Jump to content


Highest Reputation Content


#417029 Updated modules

Posted by Pete Dowson on 18 October 2010 - 11:14 PM

Note that mostly this Announcement will contain only the changed modules. You will almost always need the main release installed first. For those please go to http://www.schiratti.com/dowson

The FS modules here, when supplied without Installer, need copying into the FS modules folder once extracted.

Please note the format here. The links for all the updates are listed first. For interim releases only, notes about changes are listed separately, below.

Install complete FSUIPC version 3.999z8 Install FSUIPC 3.999z8 for FS9 and before

-- For changes see the History document in the full install update.

FSUIPC version 3.999z9a only, for those with 3.999z1 or later already installed FSUIPC 3.999z9a

-- Fixes an ancient and obscure bug which nevertheless can crash FS on loading with certain INI file arrangements.

 

 

Install complete FSUIPC version 4.936 Install FSUIPC4936 for FSX and Prepar3D versions 1.4 and 2.0, 2.1, 2.2, 2.3

-- Main change is full support for Prepar3D versions through to 2.3 build 11345.

FSUIPC version 4.936c, for those with at least 4.931 already installed FSUIPC 4.936c

-- Fixes crash on P3Dv2 startup if Text Menu Intercepts are enabled in the INI file.

-- Autosave now tidies the .PNL files produced by P3D v2.

-- Comments are retained in the [Keys] sections of the INI file, just as in the [Buttons] sections.

-- No longer gets mixed up when lettered joysticks go missing

-- Uses next unused letter for joysticks in AutoAssign mode.

 

 

WideFS version 6.999m WideFS 6.999m
Full release including documentation.
-- signature removed

-- See WideClient changes below.

 

WideClient 6.999m WideClient 6.999m
-- signature removed
-- 6.996 adds a colour facility to ipc.display.
-- Wideclient 6.997 with "event.textmenu" support in Lua (FSX only)
-- WideClient 6.998b supports text menus with more than 400 characters using FSUIPC 4.909 or later.
-- WideClient 6.999 fixes an odd bug when applications connect with bad Atom names.

-- WideClient 6.999b fixes a problem with Radar Contact options when generating APL plans from PM's CDU.
-- WideClient 6.999i supports extra Lua functions: see FSUIPC4 History

-- Wideclient 6.999j adds event.offsetmask.

-- The ButtonScreen now sends no button change for positions without a label or with a single space as a label.

-- Plan generation from the PM CDU "Route.bin" file deals with the latest format containing 'degree' signs.
 

PFC driver version 2.41 for FS9 and earlier PFC 2.41
PFCFSX driver version 4.41 for FSX, ESP and P3D PFCFSX 4.41
-- signatures removed

PFC HID device driver version 1.41 for FS9, FSX, ESP and P3D PFCHID 1.41
-- signature removed
-- 1.33 fix for AP APR mode not setting Glideslope option

-- 1.34 fix for macro name matching and proper macro file selection on aircraft change

-- 1.35 fix for a silly bug introduced in 1.34 which could significantly slow FS down!

-- 1.36 eliminates a 1-2 second pause when AutoSave options are in use

-- 1.37 added support for separate macros for positions on multiway switches

-- 1.38 and 1.39 only added clearer logging, especially for macro file selection

-- 1.41 fixes some further macro selection problems

 

Pete Dowson
16th September 2014


  • 3


#451010 New FSUIPC4 registrations for 2013 need version 4.859n or later!

Posted by Pete Dowson on 14 January 2013 - 05:26 PM

Oops. Same date limit was in FSUIPC4 too!

Pete
  • 2


#450631 FS Commander won't let me load flightplans?

Posted by JerryJet on 03 January 2013 - 12:42 PM

So it can save flightplans in those formats, but can't then reload those very same flightplans unless they exist in FSC's format? And I paid $40 for this??? Can I just say how stupid that is?


Flightsim Commander is released as shareware letting you evaluate the program to see if it suits your needs. You can also read the exhaustive manual which explains how and why FSC saves flightplans. Numerous different planes/companies can be chosen when saving, but one is always checked and can never be unchecked. I'll let you figure out what that means.

Jerry
  • 2


#471786 FSX Fiber Accelerator 1.310

Posted by BD-FSPS on 14 September 2014 - 10:13 AM

Your FSX frame settings never changes. It is consider the upper limit for frames.

 

You will have to READ the product's manual and understand how the application works.


  • 1


#471701 Toper 3 not working<Solved>

Posted by nixdevelopment on 12 September 2014 - 01:09 PM

and also I would like to know what was fixed just out of curiosity. =)

 

UI was re-built from the ground up. Using template from earlier versions/projects seemed to fail on some machines, for reasons that are not known to me. 
I will be issuing an official update soon.


  • 1


#471689 Toper 3 not working<Solved>

Posted by nixdevelopment on 12 September 2014 - 10:54 AM

...And it's me who make on pmdg777 page in facebook that Toper777 v 3 is out.

 

Regards

Thank you very much for this. I am very pleased you shared my tool with others to enjoy.


  • 1


#471547 LUA COM library

Posted by Pete Dowson on 09 September 2014 - 12:35 PM

Ok, I did some testing with updated code:

handle = com.open("COM3",9600,0) --COM 3 opened, 9600bps, no handshake
while 1 do
com.write(handle, "a")
ipc.sleep(500)
com.write(handle, "g")

ipc.display("overhead driver ok")

end

which does something... the message appears, the script runs, the Receiving LED on Arduino blinks quickly, but the arduino is not receiving what it is expecting to (the "a" should turn on a LED, the "g" should switch the LED off - which works from any Serial terminal app, so the arduino code is correct). Is here any way how to log the outcoming traffic from LUA?

 

 

 

I always debug serial port (COMn) problems using the free debugging tool "PortMon" from http://technet.micro...b/sysinternals/

 

Pete


  • 1


#471415 Who can help me

Posted by Paul Henty on 05 September 2014 - 09:02 AM

Hi Gerrit,

 

From what you wrote in post #9 above, you seem to be following the correct procedure.

 

The steps are written in the document called "installing and registering FSUIPC4.pdf". This is found in the Zip file containing the FSUIPC installer.

 

The procedure is the same for registering FSUIPC, except you just choose the WideFS radio button.

 

You say that the key disappears from the screen when you press ok. Normally, a message appears under the key input area. It will either say "Thank you. Registered okay", or tell you that the key is invalid.  With invalid keys it blanks out the key input fields. With a successful registration the key stays. 

 

Are you getting a message underneath the key saying the key is invalid?

 

The only way I could get the key to disappear without a message appearing underneath was pressing the [clear] button.

 

Paul 


  • 1


#471160 Can't create sessions on multiplayer?

Posted by scoobflight on 27 August 2014 - 07:37 PM

you always have to prearrange a session as you need to have the IP addresses of the participants.

 

post on this forum and ask for folks to contact you.  arrange a time via PMing each other and sharing IP addresses.


  • 1


#471045 Will the be a modular update Multiplayer Tower! 2011

Posted by FeelThere on 25 August 2014 - 09:43 AM

Currently the multiplayer version sells for a reduced price. The sales will end today.


  • 1


#470984 MyTraffic X installation not working - checklist

Posted by NMaggio on 22 August 2014 - 01:29 PM

This program is not for the faint of heart or the novice simmer. As you pointed out, the program is robust. Berkhard had much to deal with in developing MTX due to the complexities of FSX and scheduling airlines for the entire country. Since I mostly fly from JFK, trying to schedule airlines to an already packed ramp is virtually impossible. If installed properly, there are plenty of AI aircraft to complete the reality.

 

Thanks,

 

Nick


  • 1


#470878 Idea's for Heathrow or Gatwick Airport Tower

Posted by mc16v on 19 August 2014 - 03:56 PM

I have Gatwick and Heathrow (self build) and dont have problems at Gatwick with the single runway operation, it can be a little tight at times so you have got to be on the ball getting the departures rolling as soon as the preceeding arrival clears the runway. - another opportunity where an actual simulated highspeed taxiway would be beneficial...

 

Gareth


  • 1


#470589 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 01:07 PM

Sorry will not be able to get back to you for 4-5 hours.. Keep trying, it should  :idea:  work. 


  • 1


#470587 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 12:46 PM

Kevin,

 

 I already have a better codes set in mind. 1. After switching modes, the axis of the controller will not engage until within a small range of the current axis already set in FS for each throttle, mix & prop. 2. Easier calibration - instead of having in the both "mode" the controls set to "all" engines set the control input to engine 1 and 2 separately. Drawback at this point - only good for 2 engines.

 

 Just a quick test and this should work for 3 buttons. Through the "Buttons + Switches" interface you could use Offset Byte Set with the offset being x66C0 in all 3 modes. Button 8 value = x00, Button 9 value = x01 & Button 10 value = x02.

 

Or hand editing the .ini under [Buttons]

 

XX=P0,8,Cx010066C0,x00

XX=P0,9,Cx010066C0,x01

XX=P0,10,Cx010066C0,x02

 

Will not have much time today to try new coding but hopefully tomorrow.

 

Glad it is working for you.


  • 1


#470575 Compound Axis?

Posted by spokes2112 on 09 August 2014 - 12:38 AM

Kevin,

 

 It is all set and tested although the readme has something left to be desired. 

 

You can get it here.


  • 1


#470499 TOWER 2011 - Any Way to Edit Commands?

Posted by FeelThere on 05 August 2014 - 09:30 AM

Unfortunately it's not possible.


  • 1


#470438 Logging LVARs?

Posted by Gypsy Baron on 03 August 2014 - 05:13 AM

Assign a button/switch temporarily to the FSUIPC4-provided "List Local Panel Variables" or

words to that effect.

 

Hit the button/switch and the L:Vars will be sent to the current FSUIPC4.log file.

After doing that, select "New Log"  under the Logging options so that you can

then have a look at the first log, renamed,  Each entry will have a time stamp

prefacing the L:Var entry but you can do a "Find/Replace" to replace the time

stamp with a blank space or just do not enter anything in the"replace" entry

and the time stamps will be removed.

 

Also, clear the jbutton/switch that you assigned to the list command so you

don't keep filling the log files if you hit that button/switch again :)

 

 Paul
 


  • 1


#470088 Engine Start

Posted by Pete Dowson on 23 July 2014 - 02:44 PM

Excuse me if i'm posting in wrong section

 

You aren't in the wrong 'section', but yours is a new question and you are appending it to an existing thread about a different matter. I'll answer it here, but please, when you have a NEW question please start a new topic. You'll see the button to do this. Then entitle the topic with something relevant.

 

How I can read PMDG737NGX HDG bug value by visual basic ?

I need a basic example

 

I'm afraid I don't use VB so I can't tell you myself. Have you looked at example code in the FSUIPC SDK? It can't be too hard. It might be even easier if you use Paul Henty's .Net interface (see separate subforum above)..

 

If you really want more help then you need a topic entitled with a question which will attract the folks who can help.

 

Pete


  • 1


#469916 Sim Physics and anti-ice

Posted by BD-FSPS on 14 July 2014 - 08:51 PM

Indeed. If that happens then the aircraft manufacturer is not following FSX SDK to the letter, and when switching the antiice button the relative FSUIPC offset is not -as it should- updated.

 

So yes, only way to make it work is via the button in Sim Physics interface. We predicted that some aircraft would work that way, and we implemented the button for situations exactly like this.


  • 1


#469764 FSX Fiber Accelerator - Question about fps in air

Posted by BD-FSPS on 08 July 2014 - 01:31 PM

Hi Jan,

 

Fiber Accelerator is not only a "give you frames" application. Its job is to :

1) "Trying to give you the target frame rate when you are on a difficult situation"

2) "If you are on an easy situation tries to gives you the best possible graphics at max distance, keeping the frame rate" and

3) "If it can keep the target frame rate AND the best possible graphics THEN give further frames".

 

So

on 1) As you say you are OK. Difficult airport... Gives you frames sacrificing visuals you cannot see.

2) On air situation should be easier but in your case is not. I am sure while flying your CPU terrain power is not staying at 100%. If it was you would go to situation 3)

 

In other words... you are on "Phase 2) " but not yet on phase 3) ... 


  • 1



About simFlight - simflight.com - simflight.de - simflight.fr - simflight.nl - simflight.pt - simflight.es - simflight.it - simflight.jp - simrussia.com - simMarket