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Showing content with the highest reputation since 06/18/2019 in all areas

  1. 3 points
    A couple of commands need adding to YMML to make the speech more Aussie authentic: First contact quite often is started with good day, pronounced gday Hand offs especially in Brisbane sometimes end with "seeya" Also late at night when the traffic is low, sometime the taxi command is "XXX gate XX via which ever way you want to go" or similar. Looking forward to Mel (YMML).😊 Kev M
  2. 3 points
    There will no doubt be another release from John soon. He's not available today, but I worked on the problem this morning and found the bug. Turned out to be a relatively simple (read "stupid") error which only shows up when large numbers of AI controls are sent via FSUIPC. In fact this error has been there for as long as the facility has existed -- so FSUIPC4 as well as FSUIPC5. It just happened that the error only causes a crash with a certain memory arrangement which of course changes with each build. Pete
  3. 2 points
    * UPDATED 11th July 2019 * Version History: Ver 8: Published 11th July 19 - YMML Airport RC added and now released in new Excel format Ver 7: Published 24th May 19 - CYVR Airport RC detailed added. _______________________________________________________________________________________________________________________________________ 11/07/19 Hello controllers 😁 Following the recent Poll I conducted where the clear winner was producing this moving forward in the new proposed Excel spreadsheet format, I am pleased to publish the updated version below. There are 3 worksheets in the file, these being: Manifest List - detailing the list of RC currently produced by Nyergesdesign Full RC List - columns detailing the Aircraft Type code in each texpack, the airport released in, the IATA code, Airline name and any special comments if applicable Master Code List - columns detailing the IATA code, ICAO code, Airline Name, Call Sign, Comments field (ie Cargo Operator, Ceased Operations etc), Country of Registration and Global Region (ie Canada, Europe, Pacific, United States etc) Should be self explanatory to use but where applicable, each column has a filter where you can search away to your hearts content! Happy reading 😎 Gary Copyright © Tower! 3D Pro is a registered product of FeelThere Inc. Copyright © Real Traffic and Real Colors are registered products of Nyergesdesign Tower 3D Pro RC-Aircraft Master List_v8.xlsx
  4. 2 points
    What was the exact poll question? I don't recall seeing a poll of bug fixes versus new DLCs. Wasn't it more of what DLCs would we like to see?
  5. 2 points
    I very much appreciate the response Vic. I would make one small suggestion. Perhaps it could make sense to release some of the most requested changes as well as an airport or two as a slightly more expensive expansion pack if it makes squeezing in things like plane taxiing features or some such thing more palatable and keeps the business alive. Development of paid content shouldn't have to be mutually exclusive either airports or features. Even though the dream in software is always to rewrite and make the next best thing and fix all the mistakes we made in the past it's not always feasible and so I have a huge amount of empathy there (been in the same situation many times). But as I said this product is good, it fills a niche very well it just needs a little extra polish to be great and so it's with deep sadness that I hear that the stance of the company is to wait for a rewrite (which of course won't have the same defects it'll have new ones that'll be there forever without a good update policy too). I'd say that it is definitely hard to please everyone but choosing only dlc airports is far from pleasing everyone and seems to only please a single type of user. I also won't accuse anyone of greed because it's impossible to know your situation or business strategy as a complete outsider but I don't buy the airports because they're priced 2x higher than half of my steam library and then if I want the full version I have to pay another chunk of money just for the colors and the core game isn't getting updates. This is far beyond the normally called out "dlc greed" of other developers so even if it's simply done to survive (which I take your word for) you must consider the big picture of how it looks to outsiders who don't know what's happening, the real circumstances or how much effort goes into each airport release or their real colors. Anyway, I'm stepping off my soap box now. Thank you for taking the time to reply to my question and help fill in the blanks. I now understand the situation even if it is regrettable.
  6. 2 points
    The full stops and any other separators are there to differentiate between the passenger and cargo versions of the airline as well as between the different regionals. I initially changed the ICAO, but due to possible double ups I have been trying this instead. The reason for this is so that the cargo airlines go to the cargo terminal, and the passenger airlines go to their correct terminal. In turn the same for any regionals, eg Republic Airlines operating for American will go to terminal 8, Republic airlines operating for Delta will go to terminal 2, etc Hope this explains everything πŸ™‚
  7. 2 points
    Now we know what the new FeelThere mystery project is. It's a steampunk grilling simulator! Andrew
  8. 2 points
    Yes. it includes all the latest updates. I'll probably release next week as 5.152 with another additional (minor) change.
  9. 1 point
    I have since found the download to your Winter schedule and got it up and running with no issues so thank you for your work. Being English, EGKK is in my own back yard so I'm thrilled to have your schedule. πŸ‘
  10. 1 point
    @Pringle Right now, I only have a winter schedule for EGKK. I may do a summer schedule at some point in the near future.
  11. 1 point
    I cant believe the amount of work that all of you schedule makers do. Thank you so much.
  12. 1 point
    In addition to Pete's answer, the IATA defines the livery. You can change ICAO, callsign anything else, but the IATA must match with the plane type to get the livery to appear πŸ™‚
  13. 1 point
    Thanks Chris. Perfect timing as just updating the files ready for the new Excel format to coincide with the release of Melbourne, hopefully later this week.
  14. 1 point
    Looking forward to YMML's arrival...Card in hand πŸ™‚ Aussie
  15. 1 point
    Sorry only just had a chance to look at this thread. Try this one. This should answer all your questions πŸ˜‰ This is the near final version that was used when I was testing the RC and RT for Nygeresdesign. The only difference is the angled gate on the far left terminal n6 which is the a380 Emirates gate. Also, yes Gatwick do use non gate positions and bus people out to them. Not as many as you will need to use in the game due to some of the issues with game play gate restrictions (ie the Terminal_S3 no heavy gate issue all ready reported), hence the custom schedulers use some gaming "licence" when they set up their terminal file for their own schedules. G
  16. 1 point
    Must be the function that LVar performs in the aircraft model -- for the AP ALT adjustment. you were changing that setting and iterpreting the change for your toggle as well. My MCP is part of my PFC cockpit, and my own driver for it handles all that by program. The only rotaries i have which are outside of the cockpit are a couple of GoFlight RP48's, which have 4 rotaies each. The GoFlight firmware in the device looks after acceleration -- turn it fast and you get a different button number indication. Sothey effectively have 4 button presses each. The acceleration using a rotary is really the same as for a single button provided you remember two things: 1. The button indications you see alternate between "on" and "off" for each successive "click". So you need to handle the change not whether it is on or off. 2. The presses will arrive fast if you turn it fast. May be too fast for your aircraft gauges to keep up. You might need to start with a parameter you can easily change when testing to only act on every nth change in the 'fast' mode (i.e. when they are arriving with less than say 500 mSecs apart). With Lua it is likely that you'll miss some anyway, because only one occurrence is queued for each event registered. To handle that a bit more predictable you might want two event.button calls registered per button -- one for "when pressed" and the other for "when released". They can refer to the same function in your program of course. Pete
  17. 1 point
    Two things I noticed in your Lua. You define "LVarSet" several times but then use the literal name in your ipc.Lvar calls anyway -- except once. Second, are the LVars already existing in the aircraft you have loaded? They are shown by the Lvar logging? If "AB_AP_ALTSTEP exists, are you sure there isn't a matching "AB_AP_HDGSTEP"? Because I would have thought just "HDG" without the AP prefix would really be the actual current aircraft heading, not the AP dial. You can't create LVars in Lua, they are created by the code in your add-on aircraft. If all you want is a value for your use, to remember what mode you are in, you should use a Lua "GLOBAL" -- see the ipc.set and ipc.get functions. They use a global thread, parallel to your Lua thread, and shares those values to any running Lua thread. They will be remembered over each event calling your Lua functions. Pete
  18. 1 point
    With a one button press for alternately using 1 step or 10 step, use the button flag and make it conditional. There's an example of toggling the button press action in the Advanced User's guide, thus: For every possible β€œnormal” button (16 joysticks x 32 buttons = 512 buttons) FSUIPC maintains a β€œFlag” (F). Each time any button is pressed (goes from off to on) FSUIPC toggles its flag. This makes the buttons flag a sort of β€œlatching” switch. You can test it in any parenthesised condition by preceding the condition by F, thus: N=CP(F+j2,b2) … This says the rest of this parameter is obeyed if the Flag associated with j2,b2 is set. A condition (F–j2,b2) tests for the Flag being clear. Note that the actual current state of the button j2,b2 is not relevant. All that matters is whether it last left its Flag set or clear. So for example 1=CP(F+4,2)4,2,C12345 2=CP(F-4,2)4,2,C54321 says alternately send control 12345 and 54321 each time Joy 4, button 2 gets pressed. Ah, maybe I didn't read it so deeply. Without me spending time trying to decipher the code, why doesn't the Lua tracve logging help you. The line numbers and variable values are shown. They don't help me because the Lua section you posted doesn't have enough line numbers -- the logged ones don't match. If you help me look at the part you think should "toggle" then I can maybe help. The LeoBodnar cards I use work with standar rotaries which send o press or release indication ("ground" or "live") for each click. They're the easier ones to handle. If your rotaries are of the phased type which need more decoding then I don't know whether the Bodnar microcode does the decoding or whether you have to. Assuming they are the former type, or the board does handle them okay, then obviously you can use the same method as in Triple Use to decide on the interpretation of the button on/off changes based on how fast they arrive -- slow = signle, fast = 10's. Though in the latter case you would probably discard some of the changes as on/offs will be arriving too fast for decient control. Pete
  19. 1 point
    What's up everyone, ATControl here -- aka Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game ***I create QUALITY schedules -- not QUANTITIES of schedules*** --- If you are using this in your games/videos/posts -- please make reference to ME as the owner (direct link to my YT channel) KPHL -- Philadelphia International Airport ******SEE THIS SCHEDULE IN MOTION******* (click link) 1. Back To Philadelphia ==================================================== ((CURRENT GAME SCHEDULE -- 5/3/2019)) ==================================================== DROPBOX -- Philadelphia (KPHL) v2.0 -- Spring 2019 ====================================================ο»Ώ What to expect with KPHL v2.0 - Spring 2019: ****DO NOT PLUG IN THE FULL SCHEDULE -- Use the power hour files designated by hour!*** **New & UPDATED airlines.txt file -- YOU MUST REPLACE THIS WITH YOUR GAME FILES FOR THE SCHEDULES TO WORK** -- 1066 commercial flights --- 1232 total flights (including GA traffic) --- Schedule averages ~65 flights per hour, up to 88 at peak later afternoon push --- Power hour schedules for easy plug and play -- View the Volume Chart image to pick the hour that is right for you --- 166 GA flights -- Push traffic management getting aircraft to and from the GA area -- Terminal file up to date with Spring 2019 airline locations *****Visit my profile page to find all previous schedules I have written***** Thanks for visiting and as always...... HAPPY CONTROLLING!!!!
  20. 1 point
    Pete you have trouble with Speedbird, which i never touched, don't blame my voice πŸ˜€
  21. 1 point
    I can't keep my mouth shut: I've heard some rumor of Paris and Tokyo... πŸ˜‰ Vic
  22. 1 point
    @pete_agreatguy - I just wanted to say thanks for maintaining the list. It's obvious some are not as appreciative of your efforts as they should be.
  23. 1 point
    If you added a new plane to the airplane file, then all you'll get is a generic white aircraft. The airlines files is pretty much the same for all airports, with some exceptions. Having extra airlines in there doesn't hurt anything. PS - You and @shyguyseattle should get together. You seem to be like twins separated at birth.
  24. 1 point
    I do not use any PMDG aircraft and I don't know anything about the parameters other than what is in that PMDG SDK document. I expect that trhe parameters are all based on the equivalent mouse action which you would otherwise use on the cockpit on screen, i.e. these as listed in that document: #define MOUSE_FLAG_RIGHTSINGLE 0x80000000 #define MOUSE_FLAG_MIDDLESINGLE 0x40000000 #define MOUSE_FLAG_LEFTSINGLE 0x20000000 #define MOUSE_FLAG_RIGHTDOUBLE 0x10000000 #define MOUSE_FLAG_MIDDLEDOUBLE 0x08000000 #define MOUSE_FLAG_LEFTDOUBLE 0x04000000 #define MOUSE_FLAG_RIGHTDRAG 0x02000000 #define MOUSE_FLAG_MIDDLEDRAG 0x01000000 #define MOUSE_FLAG_LEFTDRAG 0x00800000 #define MOUSE_FLAG_MOVE 0x00400000 #define MOUSE_FLAG_DOWN_REPEAT 0x00200000 #define MOUSE_FLAG_RIGHTRELEASE 0x00080000 #define MOUSE_FLAG_MIDDLERELEASE 0x00040000 #define MOUSE_FLAG_LEFTRELEASE 0x00020000 #define MOUSE_FLAG_WHEEL_FLIP 0x00010000 // invert direction of mouse wheel #define MOUSE_FLAG_WHEEL_SKIP 0x00008000 // look at next 2 rect for mouse wheel commands #define MOUSE_FLAG_WHEEL_UP 0x00004000 #define MOUSE_FLAG_WHEEL_DOWN 0x00002000 Those are in hexadecimal. The value 536870912 is the same as hexadecimal 0x20000000, which means "MOUSE_FLAG_LEFTSINGLE" -- in other words a single click with the left mouse button. FSUIPC also accepts hexadecimal parameters. Just precede the value with an 'x', i.e. x20000000. Pete
  25. 1 point
    Now FSUIPC control for AP1 disconnect works properly with the following: Value <70636> Parameter 536870912 I tried the above Parameter from the Linda's Lua for 737NGX (as suggested by Ian P). I have no idea where they took it from, but obviously it is not in PMDG's SDK docs. Thanks, Dirk.
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