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Showing content with the highest reputation since 01/24/2020 in Posts

  1. 4 points
    Hmm that's interesting because you submitted over 10 liveries for Airlines that still exist, and 3 of the ones you submitted were selected πŸ€”
  2. 4 points
    I thought it was Professional Bull Riding. This makes a lot more sense. πŸ˜‚
  3. 3 points
    As that livery was the one submitted and voted for, I believe it would be unfair for me to change it now.
  4. 3 points
    @crbascott Craig, We are going somewhere with our bar offers. I could handle a bottle of cold Sam Adams any time now πŸ™‚ It's very difficult to answer at the moment because we are not there yet to see if we can capable importing the "old" airports into the new system, It;'s possible (however it's my personal quest not to happen) that we wont be able to move the old airports to the new version regardless of free/pay/whatsoever. The editor I envision is somehow totally different from the current one. I will have to pitch the idea to the team and see if it's possible at all. I would love to get into details but pretty much hours after I posted here someone jumped on us in our Facebook group and I rather not fight on multiple fronts πŸ™‚ Re: greedy. I learned to ignore it. As long as we ask for money for our software someone is going to call us greedy. The funny thing there is a beautiful free add-on for the flight sim I use for fun and there are people who still attack the developer. It tells everything. We can see a bigger picture; we received so much requests for more airports we had to reshuffle resources and now we can release a new airport in every month. That makes some other people happy while it make some unhappy. To give you an example how much we try to save money I'm willing to marry our marketing person soon πŸ™‚ The Tower!3D and Pro was built on Tower!2011 and to be honest we underestimated the community. I thank you all for proving us wrong. T!3DX will be built from scratch and it's whole development and support philosophy is planned to be changed. Once again I wish I could get into details but I don't want to fight over this on social media while everything is still in planning stage. For sure once we make the new editors we will keep future compatibility in mind. So after the release of T!3DX we should expect backward compatibility for the future versions (Tower releases after T!3DX). That's the goal πŸ™‚ Thanks for the Uber, I pick up the tab for the drinks πŸ™‚
  5. 3 points
    and if I don't get at least one BOAC in the final list I am going to throw a right pedantic strop ! πŸ˜™
  6. 3 points
    Airports are always under construction or undergoing modernization programs. If FeelThere or Nyerges only chose airports where no work was being done all we would get is grass airstrips from airports out in the middle of nowhere. KMEM was released with major terminal work being done, EDDF is about to be released despite major work being done, and KLAX, KPHL, and KJFK all had major taxiways and other areas built that aren't in the game. KDFW is about to add a new terminal, runway, and taxiways. I'm sure there's more examples and none of this has stopped these airports from being released thus far. So, there is no "hold up". For your sake, hopefully they'll work on it at some point.
  7. 3 points
    Ha Ha...I took it as a back handed compliment... Been called many things in the past but gibberish is a new one. That must be what the G is for.. All the best Pedantic Gibberish 😁
  8. 2 points
    All advanced users were once new, so i hope they wouldn't scoff. Anything that helps out other users is fine in my book πŸ™‚
  9. 2 points
  10. 2 points
    No that's ok. As intended with the vote, full disclosure so everyone knows what is going on. I would also like to say I have no issue with comments or constructive criticism on here. Sensible discussion is welcome. If anyone has any ideas for improving the way that future updates are handled, those comments are also welcome as well 😊
  11. 2 points
    Thank you everybody but I have sorted the issue. It appears as the the TO/GA button was somehow mapped to a key on my joystick that I did not mean to set it to. All issues seem to be resolved with a nice smooth ILS06 landing into LIRN. Cheers guys!
  12. 2 points
    My question was not meant to be negative or belittling. Not everyone is a native speaker and therefore please have some understanding if a statement or question should read a bit rude. The sensitivity sometimes gets lost in a translation. I could not find a matching livery and so I just wanted to know why you think there must be such a livery. Please excuse me, if you felt offended by my post, that was not intended.
  13. 2 points
    Gate availability is a major issue with this game engine and it is magnified by loading 8 hours of flights. This issue is quite evident when playing with Real Traffic. The only workaround I’ve found is to use schedule snippets thus reducing the negative impact that can occur with using a full schedule. I’d recommend using @battlehawk77’s custom schedule for RJTT as he provides snippets for each of his 7 daily schedules.
  14. 2 points
    So all votes are in Results are: USA Airlines America West Airlines A320 17 Votes USAF/Air Force 1 B747-200 17 Votes Aloha Airlines B737-700 16 Votes American Airlines DC10 16 Votes Northwest Airlines B747-200 15 Votes Western Airlines B737-200 15 Votes Southern Airways DC-9 14 Votes There was an 8 way tie for 7th place, Southern Airways won due to being defunct the longest, as per the stated rule Rest of the world Airlines KLM MD-11 24 Votes Canadian Airlines Int B767-300 19 Votes Qantas B707-300 19 Votes Air Canada L1011 Tristar 17 Votes Ansett Australia B747-400 17 Votes British Airways B747-200 17 Votes Air France Concorde 16 Votes Lufthansa B767-300 16 Votes Lufthansa/Air France won the 15th place due to most votes between the 2 eighth place positions I will hold off on sending the final list to Gabor for 24 hours, so any questions can be asked or if i have made any mistakes they can be corrected Ben
  15. 2 points
    And this dear friends, is an EPIC example of a thread hijack. πŸ˜‚
  16. 2 points
    01001110 01101111 00100000 01101001 01110100 00100000 01101001 01110011 00100000 01000111 01000101 01000101 01001011 00100000 01110100 01101111 00100000 01110011 01101111 01101101 01100101 00100000 01110000 01100101 01101111 01110000 01101100 01100101 πŸ˜†
  17. 2 points
    Please do NOT quote me, consider it a bar talk, semi-drunk mumbling in a bar πŸ™‚ (by the way would there be an interest for some blog from us where we will post about things like this?) Currently we are working on a new environment system that includes lighting and weather. It's not an update of the current one instead a brand new built from scratch. To give you some idea; you will see the raindrops moving on the glass in the direction and speed of the wind. The whole atmosphere will react to the weather. Just by looking outside you will see the direction and the strength of the wind. I'm not going to tell you (yet) the other exciting features but we are using the current KLAX model to our test and it looks so much better already. On the 3D side; we are moving into the direction of full PBR. Some our new airports we release for the current Tower!3D and Pro product are the testbeds and probably you will see some improvements soon (no guarantee as we don't know if the current engine will allow us to show them). Also one of the top priority is an airplane/airport builder that is relatively easy to use and we can release to the public. It will break the current models for sure and new standard needs to be set. It brings up to your question regarding compatibility etc. I'm asking you to please continue reading it and not to jump into a conclusion after the next sentence πŸ™‚ The current airport models will not work with the new Tower version. But, we are working hard to somehow bring them into the next version. The questions we are asking ourselves if we somehow convert them into the new version: -they will not be updated to a new layout because if we start editing them (for new taxiways and terminals) then we need to bring them to the then "current" quality which is pretty much making them from scratch. We can't remake them from scratch and offer them as a free upgrade. So we either keep the old layout (the one we have now) and offer the airport for free or release them as new. We need to think which decision will cause less harm (no matter which one we'll pick someone is going to be unhappy; if it's a free compatibility patch then someone will complain for the old layout or if we rebuild them to the new standard and ask money for it then we are going be the greedy developers...) -distribution: if you got it from us directly, no problem we can control the distribution of the update (if we decide to go that way) but likely won't be able to do that with some 3rd parties. We always suggest to buy every product directly from the developers. You support them firsthand and make easier to such an updates, etc. These are the questions we are discussing within the team. It's very early to answer them as things are still flexible. Thank you Vic
  18. 2 points
    πŸ˜† 01010111 01101000 01111001 00100000 01100001 01110010 01100101 00100000 01111001 01101111 01110101 00100000 01101110 01101111 01110100 00100000 01100011 01101000 01100101 01100011 01101011 01101001 01101110 01100111 00100000 01110100 01101000 01100101 00100000 01100110 01101111 01110010 01110101 01101101 00100000 01100001 01110100 00100000 01100001 01101100 01101100 00100000 01110100 01101001 01101101 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101000 01100101 00100000 01100100 01100001 01111001 00111111 00100001 πŸ˜†
  19. 2 points
    Good question @ATC AlaskaGuy, existing airport compatibility has been brought up before and is a wishlist item. However, we’ll have to wait and see as the official features of the next version have not been announced yet. Personally, I think the next version really needs to step things up graphically (take things to the next level as Vic mentioned early on). Referring to Vic’s post in this thread - getting a new weather system will be a positive. But none of the existing airports (especially an outdated version of KLAX) can be touted as having best in class graphics. Hopefully, they can can make both camps happy - those that want to use the existing airports and those that want to see something new and very much improved both functionally and graphically.
  20. 2 points
    This has worked perfect (by now), before doing this, the longest run i had had in EDDM was 2 minutes before crashing, and today i have completed 1 hour, so i guess it is solved. Thank you SO MUCH. BTW, so much fun, pretty simple to operate but high loads of traffic, very enjoyable
  21. 2 points
    @DeltaVII - The cause of your error message is the sidstar_cfg file. I tested your sector with EDDH using runway 23 and got the same error messages. However, there is a solution. The game looks for the first route combination in your sidstar file and assigns the STAR accordingly. So, using LEBL:EDDH as an example it finds this route under AGATI2F which you have assigned to only runway 15. Hence, the message that there was no STAR for this route. As a result I edited your sidstar file and kept just the STARs that were assigned to runway 23. After doing this everything worked perfectly (LEBL:EDDH was assigned to AGATI2K). As a result, based on your setup it looks like you'll need multiple sidstar files and you'll need to rename/use the one specific for the appropriate runway/flow. For what it's worth, I've always had to create multiple versions of the same sector for things to look and work like they should and in some cases multiple sidstar files too.
  22. 2 points
    It’s really time to start your own thread. You’ve hijacked this one enough. You’re putting very little effort into doing anything on your own. If you really want to learn something you’ll look into software like @scoobflight mentioned and you can self-serve This thread is for learning how to do something yourself. That hasn’t happened the last 5 pages or so.
  23. 2 points
    @Pedantic G, I think what's he's trying to say is thanks for all your hard work. πŸ˜‰ PS - he got his question answered in another thread so you can ignore his post.
  24. 1 point
    My Online Schedule Builder for Tower!3D (Pro) is ready for early testing and therefore I ask you to help me with it. SCHEDULE BUILDER TOOL WEBSITE There are so many things that can go wrong and I would probably never find out myself. Are there any errors on the website? Can the files be downloaded with different browsers? Are the files saved with the correct character set? Do the schedules work for everyone in the game? And so much more I probably haven't thought about yet! Currently only TIST is available and I would like to ask you to generate one or more schedules and test them in the game. To do so, please drag the Airport Slider to the very left when creating the schedules. Afterwards it would be great if you could give me feedback about bugs or anything else you noticed. Even if it's incorrect wording in the english language. Just anything you notice. If the test with TIST turns out to be successful, I will continue and integrate more airports. But for this I would need your help again. Especially the creation of useful terminal files, destinations of the different airlines and the definition of ranges for credible numeric identifiers for the callsigns. If you are interested in helping me with this, please write me a PM. I have created a small forum, where we can then lay the foundation for a quick integration of further airports. You will get all needed information via PM. Many thanks in advance EliGrim EDIT: For bug or other reports you can of course also reply here in the thread!
  25. 1 point
    I have been using Tower3d Pro for 2 weeks. I have purchased six DLC airports. Love the SIM. Like so many, I don't like using the Left Shift button for Push To Talk (PTT). I looked at Keyboard Macros, registry hacks, etc. I have a background in electronics, so I went hardware. I took an old (NEW) Wired USB Keyboard apart. They use an XY matrix to push contacts for each key. The module that runs the keyboard is about 1"x2". It has 16 contacts (8 x 12). I was able to find out which pads operate each key. With some experimenting I found the Shift Key. So plugging in the "SECOND" USB Keyboard, I hooked some wires to the contacts, and "IT WORKS". You can probably use any old keyboard. Each will have some type of contacts. So I plan to make an actual PTT BUTTON like controllers use. In addition, I could hook up a foot pedal as an alternative. I was going to hack an Arduino for a HID (Human Interface Device). There are quite a few articles on how to do this.. I work for an I.T. company, and we have dozens of space keyboards. Our local Microcenter sells cheap keyboards for about $4.00. Just thought if anyone wanted to try this, they can. I am sure now I figured this out, FT will probably include an alternate Key on the next release. Oh Well Just want to contribute to the community that brings me so much joy. Sorry for the lousy job, but this was a "PROOF OF CONCEPT". I will clean it up and post a better picture. Maybe I'm taking this hobby a little to serious. But I love it!!!
  26. 1 point
    With "Cache" I just wanted to make sure that not only the Temp folder is meant. Also the temp files belong to the cached files. Hence the confusion. Please note: Whatever you do, you do it at your own risk. To delete the files after uninstalling the DLCs (via uninstaller or the DLC option in the Steam Client for the Steam version), you can use a software like CCleaner or WashAndGo (or an alternative, personally I'm not a fan of both programs), or you can delete the files yourself. To do this I would first delete the contents of the Temp folder (Windows-Logo + R, %temp%, OK). Afterwards the prefetch files (Windows-Logo + R, prefetch, OK), but here only the files that are related to Tower!3D by their name. Finally, I would perform a disk cleanup (Windows-Logo + R, cleanmgr, OK) and make sure that the DirectX Shadercache is deleted if the option is available. Now I would reboot the PC and reinstall the desired airport DLC, then Real Color and then the latest version of Real Traffic. If that doesn't help you would have to go a bit deeper. But you have to find out for yourself. I want to avoid, that e.g. a faulty translation or a lack of knowledge on my part causes damage to your PC.
  27. 1 point
    yesss πŸ™‚ i got the lvars working from GSX πŸ™‚ now i go search some lvars from the pdmg πŸ™‚ then i have GSX and doors " crew controlled "
  28. 1 point
    Hi Roman, That's it! Thank you so much. Christoph
  29. 1 point
    Nice testing procedure. The question is whether the priority can be programmed. Talking to a few beta testers they don't believe this is a thing that can be changed at gate level. However this can only be definitively answered by @FeelThere I myself will not be holding my breath, but am happy to be proven wrong πŸ˜‰
  30. 1 point
    @The Computer Dood To be honest "new commands" is a bit of an oversell. These are all existing commands with tweaked parameters. Not to take anything away from @EliGrim, but most of these voice "mods" were done by others. However, he's done a great job of consolidating it all into one place. Additionally, his other tools are top notch.
  31. 1 point
    @Dana Rippeyand the worst. I have made all my purchaes directly from feelthere/ ATC suite (not via steam or any other retailer) via BMT micro and have never had a problem with installation providing you install everything in the correct folders. There are lots of topics on this on the forum. One thing though & I am shouting KEEP YOUR DOWNLOAD EMAILS & file hard copies of them. And record ALL the details on a different place if possible. You will need the info in the future at some time, even to just download the latest RT files. Kev M
  32. 1 point
    @Luis3019 what makes you think that a Saudia Cargo Livery is included in an RC Pack? According to my information, all 747-400s are controlled by ACT Havayolları A.Ş. (myCargo), the 747-800F and all 777F aircraft are operated by Saudi Arabian Airlines. In no RT Schedule I could find an ACT Airlines flight (9T) or Saudia Cargo flight (#S). I could not find ACT Airlines as RT airline either. In the RC Packs I own, I could not find a Saudia Cargo Livery or a Saudi Arabian Airlines Livery for a 747 or 777 cargo plane. It would be great if I were wrong, but I think the list from @Pedantic G is up to date and there is no Saudia Cargo Livery in the RC Packs. Edit: My apologies, the website did not notify me that @Pedantic G has already replied.
  33. 1 point
    This is now available on AVSIM: https://library.avsim.net/download.php?DLID=216308. Also for FINNAIR, finishing up OH-LKN in the FINNAIR One World Livery. After that, Costera (AeroMexico Connect) XA-ACT, then the J-Airs 170 and 190, then Copa Airlines' E190.
  34. 1 point
    01000100 01101111 01100101 01110011 00100000 01100010 01101001 01101110 01100001 01110010 01111001 00100000 01100011 01101111 01110101 01101110 01110100 00100000 01100001 01110011 00100000 01101110 01101111 01101110 00100000 01100101 01101110 01100111 01101100 01101001 01110011 01101000 00100000 01101111 01101110 00100000 01110100 01101000 01100101 00100000 01100110 01101111 01110010 01110101 01101101 00111111 πŸ€”
  35. 1 point
    Thanks, I posted a comment on that thread.
  36. 1 point
    Updated to add link to a new play-through video of the Tuesday schedule.
  37. 1 point
    From now on all my posts will be in binary πŸ˜‚
  38. 1 point
    I'll just settle for being extremely handsome. πŸ˜‰
  39. 1 point
    Damn your eyes, Vic! πŸ˜‚ You just had to lay out that bait, didn't ya?
  40. 1 point
    I'm not going to be too popular but I enjoyed the view of KLAX testing Tower!3DX's new weather system last Friday πŸ™‚ Vic
  41. 1 point
    Throwing out a few ideas.... Read thru this thread and I see no mention of where the Ejets are installed. Inside the P3D root folder or outside via an addon.xml? If outside have you set an exclusion in your antivirus program for that folder? You mention disabling TomatoShade, but are you returning the shader files to their original state? Same thing for any other utils that might have changed any of P3D's default files. Use the default House liveries until you figure this out. Stop FSUIPC and anything else loading with P3D. Plain vanilla all the way. Good luck!
  42. 1 point
    I agree with @EliGrim! I thought my Air California would have gotten more hits than what it has now. Or Western, Northwest Air, and BOAC.
  43. 1 point
    By that I mean that I wasn't expecting airlines like American, Delta, Lufthansa or KLM to do so well. I had expected airlines like Muse, Piedmont or Olympic to do better, but I'm looking forward to get the old liveries and aircraft models of those airlines that are still operating to play with in T!3D. We'll also get defunct Airlines with this vote. By "winners" I meant that these airlines are winning (as it looks at the moment) over airlines that have ceased operations, which surprised me. Not that only still operating airlines seem to be winning.
  44. 1 point
    So you need to do some research using the advice provided on a number of threads you have posted in to look at alternatives if you do not want to invest in Excel.
  45. 1 point
    You guys have huge patience
  46. 1 point
    That's a bit like "brushing the problems under the carpet". I'd look to getting it solved first, being it in the A320 code or not.
  47. 1 point
    I've updated STB with the latest content for AIG, specificaly the "One Click Installer (OCI) method" however it should be relevant no matter how you use your AIG Traffic. This is up to date for all airlines up to Monday night, 16th September 2019. As AIG continues to add new airlines, I'll follow with STB. This will eventually make it's way into a regular STB product update, but I imagine the next one of those is some way off. How to configure STB with Additional AIG Content Simon
  48. 1 point
    you make a forum post and attach the schedule that way, you also contact @pete_agreatguy
  49. 1 point
    I have made available a version of FSUIPC4 which will work with the recently released FSX-SE update, build 63003,. this version of FSUIP4 will work as normal of other FSX, FSX-SE and P3D versions, but with FSX-SE 63003 some of the facilities haven't been enabled (the ones needing complex hacks into the FSX-SE code innards). These: are the missing parts: * Wind smoothing (only used in conjnction with external weather apps) * Friction table access * Mouse macros * SimConnect text diversion * AI Traffic deletion (eg for ZAP facility and traffic limiting) * Reading and changing traffic settings by program If you haven't already done so, download and install FSUIPC 4.974 using the full install package. Then download FSUIPC 4.974c. which only contains a replacement DLL. Unzip this and put it into your FSX-SE build 63003 Modules folder, replacing the one already there. Pete .
  50. 1 point
    Dear friends, thank you for all your good wishes, your patience and your help. The bad news I have for you is that there is no medical improvement yet. The good news for me and you is that I could retire now from my main job - so I hope (do not promise, but hope) to come back here in the sence that I will be able to visit this forum once or twice a week and to start to continue work on MyTraffic. To define a smaller project for the time beeing, and to have enough time to get all the tools working again, I want to concentrate on a simple paint update first - using the existing schedules and airports and just refreshing the liveries. I will ask for that on another topic. Yours Burkhard
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