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GKibby

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GKibby last won the day on August 1 2016

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  1. Sorry. Forgot the most important detail. The problem started right after thrr 12/12 Windows update, version 20H2. George
  2. Good morning, I'm sorry to hop into this at this late date but I have been tied up in "the move from hell". I was just reunited with my computer. It has the same problem. Thankfully, you have already found the cause. If I disable wi-fi, Tower!3D Pro loads and runs properly. I updated my drivers but there was no change. Thanks for the assistance. George
  3. Thanks for the help. I thought I would try a custom schedule to see if that would solve the problem but I can not change any of the files already on my 😄 drive. Time to get some sleep and tackle it again with a clear head. Thanks again for the help. George
  4. I found that file. It seems to be loading properly and goes through a list of incoming planes. This section follows that. Search airplane type in airplanes.txt: 320 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) classcode: NARROW_BODY_JET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Custom plane found: A320 NullReferenceException: Object reference not set to an instance of an object at Airfield.TestTerminal (.Road terminal, .Airplane ap, CATEGORY maxcat) [0x00000] in <filename unknown>:0 at Airfield.GetFreeTerminal (.Airplane p, Boolean force) [0x00000] in <filename unknown>:0 at Airplane.InitTerminal () [0x00000] in <filename unknown>:0 at Airplane.Init (.Action_t iact) [0x00000] in <filename unknown>:0 at Game.CreateAirplane (.Action_t action) [0x00000] in <filename unknown>:0 at Game+<LoadMap>c__Iterator4.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1
  5. I couldn't find a game.log anywhere in the feelthere dir.
  6. I have been away for a couple of months and just returned home. I looked forward to catching up (and 3 new airports). I got everything running running except LFPG will not load. It hangs at 63%, usually a schedule error. I have tried searching the forum but didn't find an answer. I am running Real Color and Real Traffic (ver 16). Is there a corrected file or editing instructions available? George
  7. Good morning. I think I have an answer but I am not where I can try it out. I've spent the whole summer in a rehab facility for continuing knee problems. The good news is I go home tomorrow and will be reunited with my computer (with 3 new airports to install and learn). I will try to recreate the problem and get back to you. George
  8. I have the same problem. It just seems to take some commands longer than others to be recognized. Cleared to land is one I always clip if I am not careful. I have developed the habit of just quickly checking the text readout on the screen. Once the complete command appears in the text window, it is ok to release the mike button. George
  9. Here is a link to the JFK Capacity Profile that was posted here earlier. It is from 2014 but it should get you started. https://www.faa.gov/airports/planning_capacity/profiles/media/JFK-Airport-Capacity-Profile-2014.pdf
  10. EDDS SP1 has been released. I just downloaded it from Feelthere.
  11. I like the new layout. It seems much easier to check recent products and the pictures with them. You might want to check the pics for KSFO Real Color. They are for another product. George
  12. I am a long time user of the Tower series and run it almost every day. I run Tower!3D Pro. I prefer to play a more sedate pace than the high activity hours at most airports. I appreciate Dick Parker's program, Schedule Creator. I use it very often but 2 problems have cropped up. First, the program has aged as new airplanes and airlines (and mergers) have effected the program. Second, we have started adding airports that are are not in Schedule Creator (EDDM is the first). I can appreciate that Dick said he has other priorities than updating SC. This brings up a couple of questions: Is there a flight frequency list for Real Traffic schedules so I can pick hours with a comfortable amount of traffic? I can cut traffic down using the slider on the main screen but knowing the number of flights would make the choice possible. Does anyone have a suggestion on how to set the flights to a comfortable level for me (40 to 50 flights per hour)? Thanks for the help. George
  13. I thought we were to use the phonetic alphabet for communications. This would be Foxtrot 1. That has always worked in the past not with this update. George
  14. I ran into the same problem. An aircraft told to taxi to runway 10l will continue to taxi right onto the runway. I tried hold short of runway 10l and the aircraft still taxis right onto the runway. George
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