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Showing content with the highest reputation since 02/20/2019 in Posts

  1. 3 points
    Welcome to the Mickey's home airport! It is with great pleasure my next offering in my series of week schedules: KMCO - Orlando International Airport. Like my previous offering for Barcelona, this is collection of a week's worth of schedules, taken from real traffic data, with no fillers or preservatives. Orlando is a very busy place. For 2018, it was the 11th-busiest airport in the US, handling 47.6 million passengers. Given the massive draw of Walt Disney World, it should be no surprise that MCO plays host to airlines from around the world, including Virgin Atlantic and Emirates, just to name a couple. And, along with the large passenger presence, there is also a healthy amount of GA and cargo traffic. Most aircraft will have their proper Real Color paint schemes, though you will see just a few white planes, as there are some airlines that serve KMCO that are not represented by Real Color paint schemes yet. The most notable will be from relatively new Canadian airlines Swoop (WSW) and Flair Airlines (FLE). ------- Like with Barcelona, you will find, within the main KMCO-battlehawk77 folder, a folder for each day of the week, along with snippet file folders within each day to allow you a smoother and more robust traffic feel. Also included is a listing of the GA operators, graphic and text files of the traffic levels for each day, and a file within each day folder of the hourly traffic breakdown. It is recommended to place the KMCO-battlehawk77 folder in your main KMCO folder, then copy and paste the files needed (after you back up the originals, of course). If you have any questions, comments, or notice any bugs, please feel free to message me here or on Discord. Enjoy! -Gavin (battlehawk77) KMCO-battlehawk77-v1.1.zip
  2. 3 points
    I created 2 full day's schedules from different days for a change in dynamic at the airport and used them to create some extra options for some fun. Real Traffic is required but Real Color is your discretion. I have links to videos of each schedule to save space vs large embeds. Disclaimer: I was taking notes for fixes and ensuring the schedules were working so while I'm not great at the game this is lower than my usual "standard" of play quality. :) Likewise a few fixes were made after the video's. 12/31/2018 I figured with it being New Years Eve a number of people would be heading home and this turned out to be true with quite a busy period of early morning departures. Sadly not a lot of GA on the holiday Video showing an hour of play from this schedule. Download here 2/2/2019 A typical Saturday with busy in / out traffic. Reasonable number of GA flights. Video showing an hour of play from this schedule. Download here For both schedules I've done a fair amount of testing and believe I have fixed all of the schedule conflicts and issues if any are found just send me a message and I'll fix them. I have not looked at fixing the white planes at this time. Extras: I have felt that KMCO can handle more traffic than it currently see's and decided it would be fun to play that. So I took both of my two schedules and merged them together for a... Double traffic schedule: I did go through and advance by one flight number duplicate planes following the same routes etc similar to the original schedules that had a few departures and arrivals back at the airport. This also means more periods of the day are active to keep things rolling instead of a slow late evening. Video showing an hour of play from this schedule. Download here Scenario Play: For the first few here I wanted to focus in on some things I have done privately and as most people have experienced while flying which add some fun as written into the schedule with some basic guidelines for play. As such I have created two scenario's for weather related fun: Scenario 7am through 8am: Video Showing this scenario Bad weather has been in the area around MCO, at 7am a storm starts to move in. In an attempt to get in / out before the weather arrives a number of planes will seek departure and arrival prior to the airspace closing. At about 7:10 the airspace will close, departures remain active until about 7:12am. Planes en-route will be held in a pattern by ATC and not released into MCO control until the weather clears. Departures are able to push roll to staging but are not allowed to depart and must wait in staging areas. There is a route open out of the area but MCO must share it with all airports. If any plane is released into MCO airspace the tower can then depart a plane as it is MCO's turn. The weather pushes out of the area and the airport is free to resume normal operations at 7:30am. ATC will pull planes out of their patterns and queue them for arrival. Scenario 8pm through 9pm: Video Showing this scenario Weather is still in the area around MCO this evening however the impact is primarily with other airports. A number of airplanes must divert to MCO due to weather at their destinations. This will create a small spike of planes routed in and then later in the evening a spike of departures as they all head out to their intended destinations. Download the scenarios here Configure the airport how you see fit but mix it up and replay seeing what works best but most of all enjoy. The morning period is going to be the more hectic and demanding as it is peak departure time for the schedules and you will have to stack up the planes in an area attempting to allow flowing traffic without blocking major paths. Typically planes must still have a route to return to the gate if needed so keep that in mind. The second period is still active for that time of night but the activity comes and goes specific to the added traffic which was only a few planes. I adjusted these planes in the schedule to set destinations in the reasonable area to divert to MCO though I did not adjust their source. I also adjusted their flight number advancing it by one to avoid duplicate issues but you can identify each as they arrive and then depart within the regular schedule for the evening. The goal I set was to have as much of the schedule COMPLETED as possible by the end of the hour as a gauge of performance. I have more scenario ideas for the next airport I will be making schedules for which hopefully will not take too long. If you run into any bugs or problems please let me know and I will go correct them. The schedules were made in Excel so for the most part fixes are fairly easy to process. I hope that you enjoy and happy controlling!
  3. 3 points
    Woo hoo! πŸ˜‰ What’s really important though is - what is the next airport and when is the exact release date or at least when will it be on short final?
  4. 2 points
    What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game ***I create QUALITY schedules -- not QUANTITIES of schedules*** --- If you are using this in your games/videos/posts -- please make reference to ME as the owner (direct link to my YT channel) EGKK -- London-Gatwick International Airport *******SEE THIS SCHEDULE IN MOTION******* (click links) 1. London-Gatwick (EGKK) -- First Look 2. London-Gatwick (EGKK) -- Night Ops ==================================================== ((CURRENT GAME SCHEDULE -- 2/26/2019)) ==================================================== DROPBOX -- London-Gatwick (EGKK) v1.0 -- Winter 2019 ==================================================== What to expect with EGKK v1.0 - Winter 2019: ****This schedule was carefully developed to give you the best chance to move traffic -- adequate spacing for a departure push before the next arrival -- make the most of the space!*** ---- I spent more quality time developing this schedule than any other schedule I have made --- -- 723 commercial flights === This may not seem like a lot of flights for one day -- in a compact space with 1 runway -- it's A LOT of traffic --- Schedule averages ~40+ flights per hour, up to 47 at peak mid-morning volume --- Power hour schedules for easy plug and play -- View the Volume Chart image to pick the hour that is right for you --- No GA and cargo this go around -- sorry, just not that type of airport --- This airport will TEST you -- expedite departures, shoot gaps and keep planes moving -- Terminal file up to date with current 2019 airline locations HAPPY CONTROLLING!!!!
  5. 2 points
    So I minimized Tower without pausing cos I needed to be AFK and then forgot about it for one night....
  6. 2 points
    πŸ”It's time for Gatwick! Who else is excited to try? Our FIRST UK AIRPORT for Tower!3D & Pro is OUT NOW! ➑Gatwick/EGKK for Tower3D/Proβ¬… πŸ†• Make sure to get yours by Saturday, when we are launching our new contest on this airport and get a chance to own the next airport add-on FOR FREE!
  7. 2 points
    @FeelThere Ariel - while you are noting items please make note of the following link: https://tower-mp.weebly.com/wishlist.html This is a "live" wishlist (currently 60 items) of new features, bug fixes, etc. that have been contributed by various members on Tower_MP. If anyone is interested in joining in the discussion of these items or adding items of your own please join us on Tower_MP. PS - If I need to list these individually to get them added to your list like the ones above please let me know.
  8. 2 points
    Not really, it only takes two clicks. πŸ™‚
  9. 1 point
    Hi ! I solved the issue. I am running it now in compatability mode "Windows XP" and it runs fine. Thanks
  10. 1 point
    No, in all current versions of FSUIPc4 and 5 the email address can be different. It is only the user name that should be the same. Pete
  11. 1 point
    Here's a sneaky pic of Cayman at TIST 😁
  12. 1 point
    What would really help would be the use of "expedite" for getting slow-taxiing planes off the runway in time for the following plane's safe touchdown....! ...or some speed control for planes on approach? Still good fun though!
  13. 1 point
    And if the game time runs past midnight, traffic will stop due to this bug.
  14. 1 point
    @Braf123456 I currently have one under development. πŸ™‚ Should be out in the next few days.
  15. 1 point
    Hi All, *** Master List files updated (now Version 6 - A4 and Letter formats as before) *** This update includes the EGKK RC details from yesterday's release plus a first look at the additional liveries that are being added to the KJFK RC (Manifest 04) original release following the requests put forward to @crbascott late last year from forum members. This should be released any day soon by Gabor at @nyergesdesignso keep your eyes posted on the forum for updates. Remember this is just an update to the RC files NOT the RT or the airport! I am sure a new schedule covering these new liveries will be posted any day soon by someone ....πŸ˜‰ Thank you Gabor for this FREE update following on from the KLAX one last year and also to @hexzedwho did the testing for these. Listed below are the additions for the KJFK update: (Ben - Let me know if I have missed any!) In addition Gabor has updated the liveries for the A333 SWISS and B739 Alaska and B744 Lufthansa & B748 Lufthansa in the original release. Gary
  16. 1 point
    Hi all, The revised Master RC Files (version 6) should be uploaded tomorrow to include the Gatwick RC details and also the soon to be released JFK RC revamp details made by Gabor at @nyergesdesign. πŸ‘ Gary
  17. 1 point
  18. 1 point
    That is correct guys, Gatwick is coming very soon!
  19. 1 point
  20. 1 point
    Nice find ! Lookup Bigjet TV πŸ™‚ They spot there often! Well worth subbing too!
  21. 1 point
    I can't really share this one as it's a private one for a friend. I can happily record another one as a guide though if people feel it would help newbies ?
  22. 1 point
    A32x are not heavy aircraft. The heaviest are no more than about 210,000 pounds. - also specific to AA's A321s - https://www.airlinereporter.com/2014/02/what-makes-a-heavy-heavy/
  23. 1 point
    You have my permissions to include the edited schedule files (inc. the snippet) in your original download @Scout Yu ;)
  24. 1 point
  25. 1 point
    I was playing a session last night for about 3 hours and I did not see a large drop off of incoming flights. I have the traffic set to 85% and have real traffic/color from NYD. One difference that I had was I only had 27 open for landings. I would divert props (Cape air) and some small jets to 32 (i.e. enter final runway 32). I had only 12 "Close Cross incoming range" errors in an over 3 hours of game play. There are well over 100 of these errors in cbrascott's file. I wonder if its due to the lower traffic setting or just one open runway or both of these settings? As a note it would be nice that we could specify specific aircraft sizes that would land of specific runways. We could set props and small jests for 32, super large jets (777) for 15L and all other sizes to 27. TRACON should be doing the work to put the aircraft on the appropriate runway not the airport tower. I was getting medium jets on 32, props on 33L which does not make sense. Also I was annoyed when a CRJ landed on runway 27 and immediately exited the runway onto taxiway C right into a long line of jets. No plane in real life would exit there seeing a line of jets. A plane should check to see if the next segment is clear before entering and if its not clear radio the tower/ground. Maybe these enhancements could be added to the next version of Tower!3D Pro.
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