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Lude2Envy

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About Lude2Envy

  • Birthday 01/27/1983

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  1. Does 4.861 look at add-ons using the add-on.xml on its own now, or does a scenery.cfg still need to be made with the AddonOrganizer?
  2. I posted on AVSim and Aerosoft already. Mathijs and Hans didn't even mention this setting when I asked them about it. You'd think Aerosoft would know their own products a little better.
  3. I found the problem. In the CRJ manager there is a little button in th bottom left for "options." There is a setting in there to set the throttles for use with FSUIPC. Nobody on the Aerosoft forum mentioned anything about this setting. All they said to do was follow their useless FSUIPC calibration guide. I now have all of my planes, including the CRJ, calibrated exactly the same way with no issues.
  4. Figured I'd post this here while Aerosoft is also looking into it. I picked up the CRJ this morning and I cannot get my throttles to go above 50% N1. I use FSUIPC in FSX:SE, P3D v3 and P3D v4 with no issues whatsoever over a wide range of aircraft - All PMDG, all FSL, A2A 182, and the Q400. My throttles work fine in every plane except the CRJ. My flaps lever doesn't work as well. The slightest movement of the lever puts full flaps. I have a GoFlight TQ6. Does anyone have any ideas? I followed the CRJ FSUIPC throttle guide without any luck as well. Thanks!
  5. How come FSUIPC doesn't correctly recognize the number of flap detents for the A320X? My flap lever on my throttle quadrant works flawlessly with every other aircraft, but I notice FSUIP incorrectly recognizes the number of flap detents, and therefore doesn't work correctly. Thank you.
  6. I downloaded the latest version of FSUIPC and it detected v3. Would it have detected v3 if it was not supported?
  7. The option for Elev Trim Up/Down is missing under the buttons page with P3D v3. There is a duplicate Elevator Up and Elevator Down instead. Am I missing something?
  8. I know this isn't the appropriate forum for this question, but since support for the Leonardo-SH Maddog no longer exists, I was hoping to find some help here. I have FSX installed on my main PC and I run my apps from a client PC through Simconnect, WideFS, etc. with no problems. I just installed a copy of FSX on my client PC because I want to try to run the LSH Maddog in a Multi-Crew setup. Everything seems to be fine, except the Maddog menu under the Addon menu isn't there. The LeonardoSH.dll is in the modules folder, it's listed correctly in the DLL.XML file along with FSUIPC 4, and my Simconnect log says that it loads ok. I have tried everything I can find on the internet to fix this problem with no luck. The RTM, SP1, and Acceleration SDKs are installed on both computers. The Simconnect.msi's have been installed. Everything is set to run as administrator (and was installed as administrator). All folders are excluded from my AV software. I'm totally lost here. It runs fine on my main FSX PC, just not on the client. I've included the 2 files to this post. On a side note, I had this same problem last night (I uninstalled/reinstalled everything today). Last night, I installed one of my FSDT sceneries to see if the addon manager would work. It showed up in the Addon menu initially, but on the 2nd load of FSX, it disappeared from the Addon menu and the scenery was no longer showing in FSX - despite being checked in the Scenery Library. After that I started to get "can't init simconnect error" while trying to load FSX. The only thing I can think of is that there's an issue because I already had the client set up to run ASN through Simconnect to my main FSX PC. I don't understand how it could affect it though since the client computer only has the SimConnect.cfg file in the My Documents folder for ASN. Despite all of these issues, the FSUIPC menu HAS consistently been available in the Addon menu and working on the client PC the entire time. I'm totally at a loss as to why FSUIPC works while the FSDT Addon manager and LeonardoSH.dll have not. If anyone, or Pete, can assist me with this I'll greatly appreciate it. Thanks! - Ian SimConnect.zip
  9. It's smooth for some aircraft and not for others. Not sure why. I was confused because the first one in the example didn't have a specific name. I apologize. I asked you earlier about changing the numbers to letters and you said I had to ADD lines but according to your post you just changed the 0's and 1's to Y and R, which is what I had asked you earlier. I apologize for the frustration but either you misunderstood me or I'm still missing something. And yes I read you user manual several times, despite how confusing some sections are. I spent a lot of time setting up profiles for my aircraft and I just wanna make sure I don't lose them.
  10. I wanted to assign AlphaIDs to the name manually like you recommend ("J" for joystick, "Y" for yoke, etc.) but I didn't seen any examples in the manual other than the AutoAssignLetters. What lines do I have to ADD to assign Y=Saitek Pro Flight Yoke, J=Sidewinder 2, etc?
  11. Thank you for your quick response. Yes I did mean FSUIPC profiles, not FSX. And yes I wanted to be able to unplug my yoke/joystick when I'm not using them to free up desk space. I will look at the Joy Letters section in the user manual. Has a solution been found to make panning with the hat switch work as good with FSUIPC as with FSX so I can just customize it to each aircraft? I tried a few that I read online but they all made panning slow and jumpy both in the VC and outside the plane. Thanks again! Update: I went into the .ini and it looked a little different from the manual. The joystick names were listed next to the numbers: [JoyNames] AutoAssignLetters=No 0=Saitek Pro Flight Yoke 0.GUID={8951F010-E9BF-11E2-8001-444553540000} 1=Saitek Pro Flight Combat Rudder Pedals (USB) 1.GUID={D015B190-EA1D-11E2-8001-444553540000} So I just change those numbers to letters and I should be good to unplug them?
  12. After years of just using a Sidewinder 2, I went ahead and purchased the Saitek Pro Flight System and Combat Rudder Pedals. I have them all set up and love them so far. They're way better than the CH yoke and pedals I used to have. Anyway, I have them set up running exclusively through FSUIPC with the exception of the hat switch.....which I have set up through FSX itself since the panning is smoother. I want to plug in my Sidewinder to use with helicopters and Airbuses which leads me to a few questions. 1. Am I correct in assuming that I'd have to change the hat switch assignment within FSX every time I go back and forth between the yoke and joystick? 2. If I ever unplug any of my controllers and plug them back in, will that mess up the profiles I've created in FSX for each of my aircraft? 3. Am I correct in assuming that as long as I don't set any assignments to the yoke itself while creating helicopter and Airbus profiles, I can use the joystick for control inputs and the yoke's throttle quadrant for throttle/collective settings? Thanks for the feedback!
  13. I never touched the sliders for the sensitivities or null zone. I uninstalled squawkbox. I posted here cuz I figured it may have something to do with FSUIPC....or maybe you'd know how I could fix it with FSUIPC.
  14. It worked fine before yesterday and the only thing I did differently yesterday was install squawkbox. I calibrated my joystick and it works fine in the calibration wizard. Once I get into flight sim thats when its off.
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