Pete,
I am currently responsible for programming for the FS-Duenna application used to validate flights in the flight simulator round the world race as well as various other events.
Now my question is in regards to offset 0840 which is the crashed flag, how exactly are you deriving this value within FSUIPC? and is it different at all between FS9/FSX/P3D V2/V3?
An issue cropped up this weekend which I've been trying to figure out. A Pilot landed at an airport and rolled out but the Duenna reported a crash. The duenna only reports a crash if offset 0840 becomes a 1 at any point in time during the flight. The pilot was using Prepar3D V2 at the time, not sure if it was V2.4 or 2.5 if that matters.
So is it possible that this offset can become a 1 without Prepar3D showing the user a crash?
Thanks for any input you can provide.