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Ray Proudfoot

Suspect corrupt Ai texture is crashing P3D - how to identify?

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I and a few other people are having problems with P3D crashing at Flightbeam's KPHX  v2 airport. We all have MyTrafficPro.

If Ai % is set to 2 the scenery loads fine and I can reposition the aircraft at multiple gates. Pete Dowson's Traffic Look shows there to be just 4 Ai loaded.

If I increase Ai to 3% it will crash P3D (P3D has stopped responding). This is consistent and reproducible. If Ai is set to 0% I can reposition multiple times without a problem. Everything points to MyTraffic having a bad Ai texture file.

Is it possible to generate a timetable of Ai at KPHX around 12:00 Local to identify a possible culprit?

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4 hours ago, 72westy said:

Only at KPHX? If so it could be related to the airport AFCAD file.

It's related to v2 of KPHX and a combo of Ai and animated jetways. FB are going to convert jetways to SODE. Several others have reported various problems at KPHX involving Ai.

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