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#451010 New FSUIPC4 registrations for 2013 need version 4.859n or later!

Posted by Pete Dowson on 14 January 2013 - 05:26 PM

Oops. Same date limit was in FSUIPC4 too!

Pete
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#450631 FS Commander won't let me load flightplans?

Posted by JerryJet on 03 January 2013 - 12:42 PM

So it can save flightplans in those formats, but can't then reload those very same flightplans unless they exist in FSC's format? And I paid $40 for this??? Can I just say how stupid that is?


Flightsim Commander is released as shareware letting you evaluate the program to see if it suits your needs. You can also read the exhaustive manual which explains how and why FSC saves flightplans. Numerous different planes/companies can be chosen when saving, but one is always checked and can never be unchecked. I'll let you figure out what that means.

Jerry
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#417029 Updated modules

Posted by Pete Dowson on 18 October 2010 - 11:14 PM

Note that mostly this Announcement will contain only the changed modules. You will almost always need the main release installed first. For those please go to http://www.schiratti.com/dowson

The FS modules here, when supplied without Installer, need copying into the FS modules folder once extracted.

Please note the format here. The links for all the updates are listed first. For interim releases only, notes about changes are listed separately, below.

Install complete FSUIPC version 3.999z8 Install FSUIPC 3.999z8 for FS9 and before

-- For changes see the History document in the full install update.

FSUIPC version 3.999z9a only, for those with 3.999z1 or later already installed FSUIPC 3.999z9a

-- Fixes an ancient and obscure bug which nevertheless can crash FS on loading with certain INI file arrangements.

 

Install complete FSUIPC version 4.931 Install FSUIPC4931 for FSX and Prepar3D versions 1.4 and 2.0, 2.1, 2.2

-- Main change is full support for Prepar3D versions through to 2.2 build 10438.

-- NOTE: it is not compatible with the original release of P3D 2.2. You must apply the hotfix from Lockheed Martin!

-- Please see the History document after installation for full details of changes.

.

WideFS version 6.999i WideFS 6.999i
Full release including documentation.
-- signature removed
-- WideClient 6.997 with "event.textmenu" support in Lua (FSX only)
-- WideClient 6.998b supports text menus with more than 400 characters using FSUIPC 4.909 or later.

-- WideCliernt 6.999 fixes an odd bug when applications connect with bad Atom names.
-- WideClient 6.999b fixes a problem with Radar Contact options when generating APL plans from PM's CDU.

-- WideClient 6.999i supports extra Lua functions: see FSUIPC4 History.

WideClient 6.999i WideClient 6.999i
-- signature removed
-- 6.996 adds a colour facility to ipc.display.
-- Wideclient 6.997 with "event.textmenu" support in Lua (FSX only)
-- WideClient 6.998b supports text menus with more than 400 characters using FSUIPC 4.909 or later.
-- WideClient 6.999 fixes an odd bug when applications connect with bad Atom names.

-- WideClient 6.999b fixes a problem with Radar Contact options when generating APL plans from PM's CDU.
-- WideClient 6.999i supports extra Lua functions: see FSUIPC4 History.
 

PFC driver version 2.41 for FS9 and earlier PFC 2.41
PFCFSX driver version 4.41 for FSX, ESP and P3D PFCFSX 4.41
-- signatures removed

PFC HID device driver version 1.36 for FS9, FSX, ESP and P3D PFCHID 1.36
-- signature removed
-- 1.33: fix for AP APR mode not setting Glideslope option

-- 1.34: fix for macro name matching and proper macro file selection on aircraft change

-- 1.35: fix for a silly bug introduced in 1.34 which could siginificantly slow FS down!

-- 1.36 eliminates a 1-2 second pause when AutoSave options are in use


Pete Dowson
17th April 2014


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#466973 FSUIPC 4 Doesn't show in Add ons Menu

Posted by Pete Dowson on 14 April 2014 - 04:28 PM

Hello, i have recently installed FSUIPC and it wont work everything seems normal apart from the Log and the FSUIPC4.dll

********* FSUIPC4, Version 4.60a by Pete Dowson *********

 

Version 4.60a is now four yesrs old and hasn't been supported for over three years. you must update.

 

-----------------The .DLL (I think it is Corrupt) I havent modified this is straight from the installer!----------------
Just a small sample.

 

DLL like EXE files are PROGRAMS, containing CODE. They are not TEXT files!!

 

 

[LATER]

Since from the other one of your THREE posts on this yiou show an Install file for 4.929, I can only assume that your 4.60a version got installed by something else, maybe that old FScopilot?

 

Run the FSUIPC4 4.929 installer again!

 

Pete


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#465914 SPX and Vector 1.1

Posted by AchillesP on 08 March 2014 - 07:07 PM

Hi,

 

We found that ORBX Vector do not provide all the data for the runways or makerwys can not get all the data from ORBX Vector, so the build file (runways.txt) is not correct for the runways provided by ORBX Vector.

 

So, the quick solution is to disable vector from fsx scenery, build the database and then re-enable vector from fsx scenery.

 

We can build a version to bypass ORBX Vector, but what in case vector be updated and solve it?  We will go back again?

 

Regard,

Achilles 


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#465860 Can't Install FSUIPC 4.929 in P3D v2.1

Posted by bcard519 on 07 March 2014 - 02:09 AM

Thanks for the reply.

Any idea where I would find SimConnect.msi file?

Should I uninstall and redownload P3D?
Does it matter if I only bought the academic license ?
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#465702 Tower2011 - KDFW - some taxiways appear to not work with instructions/not wor...

Posted by Salad on 03 March 2014 - 10:16 PM

Hi Blaker35,

 

Your second issue is because taxiway EH is not at the end of the runway. Try issuing to 17R via L only OR Taxi to runway 17R AT EH via L EH.

 

What is happening is you are giving it a taxiway before the end of the runway, therefore because you have given it to the complete runway the only way to line up is to taxi a little down and turn around, make sense?

 

With your first issue, this is known. Because the taxiways are so complex it takes a little while for the AI to figure out. Sometimes they don't move at all. I like to incorporate it into the game "aircraft unable to move for unknown reasons". Try working around it and see how your workload goes.

 

Graham


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#465677 I Still Have Dissapearing Controllers

Posted by Pete Dowson on 03 March 2014 - 04:12 PM

I understood that I should be able to turn off the controllers in FSX by unchecking the controllers box in the settings menu and have FSUIPC take over the duties. I tried that and had nothing. S

 

Well, that's a great oversimplification. FSUIPC takes over nothing. You have to tell it what you want it to do. It is completely unaware of whether you disabled controllers in FSX or not. I've no idea where you get such an idea from!

 

 

Ao I turned on FSX controllers again. I have no idea if FSUIPC is doing the controlling or if it's FSX.  I do know however that after setting up some of the controlling, mainly the axis's in FSUIPC that FSX still loses the controllers randomly in mid flight which is a fairly common glitch with Windoze 8.  If I can't turn off FSX controllers and use FSUIPC for controlling then I don't see how it can be a fix.

 

Well I never said FSUIPC could fix bugs in Win8.1. Other folks may have said that, never I. But when you assign controllers in FSUIPC you must not also assign them in FS. They will certainly conflict. If you are assigning them in FSUIPC then, depending on the add-on aircraft, you may need to choose the method of assignment carefully, and if you assign direct to FSUIPC calibration you MUST calibrate of the values won't get through.

 

Pete


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#465642 FSUIPC Profiles only partly remembered and some more....

Posted by Pete Dowson on 03 March 2014 - 12:19 PM

Not a big deal but I just noticed a change in the behaviour of FSUIPC (upgrade to last version did not changes anything): while loading my PMDG 747, FSUIPC remembers the profile for the axis but not for key presses and buttons

 

There's absolutely no change in any such area. The difference you are seeing is merely that Axes and Calibrations are either Profile related or not, whileh keys and Buttons are both operating together -- general and profile options apply. The profile ones only override the general ones for the same key or button. This is what allows you to have all common things generally assigned with only differences in profiles.  You can't do this with axes because unlike buttons and keys, axes are always alive.

 

And it has always been this way in FSUIPC for more years than either FS9 or FSX have been available.

 

IMPOSSIBLE TO HAVE WIDESERVER CONNECTING WITH ITS CLIENTS.....  Checkked firewall, client ini files simconnect cfg , router etc 

 

.Where are the Log files -- WideServer.LOG and WideClient.LOG? Without information I cannot help!

 

Pete


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#465447 Tracon 2012 - What are the "known issues" currently?

Posted by FeelThere on 26 February 2014 - 07:26 PM

Jamie,

 

I appreciate your report but at the moment it would be "lost" as we are in the middle of another development and it would be almost impossible to jump between the projects.

 

Thank you

 

Vic


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#465021 FSX Problem!

Posted by Paul Henty on 14 February 2014 - 08:27 PM

Well there isn't a single offset that makes the plane refuel is that's what you mean.

 

You can set the level of each fuel tank in the aircraft. These offsets start at 0B7C, but it's much easier to set fuel using the payload services in my DLL.  Please see this post for details:

 

http://forum.simflig...on-24/?p=457925

 

Using the payload services makes it easy to set the fuel by % level, weight (lbs or kgs) or volume (litres or gallons).

 

Paul


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#465002 FSX Problem!

Posted by Paul Henty on 14 February 2014 - 03:38 PM

I think you want the 'simulation rate' at 0C1A. Lookup this offset in "FSUIPC4 Offset Status.pdf" as there are some limitations writing to this offset for FSX. Reading is fine though.

 

You need to declare it as 'ushort' and you need to divide the .value by 256 to get the correct value.

 

Paul


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#464982 FSX Problem!

Posted by Paul Henty on 13 February 2014 - 10:33 PM

Are you running a very old version of FSUIPC4? If you're not using 4.929, please update (see the downloads sub-forum) and try again.

 

Paul


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#464978 FSX Problem!

Posted by Paul Henty on 13 February 2014 - 10:07 PM

You have not answered this question yet:

 

What is the line that is throwing this error? Is it the FSUIPCConnection.Open() or one of the Process() calls?

 

Also when you say "In log file nothing!", do you mean you can't see anything interesting or there is no text at all in the log file? I still think you should paste the contents of FSUIPC4.log here.

 

Paul


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#464973 FSX Problem!

Posted by Paul Henty on 13 February 2014 - 07:58 PM

Well if other FSUIPC programs are working then I don't know what else to suggest.

 

The whole point about FSUIPC is that there is no difference between connecting to FSUIPC3 or FSUIPC4. 

 

What is the line that is throwing this error? Is it the FSUIPCConnection.Open() or one of the Process() calls?

 

Is there anything shown in the FSUIPC4 log file (in the FSX Modules folder)? Maybe post the contents of the log file here; it might help.

 

Paul


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#464970 FSX Problem!

Posted by Paul Henty on 13 February 2014 - 07:11 PM

Hi,

 

Things you can try:

 

1. If you are running FSX 'as administrator' you need to run your client program 'as administrator' as well.  If you're not running FSX 'as administrator' then make sure you don't run your client program 'as administrator'.

 

2. If your FSUIPC4 is registered make sure the date on the PC is set correctly.

 

3. Test your FSUIPC4 installation by running a different FSUIPC program (e.g. FSInterrogate that comes with the FSUIPC SDK, or TrafficLook available in the downloads sub-forum). If other FSUIPC programs do not connect then something is wrong with your FSUIPC4 installation.

 

Paul


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#464096 StackHash_7333 solved by changing Ai to zero

Posted by Burkhard on 20 January 2014 - 06:01 PM

Could you please delete the file MyTraffic\aircraft\B763MX\B763_t_3.dds and try again? Extremely strange when I zip and unzip that file Windows 8.1 preview cannot display it, so maybe FSX has also problems to load ( depending on the details and versions of the grafics driver which may be the Problem). Imagetool can always load it ...


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#464093 StackHash_7333 solved by changing Ai to zero

Posted by infus1on on 20 January 2014 - 04:26 PM

I can also recreate this crash 100% of the time as well. Turning AI to 0 solves the issue. I wanted to make sure that this was the issue before I reported. I have completed 10 flights without a crash with AI set at zero. 

 

Mike


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#464002 FlightSim Commander Upgrade 9.5 - NEW - NEW - NEW!!!

Posted by VolkerHeine on 16 January 2014 - 09:10 PM

To all users! Pour tous les utilisateurs! An alle Anwender!
============================================================

 

Both, the FSC9.5 full installer and the upgrade file from FSC9.4 to FSC9.5 can be downloaded from the Flightsim Commander website, here:
http://fscommander.com/download.htm

Users with an aeroSoft License will receive the upgrade via your account here:
http://support.aeros...com/support.php.

 

La version complète FSC 9.5 et la mise à niveau de FSC9.4 sur FSC9.5 peuvent être téléchargés à partir de FlightSim Commander site Web :
http://fscommander.com/download.htm

Les utilisateurs disposant d'une licence aeroSoft recevront la mise à jour via votre compte ici:
http://support.aeros...com/support.php.

 

Die Vollversion FSC 9.5 sowie das Upgrade vom FSC9.4 auf FSC9.5 kann von der FlightSim Commander Webseite heruntergeladen werden:
http://fscommander.com/download.htm

Anwender mit einer aeroSoft Lizenz erhalten das Upgrade mit Ihrem Account hier:
http://support.aeros...com/support.php

 

 

What is new?
============

 

FlightSim Commander Database Manager 9.5

 

• Compatible with Lockheed Martin® Prepar3D® 1.0, 1.4 and Prepar3D® v 2.x

• The most recently updated database of the Prepar3D version is at the start of FlightSim Commander the active database

 

FlightSim Commander 9.5

 

• Compatible with Lockheed Martin® Prepar3D® 1.0, 1.4 and Prepar3D® v 2.x

 

• Run the FlightSim Commander 9.5 with or without Parameter

 

• Read the manual chapter "Loading databases for FS2004 or FS X" 
  Description also applies to Prepar3D v1 v2.x

 

• If you start the program with fsc.exe 2, the data for Prepar3D v1 or v2.2x be loaded,
  which were last updated with the Database Manager 9.5.
  These parameters override whatever has been chosen in the Options Window.

 

• If you start the program without any parameter, i.e. simply fsc.exe,
  the value set in the Option Window will determine which databases are loaded.

 

• Users who frequently switch between FS 2004 or FS X or Prepar3D may want to place
  three icons on their desktop, each with a different parameter.

 

FSCP3DCFG_V1x.exe (Scenery Library Network Tool)

 

• Read the manual, chapter "Updating airports for FS X in a network"
  Description also applies to Prepar3D v1

 

FSCP3DCFG_V2.exe (Scenery Library Network Tool)

 

• Read the manual, chapter "Updating airports for FS X in a network"
  Description also applies to Prepar3D v2.x

 

Have fun,
Volker

 

=====================================================================================================================

 

Quoi de neuf?

=============

 

FlightSim Commander Database Manager 9.5

 

• Compatible avec Lockheed Martin® Prepar3D® 1.0, 1.4 et Prepar3D® v2.x

• La dernière base de données actualisée d´une version de Prepar3D est la base de données active après le lancement de FlightSim Commander.

 

FlightSim Commander 9.5

 

• Compatible avec Lockheed Martin® Prepar3D® 1.0, 1.4 et Prepar3D® V 2..x

 

• Lancement de FlightSim Commander avec ou sans paramètres

 

• Voire le manuel, chapitre 20 « Charger les Données pour FS2004 ou FSX »
  La description est aussi valable pour Prepar3D v1 v2.x

 

• Si vous Lancez le logiciel avec FSC.exe 2, les données pour Prepar3D seront chargées.

 

• Le paramètre écrase toutes les données entrées dans le menue Option.

 

• Si vous lancez le logiciel sans parametres, donc simplement FSC.exe, les données notées dans la fenêtre Option seront chargées.
 
• Nous recommandons aux utilisateurs qui changent souvent entre FS2004, FSX ou Prepar3D der créer des liens plusieurs liens sur leur bureau avec les Paramètres correspondants au simulateur.

 

• En changeant l´étiquette des liens, vous pourrez directement lancer la version correspondante au simulateur.

 

FSCP3DCFG_V1x.exe (Scenery Library Network Tool)

 

• Voir le manuel, chapitre « Actualisation des aéroports de FS X dans un réseau »
   La description est aussi valable pour Prepar3D v1 v2.x

 

FSCP3DCFG_V2.exe (Scenery Library Network Tool)

 

• Voir le manuel, chapitre « Actualisation des aéroports de FS X dans un réseau »
   a description est aussi valable pour Prepar3D v1 v2.x

 
Amusez-vous bien!
Volker

 

==========================================================================================================================

 

Was ist neu?
============

 

FlightSim Commander Database Manager 9.5

 

• Kompatibel mit Lockheed Martin® Prepar3D® 1.0, 1.4 und Prepar3D® v2.x

 

• Die zuletzt aktualisierte Datenbank einer Prepar3D Version ist beim Start des FlightSim Commander die aktive Datenbank

 

FlightSim Commander 9.5

 

• Kompatibel mit Lockheed Martin® Prepar3D® 1.0, 1.4 und Prepar3D® V 2..x

 

• Start des FlightSim Commander 9.5 mit oder ohne Parameter

 

• Siehe Handbuch, Kapitel 20 „Daten für FS2004 oder FS X laden“
  Die Beschreibung gilt ebenfalls für Prepar3D v1 oder v2

.x

• Rufen Sie das Programm mit FSC.exe 2 auf, werden die Daten für Prepar3D v1 or v2.x geladen,
  die zuletzt mit dem Database Manager 9.5 aktualisiert wurden.
  Der Parameter überschreibt alles was im Optionsmenü eingestellt wurde.

 

• Wird das Programm ohne Parameter, also als FSC.exe aufgerufen, so gilt der im Optionsfenster eingestellte Wert.
 
• Benutzern, die sehr häufig zwischen FS 2004 oder FS X oder Prepar3D wechseln, empfehlen wir,
  drei Icons auf den Desktop zu platzieren und jeweils mit unterschiedlichem Parameteraufruf zu versehen.

 

FSCP3DCFG_V1x.exe (Scenery Library Network Tool)

 

• Siehe Handbuch, Kapitel „Aktualisierung der Airports des FS X im Netzwerk“
  Die Beschreibung gilt ebenfalls für Prepar3D v1

 

FSCP3DCFG_V2.exe (Scenery Library Network Tool)

 

• Siehe Handbuch, Kapitel „Aktualisierung der Airports des FS X im Netzwerk“
  Beschreibung gilt ebenfalls für Prepar3D v2.x

Viel Spass,
Volker


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#465061 FSX Problem!

Posted by Paul Henty on 15 February 2014 - 06:05 PM

Hi,

 

You seem to be working with the payload stations rather than the fuel tanks.

 

It's not well documented so I've written some examples of working with fuel. I think these will cover your requirements.

 

Example 1: Setting all fuel tanks to 100% full.

            // Fill all fuel tank
            PayloadServices ps = FSUIPCConnection.PayloadServices;
            ps.RefreshData();
            foreach(FsFuelTank fuelTank in ps.FuelTanks)
            {
                if (fuelTank.CapacityLitres > 0)  // If the tank is not in use for this aircraft, capacity = 0
                {
                    fuelTank.LevelPercentage = 100;
                }
            }
            ps.WriteChanges();

Example 2: Setting individual tanks from text boxes on a form:

            // Add fuel levels from textboxes
            // Example covers only three main tanks
            // Capacity is tested to make sure the tank is in use for current aircraft
            PayloadServices ps = FSUIPCConnection.PayloadServices;
            ps.RefreshData();
            if (ps.GetFuelTank(FSFuelTanks.Centre_Main).CapacityLitres > 0)
            {
                ps.GetFuelTank(FSFuelTanks.Centre_Main).LevelPercentage = double.Parse(this.txtCentreTankLevel.Text);
            }
            if (ps.GetFuelTank(FSFuelTanks.Left_Main).CapacityLitres > 0)
            {
                ps.GetFuelTank(FSFuelTanks.Left_Main).LevelPercentage = double.Parse(this.txtLeftTankLevel.Text);
            }
            if (ps.GetFuelTank(FSFuelTanks.Right_Main).CapacityLitres > 0)
            {
                ps.GetFuelTank(FSFuelTanks.Right_Main).LevelPercentage = double.Parse(this.txtRightTankLevel.Text);
            }
            ps.WriteChanges();

Example 3: Showing/Hiding textboxes according to tanks used by current aircraft

            // Show hide textboxes according to tank usage on current aircraft
            PayloadServices ps = FSUIPCConnection.PayloadServices;
            ps.RefreshData();
            this.txtCentreTankLevel.Visible = ps.GetFuelTank(FSFuelTanks.Centre_Main).CapacityLitres > 0;
            this.txtLeftTankLevel.Visible = ps.GetFuelTank(FSFuelTanks.Left_Main).CapacityLitres > 0;
            this.txtRightTankLevel.Visible = ps.GetFuelTank(FSFuelTanks.Right_Main).CapacityLitres > 0;

Paul


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