241 Read / write hardwares values for FSUIPC (module for FS)

Posted by Pete Dowson on 20 May 2014 - 01:41 PM

Hello Pete, thanks for your response. I decided programming in C to start learn my own connection with sim. But i have the first problem: I can't compile the UIPCHello example.

In 'UIPC_SDK_C' folder i have intructions to put the header file and the LIB in my source folder. So, i have IPCuser.c and IPCuser.h in folder of complier includes. But when i compile, it gives me a several 'Linker Error':

 

There's an art in trying to get projects set correctly in Microsoft C. You need to make declarations for the libraries you are using. there's all sorts of arcane magic to getting things correct. If you are a beginning programmer, then C is really not a good choice.

 

You might want to consider Visual Basic and Paul Henty's easy-to-use .Net DLL -- see the subforum about this.

 

In your example of connection (UIPCHello), in function FSUIPC_open i dont have any reference to FSX, only until FS2004. I have to create a connection for FSX?

 

Just use the ANY option. The Header file defines the options, though it might be out of date for FSX and P3D. The current Programming and Offsets guides are the best references.

 

I'm afraid than in the last few years much more attention has been afforded to the Lua plug-in facilities, and these are generally so much easier for new programmers and experimenters. Even though i do write fluently in C I still use Lua for many things, or for prototyping something i later code in C.

 

I have an unregistered version of FSUIPC, is this a problem?

 

No. Access through the interface is free (except for commercial purposes).

 

Pete


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#468234 strange problem with EFB

Posted by wildeboer on 20 May 2014 - 11:20 AM

hallo pete, the reason that searching outside Aivlassoft is that the also not know how to solve the problem .

 

And the very strange thing is there was never a flightplan to KGBD .And it is not a EFB problem because display unit sends the FP to the data unit and i can see that the dataunit loads the fp.

and than in the gps comes prvpos-kgdb.

Is there a possibility that in FSX is some checkmark that prevents a FP entry from an other source other than FSX

 

wil


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