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scottb613

Simple Shift Command vs Compound Command

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Hi Pete,

I’ve been a customer since your first releases of FSUIPC and have enjoyed your products for many years... I don’t frequent this forum often - so I don’t know if you’re open to suggestions...

I’ve been using a full CH HOTAS setup for probably as long as I’ve been using FSUIPC (game port days)... Seems as if CH chose to abandon their proprietary Control Manager software with the advent of Win10 making it prone to BSOD and loss of features - really forcing their customers to stop using it...

One of the best features it offered was a [shift] command to allow every button on your HOTAS setup have two functions - a normal and shifted button press... It’s sorely missed and I would think a large portion of the FSUIPC community could benefit from effectively doubling the number of buttons you have at your disposal...

I’ve done my due diligence and researched the function - here - in your forum (noticed the mode control posts) - as well as your manuals... From what I gather - it is possible to replicate this feature by manually editing the config file - however it seems a tad cryptic and cumbersome for novice FSUIPC users... I’m sure only an extremely small percentage of your customer base ventures outside your provided GUI to interact with FSUIPC... The fact than many of us use “aircraft specific profiles” complicates this even further as we would need to manually configure multiple profiles adding the compound command functions as needed...

Based on how benneficial this could be to so many users - have you ever considered adding this to your GUI - a simple selection that this button will act as a [shift] thereby allowing users to press it while assigning other buttons via the FSUIPC GUI ? I’m not a programmer so I don’t know how difficult this would be to implement or how it would affect the complex interactions within the sim...

Anyway - just a humble suggestion - my two cents - please take it for what it’s worth...

Thanks for your consideration...

Regards,

Scott

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9 minutes ago, scottb613 said:

Based on how benneficial this could be to so many users - have you ever considered adding this to your GUI - a simple selection that this button will act as a [shift] thereby allowing users to press it while assigning other buttons via the FSUIPC GUI ? I’m not a programmer so I don’t know how difficult this would be to implement or how it would affect the complex interactions within the sim...

I can add it to my list, for consideration next year. But if I implemented anything like that it would only be in FSUIPC5, for P3D4. I'm not delevoping FSUIPC4 further except for bugs fixes and any future FSX-SE updates.

And would you see this Shift assignment to apply across to buttons assignments on all connected (now and future) devices with buttons? And what about buttons and switches assigned via WideFS, on a networked PC, which are also assigned in FSUIPC on the main PC? And what if someone assigned more than one 'shift' button? Would they be alternatives, or multiply the choices by 2 each time (as you can go via INI file editing)?

As you can see, there could be a lot of ramifications. Those are just the first that come to mind, and which certainly need to be considered before even starting the program implementation design.

Pete

 

 

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Hi Pete,

Concur - FSUIPC5 and P3Dv4 is all I use... I don’t think it would be fair for anyone to expect feature additions to software that’s been replaced by newer versions... Around flight sim - you never know though...

:)

Yep - I had thought of some of the ramifications you listed...

You've been more than fair/gracious - and - consideration is all I hoped for...

Thanks for all you do - much appreciated - and have a good day...

Regards,

Scott

 

 

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