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makoy

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  1. I try to found offsets to touchdown, to trigger sounds on my client computer with sioc-script. Is there something i can use? Cheers Marco
  2. Hi, i have Aura shaker on one of my client computer. It's giving shakes from turbulence (by LUA-file) and some other voices from PM-sounds. Is it possible to get touchdown voices to it? The problem is, that if i use shaker on my server, i got every sound shaken my butt. Thanks. Cheers Marco
  3. I KNOW I HAVE MESS IT, thats why i have ask help, becouse am totally new with LUA, i never havent write it before. Here is the script what dosent give errors. I just have add ref=0 , below of seatfl=0 -- seat belt flag , nothing else. Looping sound stop now before landing. ------------------------------------------------------------------------------ -- Turbulence looping sound -- Seat Belts Messages -- ATC Radio Chatter -- Initializing flags -- sndflg=0 -- turbulence sound flag seatfl=0 -- seat belt flag ref=0 -- Function to play sound if and until turbulence is detected -- function turbulence(offset,value) ground=ipc.readUW(0x0366) if (value > 0) and (sndflg == 0) and (ground == 0) then ref=sound.playloop("C:\\WideClient\\Sounds\\Turbulence.wav") sndflg=1 ipc.sleep(1000) if (seatfl == 2) or (seatfl == 4) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) end sound.play("C:\\WideClient\\Sounds\\nattend.wav") end if (value == 0) and (sndflg == 1) then sound.stop(ref) sndflg=0 if (seatfl == 2) or (seatfl ==4) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\nattend.wav") end end end -- Function to manage messages when seat belts sign changes - welcome on board -- descent --- on cruise ---- parked at the arrival gate function seatbelt(offset,value) if (value == 1) and (seatfl == 0) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\welcomeonboard.wav") seatfl=1 end if (value == 1) and (seatfl == 2) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\descent.wav") seatfl=3 end if (value == 0) and (seatfl == 1) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\levelautobelt.wav") seatfl=2 end if (value == 0) and (seatfl == 3) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\atgate.wav") seatfl=4 end end -- Function to play ATC chatter - COM2 freqs 118.10 and 118.20 - 70 wavs for each freq - y var to make the frequency of chat random - x var to make the messages random function ATC_Radio() -- Radio squelch if a valid freq is selected n = ipc.readUW(0x3118) if (n == 0x1810) or (n == 0x1820) then if (n1 ~= n) then sound.play("C:\\WideClient\\Sounds\\Radio.wav") n1=n end end -- Radio chatter play routine y= math.random(1,5) if (y == 2) or (y == 4) then if (n == 0x1810) then x=math.random (1,70) suono = "C:\\WideClient\\Sounds\\chatter1.wav" sound.play(suono) end if (n == 0x1820) then x=math.random (1,70) suono = "C:\\WideClient\\Sounds\\chatter2.wav" sound.play(suono) end end end -- FSUIPC LUA calls for the different events -- timer to exec the ATC function every 1 min event.offset(0x0E88,"UW","turbulence") event.offset(0x0E98,"UW","turbulence") event.offset(0x341D,"UB","seatbelt") event.timer(60000,"ATC_Radio") ------------------------------------------------------------------------
  4. Original script work, except turbulence sound still play even after landing. I have try to fix it and result is this, yes i got errors. I keep on trying.
  5. Ok, here it is. ------------------------------------------------------------------------------ -- Turbulence looping sound -- Seat Belts Messages -- ATC Radio Chatter -- Initializing flags -- sndflg=0 -- turbulence sound flag seatfl=0 -- seat belt flag ref=0 -- onground -- Function to play sound if and until turbulence is detected -- function turbulence(offset,value) ground=ipc.readUW(0x0366) if (value > 0) and (sndflg == 0) and (ground == 0) then ref=sound.playloop("C:\\WideClient\\Sounds\\Turbulence.wav") sndflg=1 ipc.sleep(1000) if (seatfl == 2) or (seatfl == 4) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) end sound.play("C:\\WideClient\\Sounds\\nattend.wav") end if (value == 0) and (sndflg == 1) then sound.stop(ref) sndflg=0 if (seatfl == 2) or (seatfl ==4) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\nattend.wav") end end function onground(offset,value) if value ~=0 and sndflg ~=0 then sound.stop(ref) sndflg=0 end end end -- Function to manage messages when seat belts sign changes - welcome on board -- descent --- on cruise ---- parked at the arrival gate function seatbelt(offset,value) if (value == 1) and (seatfl == 0) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\welcomeonboard.wav") seatfl=1 end if (value == 1) and (seatfl == 2) then sound.play("C:\\Documents and Settings\\Delli\\Työpöytä\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\descent.wav") seatfl=3 end if (value == 0) and (seatfl == 1) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\levelautobelt.wav") seatfl=2 end if (value == 0) and (seatfl == 3) then sound.play("C:\\WideClient\\Sounds\\nattend.wav") ipc.sleep(1000) sound.play("C:\\WideClient\\Sounds\\atgate.wav") seatfl=4 end end -- Function to play ATC chatter - COM2 freqs 118.10 and 118.20 - 70 wavs for each freq - y var to make the frequency of chat random - x var to make the messages random function ATC_Radio() -- Radio squelch if a valid freq is selected n = ipc.readUW(0x3118) if (n == 0x1810) or (n == 0x1820) then if (n1 ~= n) then sound.play("C:\\WideClient\\Sounds\\Radio.wav") n1=n end end -- Radio chatter play routine y= math.random(1,5) if (y == 2) or (y == 4) then if (n == 0x1810) then x=math.random (1,70) suono = "C:\\WideClient\\Sounds\\chatter1.wav" sound.play(suono) end if (n == 0x1820) then x=math.random (1,70) suono = "C:\\WideClient\\Sounds\\chatter2.wav" sound.play(suono) end end end -- FSUIPC LUA calls for the different events -- timer to exec the ATC function every 1 min event.offset(0x0E88,"UW","turbulence") event.offset(0x0E98,"UW","turbulence") event.offset(0x341D,"UB","seatbelt") event.timer(60000,"ATC_Radio") event.offset(0x0366,"UW","onground") ------------------------------------------------------------------------
  6. Pete, this is the script i try to add. ....and here is the lua, where that script goes. Turbulence sound dont stop, it continue even landed already. Can you please show how it should looks like. Sorry Pete but I dont get it right? http://forum.simflight.com/topic/66922-turbulence-sound-atc-radio-chatter-lua/
  7. Pete, i got it working, but sound still goes on and on (on ground). So i have try to add the script you write here earlier, but get always errors. This is my first time to trying with LUA-script, so am new of this. Is it possible to correct that script on Users Contributions to get it work like it should. Thank you. Regards Marco
  8. Ok, so it cant be offsets, i have something totally wrong. Thanks Pete.
  9. Hi Pete, do 3.999 still have these offsets. I cant get sound out? Regards Marco
  10. Thank you very very much for your time and support Pete, you are Santa :razz: Wish you relaxing and happy Christmas and new year. Regards Marco
  11. Hi Pete, I know you are very busy, i just hope you havent forget this. Thanks. Regards Marco
  12. Hi all, Is there way to make this work with FS9? Most of cockpit builders use FS9 and goal is to use it with shakers or buttkickers. Regards Makoy
  13. makoy

    My cockpit pics

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