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  1. 6 points
    I've had a virtual meeting with the associated virtual parties that are affected, and we have come to the decision that since we are such short staffed at LAX that only 1 controller is responsible for tower and ground operations, normal departure sequencing can be "tossed out the window" for the foreseeable future 😁
  2. 5 points
    Yep, moved to the area about 10 years ago and this is what got me hooked into aviation. It first started with - I wonder where those planes are coming from? So, I stumbled across the amazing FlightAware and FlightRadar24. The first step into making this a hobby was buying camera equipment and plane-spotting at Founders Plaza at DFW airport (which I highly recommend) where they broadcast air traffic control communication between the tower and pilots. This naturally led me onto the awesome LiveATC which eventually morphed into an interest in commercial airplane travel logistics. So, onto the next step. I was "slightly" over 30 so that meant a career change was out of the question, as a result I did the next best thing. This is when I bought Tower!2011 (25 total airports) and later Tracon!2012 (7 total sectors including 1 self-created). I stubbornly did not make the Tower!3D plunge until the release of Pro ... had to have voice. It was tough to wait, but I'm glad I did. In the quest for more realism I became interested in multiplayer, so I selfishly created the Tower_MP Discord server to hopefully make this happen. Little did I know that this would become a vehicle to play the sim with people all over the world. Mind blown! And now we are on the brink of the next version of Tower ... a version that will take the franchise to the next level. I'm at my station, with headset on, and ready for my shift. Let's do this @FeelThere! 🙂
  3. 5 points
    I didn't need to "reconsider" as I hadn't decided way back at the beginning of the year. There will be an FSUIPC5 for P3D4, but first release won't coincide with the rather rushed (in my opinion) release of P3D4 on Tuesday. And FSUIPC5 will be a new product, not an upgrade. It's been too much work to have it as just an upgrade. The user weather stuff is stripped out, and some other facilities do not yet work (mouse macros, menu diversion, frictions just to name three). They are dependent on further P3D development. Pete
  4. 5 points
    In a recent thread, Pete Dowson wrote: Dear Pete, Threads that go this direction sadden me. Not because of opinion differences or ruffled feathers (which is only to be expected in a written medium, where facial expression, voice intonation, body language all are missing), but because of the perception that your efforts are rarely appreciated. It is only that misconception, of which I would like to disabuse you. I, and I'm sure thousands of other enthusiasts, have nothing but the deepest appreciation and respect for your efforts, and sincere admiration that quite frequently borders on awe. In the years I have been simulating flight, there is absolutly NO product that has promoted my enjoyment of this hobby more. There is NO other application or addon that has even come close to contributing more to my understanding of the workings of FS9, FSX, and P3D more than FSUIPC. Your documentation of FSUIPC's power and scope, the inclusion of a miriad of sample lua scripts to learn from, your support though this forum, and the contributions and advices from many of the outstanding the users of this forum are extremely appreciated. I cannot renummerate the tremendous return I have received from a one-time modest investment, which even provides life-time support and updates! You and a handful of your peers are a rare and much-appreciated breed in this enthusiast field. Your efforts have provided so much more to this hobby than I can easily convey. I have never seen any program, written and maintained by a single individual, that is more conscientiously and consistently improved and updated, in which the author consistently accomodates and provides a means to incorporporate a tremedous array of end-user requests for functions, and personally answers a huge number of user questions so quickly -- frequently within an hour or two of posting. Such service and support is superlative and increasingly rare in any field in todays world, not to mention a hobbiest or enthusiast genre. If, and when, you hang it up (which I hope is later rather than sooner) -- you will leave behind a wonderful legacy and contribution to this hobby, and a void that will be all but impossible to fill. But you will NOT leave unappreciated by a huge body of flight simulation enthusiasts whose enjoyment and understanding of the hobby have been greatly enriched and enhanced by the fruits of your labors. I thank you, and salute you Pete! And by all means, damnit, get some flying time in anyway, even before you retire completely! Best, Don
  5. 4 points
    Current Versions Sheet TOWER!3D/PRO Tower!3DPro: Tower3DProSP3.3c_installer Tower!3D: Tower3D_SP3 AIRPORTS EDDM: Release EDDS: SP1.exe EGKK: Release KATL: Release KBOS: SP2.0 KJFK: SP4.2a KLAS: SP3 KLGA: release KMCO: Release KMEM: Release KPHX: SP1.exe KSAN: SP2 KSFO: SP1 LEBL: Release REAL TRAFFIC Real Traffic for Tower 3D/Pro: RT_Tower3D_PRO_sp6v12.exe REAL COLOR Real Color Bundle for Tower3D/Pro: RC_Tower3D_TIST_KPHL_KLAX_sp4v3.exe Real Color TIST for Tower 3D/Pro: RC_Tower3D_TISTv2.exe Real Color KPHL for Tower 3D/Pro: RC_Tower3D_KPHL_sp4.exe Real Color KLAX for Tower 3D/Pro: RC_Tower3D_KLAX_sp2v4.exe Real Color KJFK for Tower 3D/Pro: RC_Tower3D_KJFK_sp3.exe Real Color KSAN for Tower 3D/Pro: RC_Tower3D_KSANv2.exe Real Color KLAS for Tower 3D/Pro: RC_Tower3D_KLAS_sp2.exe Real Color KATL for Tower 3D/Pro: RC_Tower3D_KATL_sp2.exe Real Color KBOS for Tower 3D/Pro: RC_Tower3D_KBOS.exe Real Color KLGA for Tower 3D/Pro: RC_Tower3D_KLGA.exe Real Color KPHX for Tower 3D/Pro: RC_Tower3D_KPHX_sp2.exe Real Color KSFO for Tower 3D/Pro: RC_Tower3D_KSFO.exe Real Color EDDM for Tower 3D/Pro: RC_Tower3D_EDDM.exe Real Color KMCO for Tower3D/Pro: RC_Tower3D_KMCO.exe Real Color KMEM for Tower3D/Pro: RC_Tower3D_KMEM.exe Real Color EDDS for Tower3D/Pro: RC_Tower3D_EDDS.exe Real Color LEBL for Tower3D/Pro: RC_Tower3D_LEBL.exe Real Color EGKK for Tower3D/Pro: RC_Tower3D_EGKK.exe DATES FOR LATEST UPDATES DATE PROGRAM VERSION 22-Mar-19 RC KJFK RC_Tower3D_KJFK_sp3.exe 27-Feb-19 RC EGKK RC_Tower3D_EGKK.exe 27-Feb-19 EGKK EGKK_airport.exe 26-Feb-19 Real Traffic RT­_Tower3D­_PRO_sp6v12.exe 08-Jan-19 Real Traffic RT­_Tower3D­_PRO_sp6v11.exe 08-Jan-19 RC LEBL RC_Tower3D_LEBL.exe 08-Jan-19 LEBL LEBL_airport.exe 29-Nov-18 EDDS EDDS_airport_SP1.exe 2-Oct-18 RC EDDS RC_Tower3D_EDDS.exe 2-Oct-18 EDDS EDDS­_airport.exe 1-Oct-18 RC Bundle RC_Tower3D_TIST_KPHL_KLAX_sp4v3.exe 28-Sept-18 Real Traffic RT­_Tower3D­_PRO_sp6v10.exe 28-Sept-18 RC KLAX RC_Tower3D_KLAX_sp2.4.exe 30-Aug-18 Real Traffic RT­_Tower3D­_PRO_sp6v9a.exe 27-Aug-18 RC KMEM RC_Tower3D_KMEM.exe 27-Aug-18 KMEM KMEM_airport.exe 27-Aug-18 Real Traffic RT­_Tower3D­_PRO_sp6v9.exe 10-Jul-18 Real Traffic RT_Tower3D_PRO_sp6v8b.exe 10-Jul-18 RC KLAS RC_Tower3D_KLAS_sp2.exe 10-Jul-18 KLAS KLAS_for_Tower3D_SP3.exe 19-Jun-18 RC KPHX RC_Tower3D_KPHX_SP2.exe 19-Jun-18 KPHX KPHX_airport_Sp1.exe 17-May-18 RC KMCO RC_Tower3D_KMCO.exe 17-May-18 KMCO KMCO_for_Tower!3D.exe 17-May-18 Real Traffic RT_Tower3D_PRO_sp6v7.exe 09-Apr-18 RC EDDM RC_Tower3D_EDDM.exe 09-Apr-18 EDDM EDDM­_airport.exe 29-Mar-18 KSFO KSFO_Tower!3D_SP1.exe 20-Mar-18 TOWER!3D Pro Tower3DProSP33c_installer 08-Mar-18 KJFK KJFK_for_Tower!3D_4.2a.exe 08-Mar-18 RC KSFO RC_Tower3D_KSFO.exe 02-Feb-18 RC KLAX RC_Tower3D_KLAX_sp2v3.exe
  6. 4 points
    Hello again Controllers! With KLAX being the most played airport in the Tower series thus far, I figured I was long overdue in releasing a custom schedule. And of course, it's not just one schedule but 7 days of chaos and Southern California fun. 🙂 As always, my schedules are real and based on downloaded information from FlightAware. To avoid duplicate flight number issues a few flight numbers were changed, but no animals or movie stars were harmed in the making of the schedules. The schedules are full of passenger, GA, and cargo flights - enough to easily fill up the shortage of available gates. The chart below illustrates the day-by-day commercial and GA traffic included in the daily schedules. I've also created a custom terminal file that should more accurately represent the gates and terminals currently used at KLAX. Additionally, I've included updated airlines and airports files - primarily to handle the widespread GA traffic. And what is a standard feature for my custom schedules, I've included snippet files for each day - optimized schedule files containing 3 hours of flights from the full schedule. For example, the snippet optimized for a 10:00 session start contains flights for the hours of 09, 10, and 11. What I've seen and experienced is that using a full day's schedule (Real Traffic or custom) causes flights to be dropped because of gate availability and delayed due to "no free terminal". By reducing the number of hours in the schedule, you can eliminate the dropped flights and get a richer more realistic flight volume experience. Attached to bottom of this post you'll find a zip file called klax_crbascott.zip that contains: Common files to be used for each of the 7 days: Updated terminal file - klax_terminal.txt Updated airlines file - klax_airlines.txt Updated airports file - klax_airports.txt Reference file for GA/charter airlines included in GA traffic - klax_charter_airlines.txt 7 folders containing the daily schedule files (10-Sunday, 11-Monday, 12-Tuesday, 13-Wednesday, 14-Thursday, 15-Friday, 16-Saturday). Within each folder you will find: Full custom schedule file for that day - klax_schedule.txt Full GA traffic file for that day - klax_gaandlocaltraffic.txt Folders containing snippet schedule files (both commercial and GA) for the hours 06 thru 22. I'd recommend unzipping klax_crbascott.zip into your KLAX folder. It will create a crbascott sub-folder with the above mentioned contents. As always, please remember to backup your original Real Traffic files - the current version of sp6v8b is recommended. Feel free to contact me on this forum or Discord with questions, comments, and/or issues. ENJOY!! Craig (crbascott) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you are interested in multiplayer action and haven't yet joined us at Tower_MP, check out the following post for more information. https://forum.simflight.com/topic/83242-tower_mp-meeting-place-for-the-multiplayer-community/ Previous custom schedules: KPHX - https://forum.simflight.com/topic/85555-custom-schedules-for-kphx-~-by-crbascott-~-7-daily-schedules/ KLAS - https://forum.simflight.com/topic/84804-custom-schedules-for-klas-~-by-crbascott-~-7-daily-schedules/ KSAN - https://forum.simflight.com/topic/84788-custom-schedule-for-ksan-~-by-crbascott-~-bonus-files-included/ KJFK - https://forum.simflight.com/topic/84721-custom-schedule-for-kjfk-~-by-crbascott-~-bonus-files-included/ Next custom schedule: KJFK - 7 daily schedules ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Updated on August 10, 2018 for Mas Carga related fixes. klax_crbascott_v3.zip
  7. 3 points
    What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game --- If you are using this in your games/videos/posts -- please make reference to ME as the owner (direct to YT channel) **Be sure to check out all my prior custom schedules for KLAX v1.0, KLAS, KLGA, KPHL, KLAX v2.0, KBOS, KPHX, KJFK, KMCO & KLAS v2.0! (links at the end of this post to all previous schedules) ==================================================== ((CURRENT GAME SCHEDULE -- 10/2/2018)) EDIT -- 10/2/2018 -- Fixed a duplicated flight in the 1300 hour. Replaced all airline files with updated/current file. Pick up the full package of files in the Dropbox. EDIT -- 7/24/2018 -- Terminal file updated to move all heavies out of Terminal F into Terminal E due to broken terminal. Pick up the new katl_terminal file in the Dropbox DROPBOX -- Atlanta v1.0 Summer 2018 Custom Traffic ***YOU MUST INSTALL THE UPDATED AIRLINES FILE TO GET MAX USE OF THE SCHEDULE *** Read the READ-ME file for install directions Quick Links to Prior Custom (REAL) Traffic Schedules KLAX #1 - v1.0 KLAS #2 -- v1.0 KPHL #3 -- v1.0 KLGA #4 - v1.0 KLAX #5 - v2.0 KBOS #6 -v1.0 Intro 2018 KPHX #7 -- v1.0 KJFK #8 -- v1.0 KMCO #9 -- v1.0 KLAS #10 -- v2.0 HAPPY CONTROLLING !!!
  8. 3 points
    All, Near the middle of this post you will find an invite to the Tower_MP Discord server. Tower_MP is a Meeting Place for the MultiPlayer community of ATC Suite enthusiasts. Using text and/or voice chat you can: search for multiplayer playing partners, schedule a multiplayer session, communicate with your partner controller during a session, ask questions of the community, share tips & tricks, share custom files, and hopefully have some fun! Creating this server is an attempt to build a community that will hopefully enhance the enjoyment of the ATC Suite simulators. Upon joining the server you will have full non-administrative access to all text and voice channels. Most of us are going to be new to Discord, so there will obviously be a learning curve. But, necessary adjustments will me made as we grow as a community. You may use the following link to gain access to Tower_MP: https://discord.gg/Q9dvrWg I hope to see you there! Craig Disclaimer: Tower_MP is not associated, affiliated, endorsed, or sponsored by FeelThere and its partners. Additionally, please refrain from using the FeelThere support forum for Tower_MP specific discussion.1 1 For the record, Vic is very supportive of the idea but I still felt a disclaimer was appropriate to avoid confusion.
  9. 3 points
    To keep pace with the market, the needs of the majority of users and make the best use of time, we have decided to end STB development for the older simulator products, including: Prepar3D V1; Prepar3D V2; Prepar3D V3; Prepar3D V4.0 through V4.3; Microsoft Flight Simulator X (in all forms including Steam Edition); If one of these is your simulator, you can continue to enjoy and use STB as it stands today and we recommend you install the latest updates relevent to each version. STB will continue to be available for purchase on the older platforms, however I won't be making any more changes to the software, addressing defects and support will be limited to know issues. That said, I may still publish content updates (for example airline logos and flight codes) as the various AI packages available continue to evolve. Prepar3D V4.4 is our fully supported platform for STB, and I expect resolution of bugs and new feature introduction to be focussed here. Many thanks, Simon
  10. 3 points
    Hello Again Controllers! Due to the positive response for my KJFK custom schedule, I thought I'd develop a custom schedule for an airport that doesn't seem to get much attention here on the forum. This 24-hour schedule is for KSAN and is based on slightly busier than normal post-Christmas traffic. All flights included are real and were downloaded from FlightAware. Note: Some flight numbers were changed to avoid duplicate flight number issues. The full schedule includes 100+ more commercial flights than Real Traffic for KSAN. GA traffic was relatively light post-Christmas, but has been included also. The chart below illustrates the hour-by-hour commercial arrivals and departures included in the schedule. I've also created a custom terminal file that should more accurately represent the gates and terminals used at KSAN during this time period. And as a bonus feature, I've included 15 snippet files - optimized schedule files containing 3 hours of flights from the full schedule. For example, the snippet optimized for a 10:00 session start contains flights for the hours of 09, 10, and 11. What I've seen and experienced is that using a full day's schedule (Real Traffic or custom) causes flights to be dropped and delayed due to "no free terminal". By reducing the number of hours in the schedule, you eliminate the dropped flights and get a richer more realistic flight volume experience. Attached to this post you'll find a zip file called ksan_crbascott.zip that contains: Full custom schedule file - ksan_schedule.txt Updated terminal file - ksan_terminal.txt GA traffic file - ksan_gaandlocaltraffic.txt Folders containing snippet schedule files for the hours 07 thru 21. I'd recommend unzipping ksan_crbascott.zip into your KSAN folder. It will create a crbascott sub-folder with the above mentioned contents. As always, please remember to backup your original Real Traffic files. Feel free to contact me on this forum or Discord with questions, comments, and/or issues. ENJOY!! Craig (crbascott) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you are interested in multiplayer action and haven't yet joined us at Tower_MP, check out the following post for more information. http://forum.simflight.com/topic/83242-tower_mp-meeting-place-for-the-multiplayer-community/ Previous custom schedule: KJFK - http://forum.simflight.com/topic/84721-custom-schedule-for-kjfk-~-by-crbascott-~-bonus-files-included/ Next custom schedule(s): A week at KLAS during the 2018 CES Conference. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Updated on 1/24/2018 to include new zip file. A new airlines file with AMF (A8) is included. Updated on 3/25/2018 to include new zip file. Fixed a bad flight number and included an updated airlines file (Virgin America/Redwood is now Alaska). ksan_crbascott_v3.zip
  11. 3 points
    I know you are all about realism, so for a more realistic experience I would suggest using 26R for departures and having arrivals land on 26L - they'll take the A6 exit all day long there.
  12. 3 points
    They all made it safely and lined up in a row. New custom schedule anyone! 😂 (picture courtesy of Orlando Int. Airport and Virgin Twitter)
  13. 3 points
    Hey, the last couple of weeks I was busy building my first own schedule for Boston. The schedule is completely based on traffic from March 23. 2018! Every flight number should be correct and has been used on that day in reality! It has over 1250 flights in it and has some quite busy hours. Especially the GA traffic got way busier in my schedule. You need to be a good controller to handle the amount of small GA planes taxiing around the airport while you have big jets that want to go all around the world! I have included snippet files as well that start from 6am and go until 22pm. This helps to prevent the no free terminal issues. So if you want to play one of the busy hours (like 3pm) I recommend you to use those ,,snippets". This is my first own schedule and there might be some small problems here and there, just get back to me as soon as you find a mistake in the schedule and I will change it. But enough words, have fun, enjoy and have a good day in the tower hopefully without any crashes 😉 Custom KBOS Schedule (Jonas).ods Version Number 1.2 KBOSv1.2.rar
  14. 3 points
    Just for the record: I'll make an analogy for Tower3D Pro with another 'niche' game of mine, Out of the Park Baseball. Now, OOTP as it's known has been around since the early 90's and has grown over the years bit by bit, each year a new release with varying amounts of progress and new features. It now has an official MLB and Players license which opens up all sorts of capabilities like doing justice for the Negro Leagues, etc. For someone looking for a detailed simulation of being a General Manager and/or Manager of a Franchise, real or fictional, there is really no other game in town. Yet, on their forums posters get all bent out of shape about matters they have very little ground to stand on protesting. Seems to me Tower3D Pro is in the exact same boat. I don't know of any other ATC simulator that does all that this game does with the support we enjoy. Now, some of you may laugh at that statement, but REALLY... stop and think about it. Where else are you going to go if you want a detailed ATC game? Hmm? If there is a better alternative, don't you think many of us would be elsewhere than this board discussing and tactfully expressing our desires for features and improvements?? Folks who open their mouths and spout off before they really take in the situation with this game really need to adjust their attitude. Do all of us get frustrated with the pace of progress from Vic and Co. and Gabor as well? You Betcha. Would we all rather see monthly releases of patches and upgrades to existing versions of the game and the individual airports? You're damned right we would! However, most well-adjusted, mature individuals here temper their content, questions and comments in the knowledge that FeelThere and Nyerges have limited resources of time, money and manpower to apply to Tower3DPro. More importantly, we understand that continually "whipping the horse" to go faster will eventually result in him lying down rather than going any faster. There is always the risk of killing the golden goose, so to speak. So, let's all be careful not to over-do it when it comes to vitriol and hard lines getting drawn in the proverbial sand. Making demands doesn't help our cause, and may actually hasten a quicker end to the life of Tower3D. /rant off
  15. 3 points
    Welcome back Mike1960/shyguyseattle, I see you have failed to follow the plentiful, friendly advice given to you by several members of this forum. How can I make this clearer so that you can understand? 1. Please accept the viewpoints of other members, particularly when they provide evidence backing their comments. 2. Please be polite. 3. Please do not call other members liars, or heavily hint at such an accusation. 4. Please stop having childish tantrums. 5. Please enjoy the friendship of this forum and the great advice given by some very knowledgable people. 6. Please contact the developer privately if you have a major beef with one of their products. If you cannot do all of that, please do us all a favor and go and rant elsewhere. All the best dude, Wayne
  16. 3 points
    @Mike1960, you may want to consider the words of Mark Twain I posted above. You've duded me a couple of time, said I was wrong, showed the entire forum disrespect, asked to backup your erroneous claims with a link, and have subsequently remained silent on uninformed claims you were willing to take to the Supreme Court. I believe you owe me and the rest of the forum an apology. Note: I wanted to take this message private but it said you couldn't receive private messages - so here we are. I assume that is because you are new or don't meet an age requirement. By your actions I have to assume the latter. Again, I'd ask that you calm down. Please remember this is a support forum and not a chat board for ranting and ravings. Thanks!
  17. 3 points
    Hi guys, Is there a possibility (In an existing script) to change the color of an airlplane tag? Sometimes it is hard to read so I have continue change the position of the tag by mouse.
  18. 3 points
    What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game. I have completed my 7th full day custom-schedule release -- featuring Phoenix Sky Harbor International Airport (KPHX). This is being offered for FREE to the community. --- If you are using this in your games/videos/posts -- please make reference to ME as the owner **Be sure to check out all my prior custom schedules for KLAX v1.0, KLAS, KLGA, KPHL, KLAX v2.0 & KBOS! (links at the end of this post to all previous schedules) CUSTOM SCHEDULE #7 -- FULL day action from Phoenix (KPHX) >>><<< This custom schedule CAN be played by plugging the entire schedule -- HOWEVER -- I recommend playing the POWER HOURS for maximum flow of traffic at a given start time <<<<>>>> >>>>> Please make sure to copy ALL files in the power hour folder for the starting time you choose. There are numerous updates across the files that all need to be in place for the schedule to work as intended. If you do not have the files at all -OR- need the updated files, you can visit my Dropbox and pick them up. **Please check back for edits to these drop box files. If edits are made, notations will appear below with the date the edit was made and what was changed** ==================================================== EDIT -- 4/2/2018 -- Hot fix cleanup of a mis-marked SWA flight. All base files & Power Hour files are updated. ((current file is 4/2/2018 at 6pm EST)) EDIT -- 4/1/2018 -- Cleaned up a few spots that had a missing placeholder. ==================================================== DROPBOX -- KPHX Custom Traffic Schedule v1.0 *#*#*#*#*#*#*#*#*#*#*#*#*# -- GOAL of the custom schedule is to eliminate huge gaps of no traffic at most times of the day. -- GOAL of using REAL WORLD schedule from a set day with complete flight schedule, correct aircraft types, and gates. *#*#*#*#*#*#*#*#*#*#*#*#*# What's new in PHX v1.0 ??? -- Increased volume >>> 40 more commercial flights added into the schedule including -- --- British Airways new (additional) 747 service to/from LHR (2 flights per day now) --- Air Canada Rouge service to/from PHX to Montreal that began in Feb --- Upcoming CONDOR flights with service to/from Frankfurt starting in May 2018! Control it before it happens in real life! -- 6x increase in GA traffic!!! Only 16 with base files -- -- Custom schedule has 96 GA Flights to increase the volume and your planning -- New GA real life operators added in -- NetJets Europe, Corporate Air, AeroNaves, Cutter Aviation and my favorite Steelman Aviation (callsign "Gold Strike") -- Brand new airlines not included from the base files -- -- Empire Cargo -- Night Cargo -- Condor -- A terminal file rebuild that implements the new airlines to their correct terminal locations -- An overall revamp of the schedule that eliminates massive gaps of no traffic during most hours of the day Reference info for your GA flight operators =========================================== Check the README file for information *#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#* // Proper use of this CUSTOM schedule // 1. ALWAYS make a folder on your computer, in an easy to find location, and COPY all files from both FEELTHERE folder and your source folder (ex. Steam Folder). Schedules are in BOTH places and must be updated in BOTH places for it to work. 2. Once copied, Navigate to the airfields folder of BOTH tower folders. Copy all files from the zip file (except the readME file) into the PHX folder. All set! *#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#* Quick Links to Prior Custom (REAL) Traffic Schedules KLAX #1 - v1.0 KLAS #2 -- v1.0 KPHL #3 -- v1.0 KLGA #4 - v1.0 KLAX #5 - v2.0 KBOS #6 -v1.0 Intro 2018 HAPPY CONTROLLING !!!
  19. 3 points
    We have one European, one Canadian and one Australian airport in the pipeline :) Vic
  20. 3 points
  21. 3 points
    Thought I'd say hi and share a few changes I've made as a complete newbie to ATC. I've only owned the game for about 2 weeks and would have liked to have played it more than I have been able to find time for. :-) My first impression, was very nice graphics... how come I can't look around (had to reconfigure my centre mouse button, Microsoft defaulted it to the equivalent of Alt-Tab), and... "This is pretty easy"... Then I changed from TIST to KLAX. Not so easy. ;-) Now I got to play around a bit, and discovered a few things... Like those jets pulled up quicker than i expected (exiting 25R@G at KLAX) and those turbo props really hit the brakes (exiting 25R@F at KLAX before the deferred threshold). So, I came to the forum to see if anyone had noticed this sort of behaviour and lo and behold, there was a post saying deferred thresholds were being fixed in a soon to be released Service Pack. And there was much rejoicing. ;-) And after waiting many moons (about 2 days), SP1a for Pro was released and... the planes still landed before the threshold at KLAX, but TIST was fixed (KPHL doesn't have any). So, after reading some posts that said schedules and planes and such could be modified, I thought I'd have a go fixing some things. First off, I added a couple of new Speech recognition commands: #airplane1; RUNWAY ;#runway1; VIA ;#taxiway1;#taxiway2;#taxiway3;#taxiway4;#taxiway5;#taxiway6 #airplane1; PUSHBACK APPROVED EXPECT RUNWAY ;#runway1; VIA ;#taxiway1;#taxiway2;#taxiway3;#taxiway4;#taxiway5;#taxiway6 #airplane1; PUSHBACK APPROVED EXPECT RUNWAY ;#runway1; AT ;#taxiway1 #airplane1; PUSHBACK APPROVED EXPECT RUNWAY ;#runway1; AT ;#taxiway1; VIA ;#taxiway2;#taxiway3;#taxiway4;#taxiway5;#taxiway6 After checking that these worked OK, I then looked at trying to fix that Turbo Prop from stopping on a dime (it’s performance was making Dash 7s look bad). Managed to fix that, now it performs more like a Dash 8. <?xml version="1.0"?> <airplane type="Turboprop_default" code="DEFAULT" class="3" length="73" cruspeed="65" crurate="700" landingspeed="120" takeoffspeed="95" minspeedtower="90" maxspeedtower="250" landinglen="2500" takeofflen="3200" rateofdecent="1200" rateofclimb="1450" category="0" rateofclimb10k="1100" speed10k="270" minspeed10k="240" maxspeed10k="280" minspeedcruise="60" maxspeedcruise="67" optimalalt="25000" airline="2" nose="-200.00000" tail="196.000000" noselightx="0.000000" noselighty="-396.000000" beaconlightx="0.000000" beaconlighty="0.000000" navlightx="-240.000000" navlighty="-80.000000" navstrobelightx="-240.000000" navstrobelighty="-80.000000" winglightx="-3.809524" winglighty="-99.047623" runwaylightx="-4.137931" runwaylighty="-45.517239"> <texture name="def_turb_prop.apt" icao="DEFAULT"/> </airplane> Next one was deferred thresholds… so… KSAN Runway 9 0ft -> 710ft KJFK Runway 13R width 150ft -> 200ft Runway 31L width 150ft -> 200ft Runway 22R 3425ft -> 2700ft (unless airport map has been updated for 2016 changes, in which case 3425ft would be correct) Runway 22R width 150ft -> 200ft Runway 4L 460ft -> 0ft (Google Earth says there’s been no displaced threshold since at least 1994) Runway 4L width 150ft -> 200ft KLAX Runway 6R 0ft -> 537ft Runway 25R 0ft -> 955ft KATL Runway 27R 0ft -> 505ft OK, not so bad… now about those planes landing on the threshold instead of up at the aiming mark… added 1000ft to displaced threshold value on every runway… much better. But I would recommend adding the 1000ft in the software when the displaced threshold is read in from the file so that the resource file uses real displaced thresholds instead of tweaked ones. This still allows the ‘3 stop-and-go’ scheduled at TIST. Other random changes: Three ‘gaandlocaltraffic’ schedules have a semicolon in the time field that needs to be changed to a colon for them to load. LHBP, TIST, 11;01, RJ1, N001FT, 0, 0, 0, 001FT, ZERO ONE FOX TANGO -> LHBP, TIST, 11:01, RJ1, N001FT, 0, 0, 0, 001FT, ZERO ONE FOX TANGO LHBP, TIST, 14;02, RJ1, N003FT, 0, 0, 0, 003FT, ZERO THREE FOX TANGO -> LHBP, TIST, 14:02, RJ1, N003FT, 0, 0, 0, 003FT, ZERO THREE FOX TANGO TIST, LHBP, 15;24, RJ1, N003FT, 0, 0, 0, 003FT, ZERO THREE FOX TANGO -> TIST, LHBP, 15:24, RJ1, N003FT, 0, 0, 0, 003FT, ZERO THREE FOX TANGO And one plane needs it’s callsign to change to match speech-to-text M1319U -> M1219U TJIG, TIST, 16:10, PRP, M1319U, 0, 0, 0, 1219U, ONE TWO ONE NINE UNIFORM -> TJIG, TIST, 16:10, PRP, M1219U, 0, 0, 0, 1219U, ONE TWO ONE NINE UNIFORM TIST, TJIG, 19:10, PRP, M1319U, 0, 0, 0, 1219U, ONE TWO ONE NINE UNIFORM -> TIST, TJIG, 19:10, PRP, M1219U, 0, 0, 0, 1219U, ONE TWO ONE NINE UNIFORM And in the world schedule JSJ, STT, JT1, FT, 1036, 16:07, 12:00, 1, FT -> SJU, STT, JT1, FT, 1036, 16:07, 12:00, 1, FT Overall, a great program (I wouldn’t have bothered changing stuff if I thought it was bad). So, thank you very much Vic for this wonderful sim that I’m sure I’m going to be wasting enjoying many hours on in the future. :-) And if Vic says it’s OK, I’ll attach the 2 files I’ve modified (not going to attach them straight away as they’re game files, not files added to the 'Extensions' folder). Cheers Daniel tower3d.rec - modified speech recognition command file
  22. 3 points
    Hi, I found an issue with Voice Recognition problem with Tower 3D! Pro but also with many other voice recognition softwares where a VR doesn't work etc .... I found a solution that may help someone. This can help someone with similar hardware or software in troubleshooting. Motherboard MSI Z170A Gaming 5 is eqquipied with Realtek HD Audio codec supporting natively "Nahimic" technology, software (hardware also?) for equalizing sound, processing input/output signals. The problem is that Nahimic take the signal input from the microphone but doesn't send it to VR module. Windows get the speech recognition correctly, but external softwares like Tower 3D! Pro, FS2Crew and similar seems that voice recognition module starts correctly but don't receive any input from microphone. Some external different modules for VR works well like in ATCPro (but recognition is so baaaad). The solution is to close Nahimic program (blue icon with N) and with newest Realtek driver to check in task manager (alt+ctr+del / processes tab) if all Nahimic processes are stopped, provided by sound driver. Then EUREKA ... It works again flawlessly .... Hope this can help someone with MSI MB or with Nahimic software.
  23. 3 points
    HUD Parameters for FSX HUDparameters.lua is a Lua script that displays flight parameters in a small text window that pops up when the script is selected by an assigned key or button if the aircraft is in the air. Parameters displayed are: · Indicated Airspeed (IAS. Kts) · True Airspeed (TAS, Kts) · Ground Speed (GS, Kts) · Mach# (when above a user settable altitude, currently 25000ft) · Altitude (ALT, ft) · Radio Altitude (RA, ft) · Vertical Speed (VS, ft/min) · Vertical Speed per Nautical Mile (VS/NM, ft/NM) · Attitude Indicator pitch (AI, degrees) · Flight Path Angle (FPA, degrees) The top of the script contains user settable values for the size and location of the display, the altitude above which the a/c Mach# will be displayed (default is 25000ft), the data update interval in milliseconds (default is 2000), and whether or not data is to be logged in HUDparameters.log (default is 0, off). These values can be set using a text editor like NotePad. A registered copy of FSUIPC is required to execute the Lua script. Simply copy the script to the Modules folder of FSX and use FSUIPC4 to assign a key, button or switch to toggle the script on and off. The script turns off if the aircraft is on the ground. HUDparameters.zip
  24. 3 points
    Introduction To Use MyTraffic 6a for Prepar3D v4 using the add-on.xml file system. Note: This is also relevant for Prepar3D v3.3 and up ------------- The following steps is to use MyTraffic 6 for Prepar3D v4 using the add-on.xml file system, Using this method we Do Not need to use the Communicator and we Do Not need to add any entries to the simobjects.cfg file or the Scenery Library. The add-on.xml file will have all the Information to launch and use MyTraffic 6, We will Insert this file into the Prepar3D v4 Add-on's folder in Documents ------------------------------------------------------- First you need to install MyTraffic 6, Insure you Disable your Antivirus Software and User Account Control (UAC) Run the Mytraffic 6 Installer as administrator ----------------------- We will first create an "add-on.xml" file, We will then add the MYtraffic 6 entry Below is a complete Image of what it will look like when finished Click on the Image to view in full Resolution Creating an add-on.xml file 1) Right click anywhere on your desktop, Click New, Click Tex Document You will now have a little white file on your desktop 2) Right Click on this white file, Click Rename Call this file add-on.xml 3) Go to: Documents > Prepar3D v4 Add-ons, Create and Name a new folder inside calling it MyTraffic6 4) Now click and drag your new add-on.xml file and pop it into the new folder MyTraffic6 -------------------------- Adding the MyTraffic 6 entry to the add-on.xml file Right Click on your new add-on.xml file and Open. Please Note: If you have Installed Mytraffic 6 to the Default C Drive location you can Copy the below entry and Paste it into your add-on.xml file, Insure you Save it If you have Installed MyTraffic 6 to a different location, You need to change the 2 <Path>'s to suite your Install location <?xml version="1.0" encoding="UTF-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>MyTraffic6</AddOn.Name> <AddOn.Description>MyTraffic6.</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>C:\MyTraffic Professional\MyTraffic\Aircraft</Path> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>C:\MyTraffic Professional\MyTraffic</Path> <Name>MyTrafficScenery</Name> <Layer>114</Layer> </AddOn.Component> </SimBase.Document> Launch Prepar3D, You will see this message, Click Yes, MyTraffic 6 is now active If you Click Options > Add-ons You can now enable and disable MyTraffic 6 by ticking the box (A restart is required to take effect) --------------------------------------- Additional Information (Important) 1) Disable Mytraffic Military aircraft from possible causing you Crash's (CDT) Go here: Local Disk (c) ► MyTraffic Professional ►MyTraffic ►Scenery, Locate this file MyTrafficmil.bgl Rename this file to MyTrafficmil.bgl.orig This will Disable Military aircraft -------------- 2) Turning off Default AI aircraft traffic, Please see here for a Video and here for an Image ------------- 3) You need to adjust up the Traffic Sliders in Prepar3D > Settings to see MyTraffic 6 planes ------------- 4) If you look at the bottom of the add-on.xml file you will see this "<Layer>114</Layer>" This command will Insert the MyTraffic scenery 114 lines from the bottom of the Prepar3D Scenery Library, This is the recommended position, You can adjust this yourself by editing this number and saving it ------------ 5) You will experience long loading times when MyTraffic 6 is enabled, This is normal
  25. 2 points
    Actually, I think all you need to do, when I provide a "fixed" version, is restore your previous INI file, with the ID numbers in their original assignment, and FSUIPC should then enforce that in the Registry. That's part of the change and the part that doesn't work. The non-registry way of finding the GUIDs seems to be working okay, so FSUIPC is no longer dependent on locating IDs in the registry. Still working on better code and testing ... Pete
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