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flying_bob

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Everything posted by flying_bob

  1. Just a quick thank you after giving up and staying with 4.864, I did not see your last reply so sorry for that I dont visit here much. I now see FSUIPC4934 is available so I thought maybe it is time to try this new version again as in changelog it says it fix FSX crash. My problem has been solved indeed and now I can again use newer version and I am now up to date with latest version. I appreciate your help. you sure are man that keep trying to solve problems. JB
  2. Yes sir with 4.864, I can change aircraft any number of times, without problem, therefore there are many aircraft in log. with 9.1 there is always only the first aircraft that work and that is why that log show 11minutes of good flying and only show 2 aircraft, as FSX and FSuip 4.91 do not want me to select and use that second aircraft. I am not even getting past a 2nd aircraft. 2nd aircraft, on loading is the issue With 4.91, I can select aircraft first time and fly it. When I exit to freeflight, I select another aircraft, and when it load the newly selected aircraft, maybe FSUIP do close nicely as you say you can see, but FSX just "hang" and I have to use taskmanager to close FSX. That is only way I can get out of FSX screen. This only happen with 4.91. I tried many times and have re-downloaded 4.91 also and re-applied newly downloaded version. In 4.864 all is good. In 4.91, All is good as long as I fly the initial plane. On second plane selection I have FSX go "boink" and Taskmanager is only solution to kill FSX. Anything else I can do for you so You can "see / understand" problem. regards JB
  3. It is not on "exit" a flight that trouble start. I exit flight to free flight section, select another plane and when I start second flight withe the different plane that what I used first, then FSX "do nothing"/screen freeze. This happen to any plane I use at the second time from freeflight section. Default FSX planes and addons. I would like to use latest product as I like to keep up to date, but for now until you cna check I will use 4.864 much appreciated for your time to see why FSUIP have this effect
  4. and this is 4.864 log file where I can fly different planes in same FSX session from "free flight", where I can select other planes and airports and keep using same FSX session With 4.91, I have to close FSX every thime and open FSX again, to be able to select another Plane/airport ********* FSUIPC4, Version 4.864 by Pete Dowson ********* Running inside FSX on Windows 7 Module base=682F0000 User Name="xyz" User Addr="jxyzzzco.za" FSUIPC4 Key is provided WIDEFS7 not user registered, or expired 46 System time = 29/08/2013 00:21:06 46 FLT path = "C:\Users\Johan\Documents\Flight Simulator X Files\" 78 Trying to connect to SimConnect Acc/SP2 Oct07 ... 93 FS path = "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\" 826 Run: "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\modules\fsx.bat" 826 LogOptions=00000000 00000001 826 SIM1 Frictions access gained 826 VRI port 1 "com5" failed to open 826 VRI port 2 "com3" failed to open 826 Wind smoothing fix is fully installed 826 G3D.DLL fix attempt installed ok 826 SimConnect_Open succeeded: waiting to check version okay 826 Trying to use SimConnect Acc/SP2 Oct07 3900 Running in "Microsoft Flight Simulator X", Version: 10.0.61637.0 (SimConnect: 10.0.61259.0) 3900 Initialising SimConnect data requests now 3900 FSUIPC Menu entry added 4056 C:\Users\Johan\Documents\Flight Simulator X Files\default.FLT 4056 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A12 Cessna 172 FSX 172SP\RealAirSimulationsC172SP.AIR 38345 System time = 29/08/2013 00:21:44, Simulator time = 11:41:38 (19:41Z) 38625 Aircraft="OriginalCessna Skyhawk 172SP Paint BZA" 86486 Starting everything now ... 86720 LUA.0: beginning "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\ipcReady.lua" 86720 LUA.0: ended "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\ipcReady.lua" 86736 LUA.1: 86736 LUA.1: [iNIT]LINDA:: Loading... 86767 Advanced Weather Interface Enabled 86830 LUA.1: LINDA:: Aircraft: OriginalCessna Skyhawk 172SP Paint 86845 LUA.1: LINDA:: Aircraft module detected: FSX Default 86876 LUA.2: LINDA:: AivlaSoft library loaded... 86876 LUA.2: LINDA:: FSX standard library loaded... 86892 LUA.2: LINDA:: IAO library loaded... 86892 LUA.2: LINDA:: RealityXP library loaded... 86908 LUA.2: LINDA:: A2A MAP library loaded... 86970 LUA.2: LINDA:: ---> ERROR:: Could not open MCP Combo port! 87017 LUA.2: LINDA:: Module: FSX Default Started... 87017 LUA.2: LINDA:: Ready to go, Captain! 87017 LUA.2: LINDA:: 103054 Weather Mode now = Theme 103054 C:\Users\Johan\AppData\Roaming\Microsoft\FSX\Previous flight.FLT 103054 LUA.1: LINDA:: Aircraft: OriginalCessna Skyhawk 172SP Paint 103054 LUA.1: LINDA:: Aircraft module detected: FSX Default 103085 LUA.2: LINDA:: AivlaSoft library loaded... 103101 LUA.2: LINDA:: FSX standard library loaded... 103116 LUA.2: LINDA:: IAO library loaded... 103116 LUA.2: LINDA:: RealityXP library loaded... 103116 LUA.2: LINDA:: A2A MAP library loaded... 103319 LUA.2: LINDA:: ---> ERROR:: Could not open MCP Combo port! 103335 LUA.2: LINDA:: Module: FSX Default Started... 103335 LUA.2: LINDA:: Ready to go, Captain! 103335 LUA.2: LINDA:: 113350 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\B41 Flight One BN-2 Islander\F1_BN2.AIR 114457 Aircraft="Islander XX" 114473 LUA.1: LINDA:: Aircraft: Islander XX 114473 LUA.1: LINDA:: Aircraft module detected: FSX Default 114832 LUA.0: LINDA:: AivlaSoft library loaded... 114832 LUA.0: LINDA:: FSX standard library loaded... 114847 LUA.0: LINDA:: IAO library loaded... 114847 LUA.0: LINDA:: RealityXP library loaded... 114847 LUA.0: LINDA:: A2A MAP library loaded... 115315 LUA.0: LINDA:: ---> ERROR:: Could not open MCP Combo port! 115877 LUA.0: LINDA:: Module: FSX Default Started... 115877 LUA.0: LINDA:: Ready to go, Captain! 115877 LUA.0: LINDA:: 294295 Sim stopped: average frame rate for last 176 secs = 27.8 fps 294295 Average weather filter write interval in that time = 10371.4 msecs 297400 LUA.1: LINDA:: Aircraft: Islander XX 297415 LUA.1: LINDA:: Aircraft module detected: FSX Default 297431 LUA.0: LINDA:: AivlaSoft library loaded... 297447 LUA.0: LINDA:: FSX standard library loaded... 297447 LUA.0: LINDA:: IAO library loaded... 297462 LUA.0: LINDA:: RealityXP library loaded... 297462 LUA.0: LINDA:: A2A MAP library loaded... 298648 LUA.0: LINDA:: ---> ERROR:: Could not open MCP Combo port! 298851 LUA.0: LINDA:: Module: FSX Default Started... 298851 LUA.0: LINDA:: Ready to go, Captain! 298851 LUA.0: LINDA:: 306479 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A11 Cessna 152 CAR 152II\SingleEngineProp152.AIR 308554 Aircraft="C152II N565W G.F." 308570 LUA.1: LINDA:: Aircraft: C152II N565W G.F. 308570 LUA.1: LINDA:: Aircraft module detected: FSX Default 309459 LUA.0: LINDA:: AivlaSoft library loaded... 309474 LUA.0: LINDA:: FSX standard library loaded... 309474 LUA.0: LINDA:: IAO library loaded... 309490 LUA.0: LINDA:: RealityXP library loaded... 309490 LUA.0: LINDA:: A2A MAP library loaded... 309568 LUA.0: LINDA:: ---> ERROR:: Could not open MCP Combo port! 309584 LUA.0: LINDA:: Module: FSX Default Started... 309584 LUA.0: LINDA:: Ready to go, Captain! 309584 LUA.0: LINDA:: 920577 Sim stopped: average frame rate for last 586 secs = 23.3 fps 920577 Average weather filter write interval in that time = 10851.0 msecs 928705 System time = 29/08/2013 00:36:35, Simulator time = 11:51:23 (19:51Z) 928705 *** FSUIPC log file being closed Average frame rate for running time of 778 secs = 24.3 fps Average weather filter write interval in that time = 10962.5 msecs G3D fix: Passes 25078, Null pointers 0, Bad pointers 0, Separate instances 0 Memory managed: 970 Allocs, 970 Freed ********* FSUIPC Log file closed ***********
  5. Eish this problem with the enmglish language is no good. Sorry it is not crashing. Just hanging/not responding. So sorry no "crash report". Nothing this in event viewer either. I have always flown like that. when flight is done, I exit flight (NOT FSX), get to the freeflight are where I can select another plane and another airport and then go flying again. I mean really, why not. it is there to use like that from start of FSX. No i dont think INI file is corrups. I just add 4.864 dll file with the Current ini and then everytrhing is working. When re-installing 9.1. again I use select freeflight area, select plane and airport and do flight. When finished I exit back to freeflight area, select another plane/airport, when flight then start, FSX just "hangs"/"Not responding" (Sorry language). Nothing happen. screen freeze. this do not happen with 4.864. So obviously something with FSUIP 9.1 is doing this phenomona, as that is only thing that change As I said, 4.864 is no problems. Will post the latest log file when home. ********* FSUIPC4, Version 4.91 by Pete Dowson ********* Running inside FSX on Windows 7 Module base=688F0000 User Name="xyz" User Addr="xyzco.za" FSUIPC4 Key is provided WIDEFS7 not user registered, or expired 32 System time = 28/08/2013 23:39:15 32 FLT path = "C:\Users\Johan\Documents\Flight Simulator X Files\" 63 Trying to connect to SimConnect Acc/SP2 Oct07 ... 78 FS path = "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\" 812 Run: "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\modules\fsx.bat" 812 LogOptions=00000000 00000001 812 SIM1 Frictions access gained 812 VRI port 1 "com5" failed to open 812 VRI port 2 "com3" failed to open 812 Wind smoothing fix is fully installed 812 G3D.DLL fix attempt installed ok 812 SimConnect_Open succeeded: waiting to check version okay 812 Trying to use SimConnect Acc/SP2 Oct07 4041 Running in "Microsoft Flight Simulator X", Version: 10.0.61637.0 (SimConnect: 10.0.61259.0) 4041 Initialising SimConnect data requests now 4041 FSUIPC Menu entry added 4103 C:\Users\Johan\Documents\Flight Simulator X Files\default.FLT 4103 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\A12 Cessna 172 FSX 172SP\RealAirSimulationsC172SP.AIR 42308 C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\B41 Flight One BN-2 Islander\F1_BN2.AIR 89514 System time = 28/08/2013 23:40:45, Simulator time = 11:42:10 (19:42Z) 89779 Aircraft="Islander XX" 90528 Starting everything now ... 90543 LUA.0: beginning "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\ipcReady.lua" 90543 LUA.0: ended "C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules\ipcReady.lua" 90543 LUA.1: 90543 LUA.1: [iNIT]LINDA:: Loading... 90653 LUA.1: LINDA:: Aircraft: Islander XX 90653 LUA.1: LINDA:: Aircraft module detected: FSX Default 90684 Advanced Weather Interface Enabled 90684 LUA.2: LINDA:: AivlaSoft library loaded... 90699 LUA.2: LINDA:: FSX standard library loaded... 90699 LUA.2: LINDA:: IAO library loaded... 90715 LUA.2: LINDA:: RealityXP library loaded... 90715 LUA.2: LINDA:: A2A MAP library loaded... 90746 LUA.2: LINDA:: ---> ERROR:: Could not open MCP Combo port! 90793 LUA.2: LINDA:: Module: FSX Default Started... 90793 LUA.2: LINDA:: Ready to go, Captain! 90793 LUA.2: LINDA:: 739336 Sim stopped: average frame rate for last 650 secs = 25.4 fps 739336 Average weather filter write interval in that time = 7644.4 msecs 747417 System time = 28/08/2013 23:51:42, Simulator time = 11:52:58 (19:52Z) 747417 *** FSUIPC log file being closed Average frame rate for running time of 650 secs = 25.4 fps Average weather filter write interval in that time = 7644.4 msecs G3D fix: Passes 23785, Null pointers 0, Bad pointers 0, Separate instances 0 Memory managed: 772 Allocs, 772 Freed ********* FSUIPC Log file closed ***********
  6. I just installed 4.91 (havent flown FSX for few months as I was travelling extensively overseas and always have set this update on back burner. Now I have had time to install) One thing I noticed is that I load my default flight with FSX defualt 172 cessna. I can then fly, but when I exit flight and select another plane, then FSX crash. I never had this issue before. I can fly and exit and seelct other plane and never had this problem, This also happen to any flight I start with any other plane. Everything work great and I can fly, but once I exit, and selct another plane and want to start new flight, FSX just "not responding". After many minutes I have to kill FSX in taskmanager. Any ideas? Edit: further info I just Reinstalled 4.864 that I still have had a backup of. when I use this version, I can fly, exit and seelct other plane and fly, and exit again, and load another plane and fly and this always seem to work now. No more problems.
  7. Thank you sir. this work 100%. " Load and baggage: SECURED \n Cabin Door: CLOSED and LOCKED \n Centre of Gravity: CHECKED \n Emergency Exit: SECURED and UNLOCKED", the displayed window show Load and baggage: SECURED Cabin Door: CLOSED and LOCKED Centre of Gravity: CHECKED Emergency Exit: SECURED and UNLOCKED [/CODE]
  8. Well I have used this to great effect and all is working. I do not use this however with the sound/voice. I just step through the lines. So in my Lua file I have the following section preflightItems = {"Pre-flight inspection: Complete", "Passenger brief: Complete", "Seats, belts and harnesses: Adjusted and On", "Brakes: TEST AND SET", "Avionics Master Switch: OFF", "Electrical Equipment, Autopilot: OFF", "Circuit breakers: In", "Fuel tank control: ON"} [/CODE] each item end at the ", at the end of each line. In this case I have 8 items that must be stepped through 8 times. I have read that you can use a n\ and that will give a new line, but I dont know how to do this so that I can have 4 items displayed at a time. What I want is the first step should display the following 4 lines [CODE] Pre-flight inspection: Complete Passenger brief: Complete Seats, belts and harnesses: Adjusted and On Brakes: TEST AND SET [/CODE] and when I press h again to advance to the next step it should give me the next 4 lines [CODE] Avionics Master Switch: OFF Electrical Equipment, Autopilot: OFF Circuit breakers: In Fuel tank control: ON [/CODE] I tried something like this, but it do not work [CODE] preflightItems = {"Pre-flight inspection: Complete n\ Passenger brief: Complete n\ Seats, belts and harnesses: Adjusted and On n\ Brakes: TEST AND SET", "Avionics Master Switch: OFF n\ Electrical Equipment, Autopilot: OFF n\ Circuit breakers: In n\ Fuel tank control: ON"} [/CODE] Any ideas how to accomplish this to display 4 items below each other and each item in its own line.
  9. Thank you kindly for clearing this up for me. OK I will lookup project magenta, etc etc, then for the gauges requirements.
  10. Pete I have had registered FSUIP from fs9 days.. currently using FSUIP4. Now I am venturing into "widefs" but I am a bit clueless, and have 2 questions 1) I have a notebook that I want to use to drive/display some instruments on the notebook screen. currently I want to use the notebook exclusively for displaying the GPS (Maybe later also PFD, MFD and from even another computor later more views, eg left and right side views) (No I dont want to drag the GPS to a seperate screen - this is to be used into a build cockpit so i want to set everything up inside build in cockpit. ) How do I go about that. Any pointers, any suggestions how to use widefs to enable me to use the GPS on seperate notebook for a start. 2) I understand widefs is now part of FSUIP4 (is that the case or do I still need to purchase widefs for FSX) I qoute what I have read at another site.. let me know if I still need to purchase widefs, or am I fine with my current fsuip4 (I have latest build installed) Obviously, I have not used WideFS either, but I am ASSUMING that you are mistaken relative to its use for FSX. On Peter Dowson's site under FSX, , for "FSUIPC4.4.26", Peter states: "NEW Full release of FSUIPC4 (incorporating WideFS7) for use with FSX March 5th 2008 (3 MB) WideServer7 is built into FSUIPC4, you will need the WideClient from the WideFS link below" The link below is "WideFS 6.75" and the text says: "The WideClient.exe included in this zip is to be used with the WideServer7 module which is included with FSUIPC4 from now on." [/CODE]
  11. Now available. This will switch off everything completely (100% shutdown). this include a standard version as well as an excellerated version. -standard version: let you allow to actively follow each step -Fast version: well this really bring it down in a few seconds. http://library.avsim.net/esearch.php?CatID=fsxutil&DLID=170533 If you dont want certain button/switches to be switched off, just remove those from the script. (done at your own accord)
  12. Ahhh thanks again Pete I think I now got the hang of this.. Been adding over 32 other switches etc and all working great..! Will post the full Cold and dark script here when I am done. Thanks for willingness to share your knowledge with us plebs and for the wonderfull work you do to make our life easier and to let us enjoy our sim.
  13. Thank you kindly. I will sit down tonight and properly work through this answer. Sorry I am a bit of a pleb when it comes to writing code. I appreciate the extensive answer and from this I am sure I will be now able to get this sorted out.
  14. Now I have searched a lot and found some articles on how to Get the "lights" offsets to read that and then to get the Lua to change the settings I have one questions on Lights offset. from google I found the following http://forum.simflig...tch-setup-help/ this gave me soem info and explained how the lights work, so this is what I got. use 0D0C and the corresponding bit value (sorry I dont know if I use right termonology) 0D0C 2 Lights, a switch for each one (bits from lo to hi): 0 Navigation = 1 1 Beacon = 2 2 Landing = 4 3 Taxi = 8 4 Strobes = 16 5 Instruments = 32 6 Recognition = 64 7 Wing = 128 8 Logo = 256 9 Cabin = 512 [/CODE] here is my "lights section" lua [CODE] ipc.sleep(100) ipc.display("Lights Sequence initiated...") ipc.sleep(2000) questvar = ipc.ask("Captain, do you want to go set off all lights? (y / n)") if questvar == "y" then ipc.display ("Please wait, switching off lights!") ipc.sleep(400) -- NAV Lights OFF NLI = logic.And(ipc.readUW(0x0D0C), 0x1) if NLI ~= 0 then ipc.control(66379) end ipc.sleep(1000) -- Beacon Lights OFF BLI = logic.And(ipc.readUW(0x0D0C), 0x2) if BLI ~= 0 then ipc.control(66239) end ipc.sleep(1000) -- Landing Lights OFF LLI = logic.And(ipc.readUW(0x0D0C), 0x4) if LLI ~= 0 then ipc.control(65751) end ipc.sleep(1000) -- Taxi Lights OFF TLI = logic.And(ipc.readUW(0x0D0C), 0x8) if TLI ~= 0 then ipc.control(66240) end ipc.sleep(1000) -- Strobe Lights OFF SLI = logic.And(ipc.readUW(0x0D0C), 0x16) if SLI ~= 0 then ipc.control(65560) end ipc.sleep(1000) -- Panel Lights OFF PLI = logic.And(ipc.readUW(0x0D0C), 0x32) if PLI ~= 0 then ipc.control(65750) end ipc.sleep(1000) -- Recon Lights OFF RLI = logic.And(ipc.readUW(0x0D0C), 0x64) if RLI ~= 0 then ipc.control(66377) end ipc.sleep(1000) -- Wing Lights OFF WING = logic.And(ipc.readUW(0x0D0C), 0x128) if WING ~= 0 then ipc.control(66378) end ipc.sleep(1000) -- LOGO Lights OFF LOG = logic.And(ipc.readUW(0x0D0C), 0x256) if LOG ~= 0 then ipc.control(66376) end ipc.sleep(1000) -- Cabin Lights OFF CLI = logic.And(ipc.readUW(0x0D0C), 0x512) if CLI ~= 0 then ipc.control(66579) end ipc.sleep(1000) ipc.display("All lights switched off!\n Thanks for your patience, Captain!") ipc.sleep(2500) ipc.display ("") elseif questvar ~= "y" then ipc.display("Ok, was just a question, Sir!\nHave a nice day...") ipc.sleep(3000) end ipc.display("") [/CODE] my question is that the last 3 lights (wing, logo, cabin) do not work so elegantly. If they ON, and I run the script, then all lights is being switched off except the cabin lights. If I then run the script again then the cabin lights is switched OFF, but logo lights is switched ON again. according to me if a light is OFF, then just nothing must happen. Can anyone maybe spot my mistake or guide me why the last 3 lights do not work properly. The only thing that is trhe same between them is that the "offsett" is more then 2 characters (124, 256 and 512). Could it maybe have something to do with that, as all thos 1 to 64 all seem to work correctly?
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