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Showing content with the highest reputation since 02/22/2019 in all areas

  1. 3 points
    I created 2 full day's schedules from different days for a change in dynamic at the airport and used them to create some extra options for some fun. Real Traffic is required but Real Color is your discretion. I have links to videos of each schedule to save space vs large embeds. Disclaimer: I was taking notes for fixes and ensuring the schedules were working so while I'm not great at the game this is lower than my usual "standard" of play quality. :) Likewise a few fixes were made after the video's. 12/31/2018 I figured with it being New Years Eve a number of people would be heading home and this turned out to be true with quite a busy period of early morning departures. Sadly not a lot of GA on the holiday Video showing an hour of play from this schedule. Download here 2/2/2019 A typical Saturday with busy in / out traffic. Reasonable number of GA flights. Video showing an hour of play from this schedule. Download here For both schedules I've done a fair amount of testing and believe I have fixed all of the schedule conflicts and issues if any are found just send me a message and I'll fix them. I have not looked at fixing the white planes at this time. Extras: I have felt that KMCO can handle more traffic than it currently see's and decided it would be fun to play that. So I took both of my two schedules and merged them together for a... Double traffic schedule: I did go through and advance by one flight number duplicate planes following the same routes etc similar to the original schedules that had a few departures and arrivals back at the airport. This also means more periods of the day are active to keep things rolling instead of a slow late evening. Video showing an hour of play from this schedule. Download here Scenario Play: For the first few here I wanted to focus in on some things I have done privately and as most people have experienced while flying which add some fun as written into the schedule with some basic guidelines for play. As such I have created two scenario's for weather related fun: Scenario 7am through 8am: Video Showing this scenario Bad weather has been in the area around MCO, at 7am a storm starts to move in. In an attempt to get in / out before the weather arrives a number of planes will seek departure and arrival prior to the airspace closing. At about 7:10 the airspace will close, departures remain active until about 7:12am. Planes en-route will be held in a pattern by ATC and not released into MCO control until the weather clears. Departures are able to push roll to staging but are not allowed to depart and must wait in staging areas. There is a route open out of the area but MCO must share it with all airports. If any plane is released into MCO airspace the tower can then depart a plane as it is MCO's turn. The weather pushes out of the area and the airport is free to resume normal operations at 7:30am. ATC will pull planes out of their patterns and queue them for arrival. Scenario 8pm through 9pm: Video Showing this scenario Weather is still in the area around MCO this evening however the impact is primarily with other airports. A number of airplanes must divert to MCO due to weather at their destinations. This will create a small spike of planes routed in and then later in the evening a spike of departures as they all head out to their intended destinations. Download the scenarios here Configure the airport how you see fit but mix it up and replay seeing what works best but most of all enjoy. The morning period is going to be the more hectic and demanding as it is peak departure time for the schedules and you will have to stack up the planes in an area attempting to allow flowing traffic without blocking major paths. Typically planes must still have a route to return to the gate if needed so keep that in mind. The second period is still active for that time of night but the activity comes and goes specific to the added traffic which was only a few planes. I adjusted these planes in the schedule to set destinations in the reasonable area to divert to MCO though I did not adjust their source. I also adjusted their flight number advancing it by one to avoid duplicate issues but you can identify each as they arrive and then depart within the regular schedule for the evening. The goal I set was to have as much of the schedule COMPLETED as possible by the end of the hour as a gauge of performance. I have more scenario ideas for the next airport I will be making schedules for which hopefully will not take too long. If you run into any bugs or problems please let me know and I will go correct them. The schedules were made in Excel so for the most part fixes are fairly easy to process. I hope that you enjoy and happy controlling!
  2. 3 points
    Woo hoo! πŸ˜‰ What’s really important though is - what is the next airport and when is the exact release date or at least when will it be on short final?
  3. 2 points
    What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game ***I create QUALITY schedules -- not QUANTITIES of schedules*** --- If you are using this in your games/videos/posts -- please make reference to ME as the owner (direct link to my YT channel) EGKK -- London-Gatwick International Airport *******SEE THIS SCHEDULE IN MOTION******* (click links) 1. London-Gatwick (EGKK) -- First Look 2. London-Gatwick (EGKK) -- Night Ops ==================================================== ((CURRENT GAME SCHEDULE -- 2/26/2019)) ==================================================== DROPBOX -- London-Gatwick (EGKK) v1.0 -- Winter 2019 ==================================================== What to expect with EGKK v1.0 - Winter 2019: ****This schedule was carefully developed to give you the best chance to move traffic -- adequate spacing for a departure push before the next arrival -- make the most of the space!*** ---- I spent more quality time developing this schedule than any other schedule I have made --- -- 723 commercial flights === This may not seem like a lot of flights for one day -- in a compact space with 1 runway -- it's A LOT of traffic --- Schedule averages ~40+ flights per hour, up to 47 at peak mid-morning volume --- Power hour schedules for easy plug and play -- View the Volume Chart image to pick the hour that is right for you --- No GA and cargo this go around -- sorry, just not that type of airport --- This airport will TEST you -- expedite departures, shoot gaps and keep planes moving -- Terminal file up to date with current 2019 airline locations HAPPY CONTROLLING!!!!
  4. 2 points
    So I minimized Tower without pausing cos I needed to be AFK and then forgot about it for one night....
  5. 2 points
    πŸ”It's time for Gatwick! Who else is excited to try? Our FIRST UK AIRPORT for Tower!3D & Pro is OUT NOW! ➑Gatwick/EGKK for Tower3D/Proβ¬… πŸ†• Make sure to get yours by Saturday, when we are launching our new contest on this airport and get a chance to own the next airport add-on FOR FREE!
  6. 2 points
    @FeelThere Ariel - while you are noting items please make note of the following link: https://tower-mp.weebly.com/wishlist.html This is a "live" wishlist (currently 60 items) of new features, bug fixes, etc. that have been contributed by various members on Tower_MP. If anyone is interested in joining in the discussion of these items or adding items of your own please join us on Tower_MP. PS - If I need to list these individually to get them added to your list like the ones above please let me know.
  7. 2 points
    Not really, it only takes two clicks. πŸ™‚
  8. 1 point
    Did I miss the contest announcement? Or is this another example of date announcements backfiring?
  9. 1 point
    Hi ! I solved the issue. I am running it now in compatability mode "Windows XP" and it runs fine. Thanks
  10. 1 point
    Here's a sneaky pic of Cayman at TIST 😁
  11. 1 point
    And if the game time runs past midnight, traffic will stop due to this bug.
  12. 1 point
    I assume you mean Tower!3D Pro. No reason to re-download it - the base engine hasn't been updated in almost a year.
  13. 1 point
    @Braf123456 I currently have one under development. πŸ™‚ Should be out in the next few days.
  14. 1 point
    Looks good to me Gary. Also once JFK released look for a new poll for the next airport update!
  15. 1 point
  16. 1 point
    Hi all, The revised Master RC Files (version 6) should be uploaded tomorrow to include the Gatwick RC details and also the soon to be released JFK RC revamp details made by Gabor at @nyergesdesign. πŸ‘ Gary
  17. 1 point
  18. 1 point
  19. 1 point
    That is correct guys, Gatwick is coming very soon!
  20. 1 point
    @ElPasoJoe visited Tower_MP and the community there got him up and running.
  21. 1 point
  22. 1 point
    I can't really share this one as it's a private one for a friend. I can happily record another one as a guide though if people feel it would help newbies ?
  23. 1 point
    A32x are not heavy aircraft. The heaviest are no more than about 210,000 pounds. - also specific to AA's A321s - https://www.airlinereporter.com/2014/02/what-makes-a-heavy-heavy/
  24. 1 point
    You have my permissions to include the edited schedule files (inc. the snippet) in your original download @Scout Yu ;)
  25. 1 point
    Huge thanks to @crbascott and others for getting the MP community going. Had my first session today and it adds a huge amount of realism to the sim when you are not controlling EVERYTHING - especially at large airports. The ability to work with other human controllers also avoids some of the stupid AI issues we all see. If you've not joined, my advice is to DO IT! πŸ™‚
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