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Showing content with the highest reputation since 03/09/2020 in all areas

  1. 4 points
  2. 4 points
    Dear Folks, In the light of recent events around the world, looks like many of us will be asked to stay at home. To help you we run an unscheduled sales event discounting almost all but the latest products by 50%. As a matter of fact our two best sellers for fs9 and fsX (the Phenom and Florida Landings) are free during this sale event to help those who are still using older computers. https://www.feelthere.com/product-category/holiday-sales/ Please be safe and stay home. Vic & Team
  3. 3 points
    Hello! Thanks for checking out my first ever custom schedule! This is based on the scheduled March 30th KLAX schedule. I took a combination of FlightAware and FR24 to build it (with a little bit of detective work to fill out any items e.g. only 1 BA flight). It's been a bit of an awkward time to build a schedule, but I think I've managed to take a decent crack at it. GA is NOT fully fictional. There's a total 1693 flights with a decent mix of cargo and flights. I've also included a couple more visualizations πŸ™‚ I'm working on creating more - but that's a longer term project. I have included 3 separate master schedules in here: 1) As close to possible schedule 2) I've tried to keep to KLAX, KPHL, TIST Real Colour, but there may be some blank liveries to keep the actual planes used. Cargo liveries likely blank if you don't have the RC for the airports they fly into. 3) Only KLAX, KPHL, TIST Real Colour. Cargo flights have been amended to fall what is in the RC LAX. Please be gentle and let me know if you find any bugs or comments! πŸ™‚ Spacing could probably be better. GA is still a work in progress... If there is interest in this schedule, I will break it into the hourly blocks as suggested by @pete_agreatguy Download link: https://1drv.ms/u/s!AlcrUZNLK1OlgdJWxDLTOC6YnCvfsQ?e=uFpypR Big shout out to @Ripskin for helping me out πŸ™‚ Things iamblue91 is addressing in post: 1) Hourly blocks 2) 73J in some of the files to be changed to 739 Edit 1.1 - Forgot to add 2 of the schedules. Added them on 6 April morning in North America.
  4. 3 points
    Alaska Airlines Op'd by SkyWest E175 reg N185SY - On final... A couple more previews of N185SY, Alaska Airlines Operated by SkyWest before I publish it to AVSIM tomorrow (Mar 29). Here it is on the ramp at KSEA pushed back from the gate at Terminal B .
  5. 3 points
    Update v0.42 Selection of aircraft models for GA flights refined to prevent unwanted gaps on arriving flights. The Schedule Builder has passed the beta phase. No new features/options for the Schedule Builder are planned after leaving the beta. The only exception is the implementation of local air traffic, which is still on the agenda for a later date. In the course of this week the implementation of additional airports will be started. Which airports will come next and when exactly these are available, I don't dare to determine. The plan is that at least two more airports will be included this month. From now on a contact form is available, where you can report praise, criticism and especially bugs, inconsistencies and abnormalities, which you have found playing the game. I am a private person and not a company - therefore there is no department for data protection available. The contact form can be used without providing any personal or private information such as name, email address, etc. and I encourage everyone not to disclose any personal information unless absolutely necessary. (E.g. an email address if an answer is absolutely needed). At this point I would like to thank everyone who helped me create the tool, find bugs and collect information. Especially I would like to thank @Ripskin for the many gameplay tests and @OneNothing, who did and still does a lot of the research on destinations, flight numbers, terminals, etc. so that I can focus on integrating the airports into the tool. But in general I want to thank everyone who was and is active in and outside of this thread. You all are truly awesome! πŸ‘
  6. 3 points
    Due to the current "situation" I spend more time at home than I would like to, to put it mildly. Thus the update comes earlier than planned. Update v0.38b The incidence of an airline going to (or coming from) the same destination in a row has been drastically reduced. (See notes.) Intercontinental flights are now served by long-haul aircraft only, if possible. (See notes.) Minor code changes that are not worth being specified. Notes: - The tool now checks, during the creation, if there are identical destinations directly after each other and replaces them accordingly. Especially for small airports such as TIST, where most airlines only fly to one or two destinations, the more flights per hour are created, the more identical destinations can (and will) continue to be used in a row. At larger airports and airports with airlines serving many destinations, it can still happen, even if only sporadically. Just look at it as if one (or more) of the flights is delayed due to a technical defect, weather or something similar, which in the real world, unfortunately, is not uncommon. - Even if I now have unexpectedly more time, it will not happen, as mentioned in the previous post, that the Schedule Builder selects specific aircraft models for specific destinations based on target distances and aircraft ranges. But at least I can now provide you with a "light version". For this purpose, all, no matter if cargo or not, A300, A330, A340, A350, A380, MD11, B747, B767, B777 and B787 are designated as long-haul aircraft. If a flight crosses continental borders and there is one of these aircraft types in the RC Pack for the selected airport, for the airline in question, it will be used for the flight. If more than one model is available, the choice will be made randomly. To check if a continent is left, I have distributed approx. 2,800 of the most important destinations to 6 (!) continents. For a better result the Middle East has become a virtual continent of its own. The mechanism takes effect if the target (destination) is not found on the same continent where the operated airport is located, both for arrivals and departures. I try to include new local airports, that are possibly added with a release of a new DLC, as soon as possible. It should be noted that the reusability of aircraft models for schedules with high traffic volume should continue to be ensured. Possibly more heavy jets (even for domestic destinations) will now be used in the schedules. It would be important to get a report from you to make sure that the playability of the schedules is not affected. A further objective is the option to include local traffic if wanted. However, implementation is not planned within the next few weeks.
  7. 2 points
    Delta Connection / Republic Airways E170 reg N815MD previews on the ramp at KBOS Gate A9 . I will be releasing this on AVSIM tomorrow 4/8/2020. It has custom wheel textures front and back. This is an old airframe (msn 34) and gets a lot of airtime. The main wheels are usually quite dirty as you see them here. The nosegear is not white, but gray metallic. Everybody stay safe and stay at home. Jeffrey S. Bryner
  8. 2 points
    I don't own this aircraft yet (I currently have v.2), but I am planning to purchase it in the near future. After looking at the list of fixes, I just want to say that you're setting an example for other flight sim developers. This is what customer service and support is all about. You recognized bugs and issues by open communication with users of your product, took some time to research and correct them, then released an update with a list. Furthermore, you sent out emails which, by the way, I received even though I have not yet purchased the product. As one of your customers, I am highly appreciative.
  9. 2 points
    You will need QsimPlanner (v0.4.8 as I tested) found on : https://qsimplan.wordpress.com/ This is a basic Qsimplanner v0.4.8 performance data set for Feelthere E170/E190 v3 sp1 It contants: Data from E170/190 AOM vol.1 Flaps2 and 4 take-off performance. You can get max FLEX temp based on Field and Climb limitation for given airport, weather and weight; Mission fuel calculation data for both LRC and M0.78 profile at optimal cruise flight level; Unfactored demonstrate landing distance data for E190 Flaps5 and Full; Unfactored OPREATIONAL landing disnance for E170 with autobrake BUT only for 1/8 inch standing water runway It DOSE NOT contant: Vspd calculation, due to QSP limitation; Take-off data for wet runway and flaps1/3, due to lack of data; Improved climb (aka. different V2/Vs ratio) or obstacle limitation, due to both lack of data and QSP limitation; Mission fuel calculation for a given altitue due to QSP limitation; Operational landing distance for dry runway for giving autobrake, due to lack of data. Also notice: As for feelthere EjetV3's E190, the fuel flow is a bit higher than realworld data as this use, If you want better match with this dataset, edit aircraft.cfg and change "fuel_flow_scalar = 1.1" into "= 1.0" For E170 sp1, =1.0 for LRC and =1.12 for M.78 is more accurate Feelthere's LRC is not accurate, manually manage your speed pre AOM can give you the best tripfuel match, otherwise it's close enough though... TO data I input here are rounded to 100kg/100lb, so maybe it's not as accurate as AOM; Whiel AOM includ TO data for elevation 500/1500/2500/3500 feet, I tried some data point and found linear interpolation is good enough, so I only inputed data for 0/1000/2000/3000/4000, and let QSP do the rest; Optimal cruise flight level for E190/170 for route longer than 400nmi is almost all over FL350, if you plan to fly at around FL300, add 5% of trip fuel should do the trick; Due to QSP limitation OR my ignorance, I cant get both flaps or cruise profile into one aircraft profile, so there are 4 different airplane profile, E190L2 for flaps2 T/O and LRC cruise, E170M4 for flaps4 T/O and M0.78 cruise, and so on. I don't have time to double check all the numbers I typed in blindly, so if you find a typo or so (like 45.2 inputed as 35.2), please let me know. There are EJet Vspd calculator on X-plane.org and E190 Operational landing distance calculator on Appstore if you want.... INSTALLATION: Unzip "PerformanceData" floder into C:\Users\<your username>\AppData\Local\qsimplanner\0.4.8\ merge with the one already in there, it should not override any file. There should be 8 aircraft type as "E190L2""E190L4""E190M2""E190M4" "E170L2""E170L4""E170M2""E170M4" in QSP's list, choose one fits you. Qsim_E190_Performancedata.zip Qsim_E170_PerformanceData.zip
  10. 2 points
    NOTE Currently the Schedule Builder is not available. The hosting provider is maintaining the server. In the worst case, a total shutdown or sporadic downtimes may occur until Wednesday. It is more likely, however, that the work will be completed within the next 3 hours and the Schedule Builder will then be again fully available.
  11. 2 points
    Alaska Airlines NC Operated by Horizon Air E175LR (N630QX) released on AVSIM: https://library.avsim.net/esearch.php?CatID=p3dacrp&DLID=217095
  12. 2 points
    @EliGrim My statement was definitely not addressed to you. As @Pedantic G mentioned, I was referring to the current state of air travel. My stance on community developed freeware schedules/tools is β€œyou get what you get and don’t throw a fit”. So, what you do and when you do it is is totally up to you and you should not be pressured. Sadly, there are members that aren’t appreciate of what people do in their spare time. I’m definitely not one of those, and although I’m disappointed you would think I would call you out, I’m going to chalk it up as a translation issue.
  13. 2 points
    Ask, and you shall receive! πŸ™‚
  14. 2 points
    I'm glad this topic is being updated since i've started it in February 24, 2014. There's a lot of information over here: https://tar1090.adsbexchange.com/ I think this community sure can build sectors and schedules, so i'm willing to pay a less price if the the developers tools are provided too. Wouldn't it be great to build MUAC airspace for example ! So my answer to your question @FeelThere (release the product for a less price without support): YES, YES, YES !, i'm willing to buy it.
  15. 2 points
    Good Evening, 4X-EA1 is now complete!! Enjoy, please see link below and screenshot!! https://1drv.ms/u/s!ApB2Juk4klxHims5NlPlH86SdUy_?e=DZNJhu CptAnubis ✈️ πŸ™‚
  16. 2 points
    Virago, First of all you hijacked this topic, next time start a new one please. "Remember me, the guy that jumped on you on facebook" Since you didn't offer even your first name, unfortunately I have no idea who you are and with all due respect I don't see what is this discussion is about. "Then your new game engine, real moving raindrops" Something like this? "Maybe in reply you could tell us how many of those you are implicating and how many you have already dismissed." This is likely won't happen and here are the reasons for that. First of all we have to sort out the requests. We have hundreds of them (we got emails too) and we have to delete the duplicates or similar reports at least to understand them all. Once it's done we will throw out that; unrealistic, unreasonable, simply too hard (I know it's sound rather a bad excuse but if a certain request would take us months to develop just to address a slight topic then it must go). Once is all done I'm sure we will still have dozens of these suggestions. Then we will group them by importance such as "must", "should", "if we can", "if suddenly a day is more than 24 hours and we got some extra time". We also set some internal timeline and try to add as many of these as possible. "Since you are no longer talking in the facebook group" I do, but I never have/never will do it daily πŸ™‚ No offense, even my personal facebook is unchecked for days sometimes πŸ™‚ Vic
  17. 2 points
    Any chance that this topic can be unpinned as it's nearly 3 years out of date now. Alternatively, update the title and information for the latest release which is only 2 years out of date now. Also, kick the butt of who ever is supposed to be doing the news on steam, apparently Vancouver was the last airport release that was good enough for an announcement and thus the last one that was worth buying. Without a news announcement, people on steam have no idea that there is a new release, unless they take the time to go and look. Most people are too lazy to do this and need prompting, thus the 10 minutes it takes to make an announcement is more than worth it for the increase in sales. edit: Interestingly, there was a post on the Tower!3D Pro community hub Discussions page 2 hours ago for EDDF. However, Steam did not send me a notification or show any indication that there was something new to see. A 'News' post however will show up at the top of the library page (ie. the page you open to install or play a game) as well as a chance to show up on the community home page.
  18. 2 points
    Hello all! I recently purchased EDDF Frankfurt Main for Tower 3D pro, having been spotting here twice and fell in love with the airport I just had to buy it, knowing that handling it solo with 100% traffic would be a struggle! I am using Gavin's (Battlehawk77) custom 2020 schedule based in January with 100% traffic with the Sunday schedule, and also have the real traffic and real colours add on installed as well. Starting at 0800, it is a relatively quiet start, however it soon get's busy about 20 minutes later and I start loosing control a bit, not quite ready for such a surge of pushback's and trying to keep an eye on what's landing and what can take off! I will do another one soon starting at 9am, and hopefully I can keep up the pace better! A very enjoyable timetable, and I hope you enjoyed it too! Depending on the work situation (as a coach driver I can't work from home!!) I may end up with more time for more episodes Thanks for watching! James.
  19. 2 points
    Hi there, I have now completed D-AWSI in full Braathens Regional livery. Please see screenshot below and follow link ✈️ https://1drv.ms/u/s!ApB2Juk4klxHil0N0Pl6Ow04B_PO?e=CRNXra Enjoy! Cpt Anubis βœˆοΈπŸ™‚
  20. 2 points
    Happy to help, thank you for a fun and easy to use tool! Will be doing LAX for next weeks test. (Did MCO for this week unrelated to this tool).
  21. 2 points
    Dear Folks, In the light of recent events around the world, looks like many of us will be asked to stay at home. To help you we run an unscheduled sales event discounting almost all but the latest products by 50%. As a matter of fact our two best sellers for fs9 and fsX (the Phenom and Florida Landings) are free during this sale event to help those who are still using older computers. https://www.feelthere.com/product-category/holiday-sales/ Please be safe and stay home. Vic & Team
  22. 2 points
    Thanks Vic, generous offers. It's been so great to see payware developers step up and provide free or deeply discounted products during this unprecedented event, makes me very proud to be part of this great community of flightsimmers!
  23. 2 points
    We all work remotely so business as usual. Indeed some situations makes life a bit more difficult so we might loose a day or two but we are working on 2 airports and Gabor is working on one too. -PHNL -KSEA for us Thank you Vic
  24. 2 points
    I have completed the Copa Airlines E190AR, registration HP-1556CMP. Please see the preview screenshot included in this post. I will be posting it to AVSIM tomorrow, March 18th in the AM (GMT-4).
  25. 2 points
    Thanks for your report, I appreciate that. It is on my list for next week, not to have two close flights of one airline to the same destination. (Edit: This will not be possible for small airports like TIST.) However, there will be no selection of aircraft models in correlation to the flight destination. The calculation of distances and fuel consumption is too time consuming for this leisure project. I can't do that in my spare time. Theoretically it would be possible to include it over a weekend, but only if I would not submit to the restrictions of the RC Packs. It would be extremely complex to integrate it with relatively few available models, if at the same time a freely selectable traffic volume per hour should remain allowed. That would be something for a paid full-time project. Furthermore, since the basis for this schedule creation are the corresponding RC Packs, such restrictions would lead to the fact that not always new schedules would be created, but only variations of the same ones. I would like to prevent this at all costs. If I start with the flight ranges, next, departure time frames would follow, then, to be realistic, aircraft models outside the RC Pack would have to be used for the airport, then periodic flight routes and seasonal destinations would have to be involved - and in the end we would basically end up with a database of real flights from which the schedules would be compiled. And this is exactly the path I don't want to go down, because it has already been done. If possible, playable and entertaining schedules should be generated. For this purpose, in example, the Schedule Builder will always give priority to the reusability of aircraft models within a session, even at the expense of an accurate, percentage-based distribution of airlines. There is no question that the automatic generation of schedules will be compromised if the random factor is to be maintained (within certain limits). I would like to emphasize once again that this Schedule Builder does not aim to replace realistic, custom schedules. Neither should it, nor will it ever be able to do so. Even though I would like to be as realistic as possible with the Schedule Builder, I have to disregard the flight ranges of the aircraft types. Just imagine it would be a multi-stop flight. Of course the ATC would not have the final destination on its console but I think you understand what I'm trying to say. πŸ˜‰
  26. 2 points
    Real life is a @#$%& right now.
  27. 2 points
    It is in the realm of the possible that I have tamed the beast. Update v0.35b KLAX added KPHL bug fix Please test KLAX to the limit and report on all inconsistencies. I am now taking a week off as far as working on the Schedule Builder is concerned. But of course I will continue to observe this thread closely. It is planned that the tool will leave the beta next week and then to focus on the implementation of further airports.
  28. 2 points
    is the kind of comment that really pisses people off, after they have been spending their own time ('family time' after they finish their day job) sorting things out to make it work for you. Believe me, this is not a job that pays well - roughly Β£2 per hour, I'd say, and that does not include after sales support and extra work on SPs etc. It is actually done primarily as a hobby and to (hopefully) enable people to get some enjoyment from the sim. This is not a 'Level D' sim, but I think it has evolved into a very good simulation of the aircraft (at least, the rated pilots on the test team seem to think so!) @Matty260191 I apologise in advance if this seems like a rant towards you - it's aimed more generally, you just hit the 'trigger sentence'. I think there are a lot of people that expect perfection from an addon which costs a little more than the base sim, and which doesn't cost much more in real terms than the addons we were buying back in the days of FS9. Think of the functionality levels back then: basic VC (a black shape, couple of instruments if you were lucky), no real systems depth and I was certainly buying addon aircraft in the region of Β£30 just because (Shackleton, Vulcan etc) they were aircraft I wanted to fly in the virtual world. I didn't care that the only way to start the engines was Ctrl+E, I actually enjoyed my time in the sim. Back to today, the SP is probably out in the next few days. I hope it's good enough. I really do. I also hope that people will be a little more realistic with their expectations and look at this addon with fresh eyes. It really is pretty good in term of modelling and systems depth and if you want something equivalent to airliner-standard simulation you really should shell out a few tens-of-thousands of pounds on a professional cockpit and systems simulation rather than sticking with a 'cheap' home PC simulator. I know that's what I'll be doing when I win the lottery next week. Paul.
  29. 2 points
    Hi again, Apologies - just had a look at OneDrive, appears the left wing texture didn't upload correctly. I have uploaded it again and it is there, please redownload and overwrite when asked. You won't need to change aircraft.cfg or anything else. https://1drv.ms/u/s!ApB2Juk4klxHij9hUtt7_08LFQvw?e=Ktt8Ug Happy Flying ✈️ CptAnubis πŸ™‚
  30. 2 points
    Update v0.33b Slider turned into a drop-down list to select the airport Added realism/variety slider With the variety option the tool can also process airlines that have ceased operations, as long as they are included in the respective Real Color Pack Small bug fixes and changes that are not exciting enough to list them here There is a small chance that I will not be able to be online for the next two days due to maintenance work by the cable provider. Therefore this post does not come as announced, with a one day delay. If the website does not show version 0.33b, please clear your browser cache and restart the browser. If the realism/variety slider is set to realism, this does not mean that real flight data is loaded. This is about the selection and distribution of the airlines. The individual flights are still generated based on key data such as real destinations, credible flight numbers, and aircraft models that have liveries included in the RC Pack. It is planned to add KLAX this weekend with the help of a few (few!!) community members. This is the plan, no promise, it depends on my time available! I will edit this post as soon as KLAX is available. EDIT: KLAX should be online by tomorrow (Sunday). Especially this airport, which has a lot of airlines in the RC Pack, is extremely time-consuming to implement and currently turns out to be a bit bitchy concerning a reasonable distribution of the airlines. Now I need a break of a few hours and then I will get back to work.
  31. 2 points
    Airport: KLGA and all airports Bug/error: Same as error reported above by Vantskruv for KPHL. I've seen this at every airport. At KLGA, when using R31 for departures, an aircraft is told to hold at taxiway W for example. Later you tell the aircraft to continue taxi. Even if you tell the aircraft again to hold short of runway 31, it plows into the aircraft already waiting on 31 for takeoff. This is causing my scores to plummet as it kills me in every game. Easily reproduced. Bug/error: On takeoff airplane animations do a 360 degree turn in midair after leaving the runway. I've also seen this at multiple airports. This is also easily reproduced. Thanks for this otherwise great simulation, looking forward to the next version!
  32. 1 point
    Yep, they are only operating on the east side right now due to the lower traffic levels. Actually, If you want to try and replicate real life this is from the KDFW D-ATIS - "ALL ACFT LNDG RWY 17C EXIT LEFT AT P2". They take the high speed exit at P2 and then take the P, ES, JS loop. Not sure if the game will handle this left exit very well though.Plus, this game doesn't recognize a high speed exit as all planes come to a stop. Regarding 17L landings, it would be best to post a log file and then we can determine where the issue is and if there is a possible solution. More than likely it is a bug. I have my doubts it will get fixed but if it's airport related maybe there's a slim chance. During the interim you could try just issuing a TAXI TO TAMP VIA ER command and see what route it draws. Then as it approaches P, try sending it around the loop.
  33. 1 point
    Have you perhaps suppressed such displays in the P3D options? I think it's the last option on the right in the General options in P3D -- to suppress information text. This option is intended for use when the user (like me) has a cockpit and uses WideFS or similar to divert on-screen messages and menus to a screen on a client PC inside the cockpit. If that option is enabled you'd never see the question which you needed to answer. John, going forward, perhaps there should be some sort of timeout placed on responses to the ipc.ask waiting period? This is the first time i've heard of such an incident, but you never know. The mouse macro making facility uses the same mechanism. You can escape from that with ESC or ENTER, and i think you can from ipc.ask, but folks might not think of such obvius keypresses to try. Pete
  34. 1 point
    Added @iamblue91's KLAX schedule to the list πŸ™‚ Well done @iamblue91 on completing this! And a huge thank you from us all.
  35. 1 point
  36. 1 point
    I did... I don't know which fixed it but I went into the dll.xml file and removes all references to the non-steam version of the files and then I told FSX and Steam to run as admin. Still don't get any sound but at least it's not blocking the file now... And I just figured the problem out... I use a software mixer... The panel hates anything that's not a direct source to the sound card. As soon as I set the speakers to the windows default sound source the sounds started working... So it looks like whenever I want to fly these planes I have to make sure the sound source is set correctly for it.
  37. 1 point
    Please don't be disappointed. I would never think that in a derogatory context of you. I interpreted it as: "Too bad more airports aren't available immediately, would be nice." Since I wrote two weeks ago that the pandemic had unintentionally given me more time, I thought it was a valid thought. But in the meantime I am back in my normal working life and just wanted to explain why it takes so long until a new airport is implemented in the tool. I have a high opinion of you, and that will not change so easily. πŸ₯°
  38. 1 point
    The E190's fuel comsunption works perfect when fuel_flow_scalar=1.0 for both LRC and .78 profile.
  39. 1 point
    i wonder if @battlehawk77 will do a week schedule i hope he does he does awesome schedules
  40. 1 point
    Looks like the wings were neglected in this version (also reported by me in another thread). The wings and trailing edge flaps are not modeled correctly to a point the e-jets v2 wing view looks better. The leading edge however is really nicely done with the chrome/PBR effects.
  41. 1 point
    Same problem here... * -- * Mods edit: off topic sentences removed. If after searching to see if prior discussion already exists about an issue, post in existing topic if one found, create a new post for a new issue/report.
  42. 1 point
    Dear battlehawk77, thank you very much for your funtastic work. Greetings Andreas
  43. 1 point
    Dear Folks, The SP for the 175/195 has been released. The 170/190 will follow hopefully next week. You can re-download your product from the link you received during purchase. You will need to re-install the plane from scratch. Once the 170/190 is out we will release the list of fixed items in a more official announcement. Stay safe Vic
  44. 1 point
    Ron. This message doesn't belong in the FSUIPC support group. The software I'm writing is Talking Flight Monitor, formerly called Flight Following. I believe you are familiar with it. I'm not writing a simulator. The software is an add-on for Prepar3d and FSX.
  45. 1 point
    You could try assigning a button or keypress to the FS control 'Offset Word Togglebits', giving the offset as 0x0D0C, and one of the following parameters 0x0001 - for Navigation lights (bit 0) 0x0002 - Beacon lights (bit 1) 0x0004 - Landing lights (bit 2) 0x0008 - Taxi lights 0x0010 - Strobes 0x0020 - Instruments 0x0040 - Recognition 0x0080 - Wing 0x0100 - Logo 0x0200 - Cabin
  46. 1 point
    sorry for the late answer πŸ™‚ i read it from phone. offline got so excited that it finished the next 90 cmds between homeschooling the kid due to corona school closings here in my country πŸ˜„ by now i managed to get out working. its not realy fast yet πŸ™‚ but in crude its working tweaking the software step for step πŸ˜„
  47. 1 point
    I think that it should be released by the end of the week. Also on Facebook they said that it will be released soon. But I do not know, let's be patient and wait for an official statement.
  48. 1 point
    It shouldn't be long, but please bear in mind that some of the team working on this are doing it in our spare time around real-world jobs and families, plus the testers that are actually flying these things for real are often away from their PCs by the very nature of their job! It all adds to the timeframe, but I think SP1 should be released early this coming week. Paul.
  49. 1 point
    @EliGrim that would be very nice, and also to have the possibility to give more information in a row, instead of needing call the airplane several times, i.e. taxi and hold short commands.
  50. 1 point
    Did you download REAL TRAFFIC again (version sp6v19 or later) and install it? At the latest with the release of a new Airport DLC, Real Traffic will be updated and can be downloaded again (for free) via the link you received when you bought it. Real Traffic should always be kept up to date and is a prerequisite for the Real Color Packs to work. A new Real Traffic version can be easily reinstalled without prior uninstallation, to (in your case): Program Files (x86)\Steam\steamapps\common\Tower 3D Pro
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