I have the paid version of FSUIPC. Presently I have the following Joystick and Throttle buttons assigned using FSUIPC:
Joystick
8=PB,6,K38,10 -{Key press: ctl+Up}-
9=PB,8,K40,10 -{Key press: ctl+Down}-
10=PB,9,K37,10 -{Key press: ctl+Left}-
11=PB,7,K39,10 -{Key press: ctl+Right}-
Throttle
141=PA,2,K38,8 -{Key press: Up}-
142=PA,4,K40,8 -{Key press: Down}-
143=PA,5,K37,8 -{Key press: Left}-
156=PA,3,K39,8 -{Key press: Right}-
In order to double up on some button presses, I would like the Joystick buttons 8-11 to do double duty with my paddle button as a modifier so the commands on the throttle can be moved to the joystick and activated with the modifier and the current joystick buttons would remain as is if the modifier were not used.
This would appear to be involving the compound and condition programming of the init file. Based on my readings on this forum, it would appear to me that I need two lines for each command—one with button 8 alone and one with button 8 and the modifier button (which I will just refer to in the example below as B,4).
So the issue is how to do this. My attempt is as follows
OLD 8=PB,6,K38,10 -{Key press: ctl+Up}-
OLD 141=PA,2,K38,8 -{Key press: Up}-
NEW 8=CP(-B,4)B,6,K38,10
NEW X=CP(+B,4)B,6,K38,8
If the above is correct for the up command, then my question is: How do I determine “x” or do I just use the number after the last one in the list?
Also, at present, I do not use the modifier button in FSUIPC as it is programmed directly in TrackerIR as the center command. So how do I determine its number for purposes of substituting that number for B “4” above? Or do I have to use it somehow in FSUIPC to gets its number?
I hope that I explained myself clearly as to what I want and if not, please let me know.