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Showing content with the highest reputation since 04/07/2021 in Posts

  1. Dear Folks, We just realised this issue with FastSpring and working on a solution. In the meantime we manually reset all links if you contact us at feelthere.zendesk.com I apologise, it was unexpected and we are as baffled as you are. Please be assured everyone who purchased the product will get the link. It effects feel there.com customers only, whoever bought it on atcsuite.com should be fine. Thank you and sorry Vic
    2 points
  2. I'm downloading the update now and will starting looking at the changes and testing tomorrow. Don't think there's an SDK/SimConnect update though, but I'll also check and if so update to that an release when ready.
    2 points
  3. I got it to work just now! I just realized that running the game as administrator should be done by right click on the Tower.exe icon! So now that I got pilots voice working next thing I will figure out is "voice recognition". I may be back with more questions... Thanks for all your support up to now! Cheers, Jan
    2 points
  4. That column is the flight duration which is not used, so it really doesn’t matter what you put in there (as long as it is numeric I assume).
    2 points
  5. FeelThere is selling the product on its web site https://www.feelthere.com/shop/sale/real-traffic-tracon2012-edition/. There is no reference to Nyerges Design on that page. How is this supposed to work?
    1 point
  6. save the following as a .reg file (e.g. removeDevices.reg) and use this (take a backup first!): Windows Registry Editor Version 5.00 [-HKCU\SYSTEM\CurrentControlSet\Control\MediaProperties\PrivateProperties\DirectInput\VID_25BB&PID_008B] [-HKCU\SYSTEM\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM\VID_25BB&PID_008B] [-HKCU\SYSTEM\CurrentControlSet\Control\MediaProperties\PrivateProperties\DirectInput\VID_044F&PID_0402] [-HKCU\SYSTEM\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM\VID_044F&PID_0402] [-HKCU\S
    1 point
  7. Yes they are using the same ID. Looks like your registry is in a bit of a mess and will need cleaning. Well, this is what I would advise you to try first! To be clear, you should: - disconnect all your devices - uninstall all devices + drivers from those devices from the Windows device manager, AND any supporting software for those devices - reboot and re-connect your devices to see what you get If that is what you have done, then the next stage is to remove some of your registry entries. Before doing this, I need some more information given by additional logging
    1 point
  8. Thanks Paul, working fine now with A32NX using LVars! MSFSservices.LVars["XMLVAR_Baro1_Mode"].SetValue(2); << sets it to STD!
    1 point
  9. I am in the middle of learning how to...well actually mr.Dowson after a few years I'm back to studying the materials you provided related to the use of LUA in FSUIPC, what is the difference between Dword and Sword, etc...since didn't finish those parts, and actually there's still so much, so much more to all of this. I also see the so called "O variables" and not only those, there are "M" and "U" and "T", etc. Those are actually not these variables we know and use (seems to me). By looking at the source code of cockpit instruments and AC controls, I noticed Asobo resorted to using so
    1 point
  10. You need to call Start() sometime after Init(). Sorry, I completely left that out of the other post. I'll go and fix it now. If you're using LVars as well then you'll also need to call RefreshData() periodically to get the latest values. Paul
    1 point
  11. Please find attached a beta version of the FSUIPC6.dll anf the FSUIPC7.exe that has native support for HID joystick type devices with up to 128 buttons. For FSUIPV6. this is a dll-only release - to use, download the dll and drop it into your FSUIPC6 installation folder. For FSUIPC7, it is an exe release only - to use, download the FSUIPC7.exe and drop it into your FSUIPC7 installation folder. Buttons 0-31 are recognised as usual. Buttons 32 onwards will be recognised as buttons 132, 133, etc. Full functionality is not available for buttons > 32. Currently, the following restri
    1 point
  12. Don't worry about this - it looks like its not updating anymore. I will look into it. Me neither, unless you are using Saitek drivers and/or software. Rather than specifying the condition as M! off and M3 off, can't you just use M2 on: 53=CP(+B,15)B,2,C65603,0 -{FLAPS_DOWN}- ?
    1 point
  13. If you want to use Terminal 2 in the game, I suggest you use it as a private charter terminal. Then all you have to do is build the private charter flights into you regular Phoenix airline schedules and assign them Terminal 2 in your terminal text file instead of the GA terminal. I've been using @EliGrim's Schedule Creator and have added numerous private charter airlines into my commercial airline schedules since they were included in the FlightAware data source that I use for making my Schedule Creator schedules. I've attached the list of the private charter airlines that I've so far adde
    1 point
  14. Have you contacted the livery designer? The designer is usually listed in the download something like a readme.txt file.
    1 point
  15. Known bug in v0.9g: Flights with single digits (e.g. DAL6) are dropped when using FlightAware data. I'm trying to make sure that the problem is fixed with the next update.
    1 point
  16. 1 point
  17. The latest beta, v7.1.0f, including installer + updated documentation, is now available here: Install_FSUIPC7f.zip:
    1 point
  18. Yes, sorry, the lvar functions were removed as they previously weren't available. I've added this back now, and also added the new functions, but I haven't released the updated documentation yet. I will do this in the next beta release, including the installer, either later this evening or tomorrow. You should still have the FSUIPC Lua Library.pdf in your documents folder, for the ipc.writeXXX functions. Here's the additional documentation:
    1 point
  19. I see...appreciate the warning. Will play around with it some more. Quite handy tool...thanks for making it and making it available to all of us.
    1 point
  20. I have no idea what feel there is doing for their next airport or when it will come out. But I am hoping that they will do CYYZ next or sometime in the near future. After all we have it in Tower 2011.
    1 point
  21. Hi David, we apologize for the delay. The person who is able to resend these links is out on a short leave. We should be able to send them soon to the new email you provided. Please stay tuned.
    1 point
  22. lvars are auto-discovered by the WASM, and you can re-initiate a scan at any tine by issuing a 'Reload' command (from any WASM client, such as the test Client or FSUIPC7). For hvars, you will have to find them yourself. I have provided a hvar file for the A320 (constructed form the MobiFlight spreadsheet), but you need to search for hvars yourself i'm afraid. There were instructions on how to do this on the Asobo forums a few months ago, but I have been unable to find that post since. I have also asked for users to supply these if found, but have received nothing so far on this. Hvars are
    1 point
  23. I installed and tested yesterday's MSFS update, and the WASM loading problem is fixed. Everything works fine again. Pete
    1 point
  24. I don't use MobiFlight (except for the MF WASM module), but I think MobiFlight uses FSUIPC offsets, so you could read the lvars in a lua script (using event.lvar) and populate some user offsets with the values to be read by MobiFilight.
    1 point
  25. You need a registered FSUIPC7 to use lvars/havrs in FSUIPC7. The WASM is free to use & distribute as you wish, and thw WAPI (and test client) are open source, so you can use that however you wish.
    1 point
  26. Hello I would like to know if you are continuing to support P3D with further updates to the current version of Flight Control Replay or a possible new version in the future? Still would really like to see Flight Control replay have the ability to record other aircraft when flying online much like the current P3D replay system does.
    1 point
  27. Hello ! For sure ! Yes i ll continue support at the same way i ll support MSFS! P3D is a milestone of flightsim ! For example in FlightControlReplay APRIL UPDATE i m harmonizing the last changes of FCR Options ! In that way both P3D and MSFS has the same options! And i m adding also Custom Camera Keyboard Shortcut both on MSFS and P3D Anyway i ll always support with all changes (if the platform support me) for both MSFS and P3D (and also FSX) . I love MSFS but i love also the stability of P3D 😛
    1 point
  28. I think they work in the A320 without using lvars, but you may need the FBW mod or the MobiFlight event module (also via WASM), or probably both. Anyway, as WASM modules are broken in the current release, I can't check this for you at the moment (and I'm still downloading the latest update!).
    1 point
  29. Too bad, it looks like they do not make (enough) non-regression tests prior to release.
    1 point
  30. Asobo seems to have broken the WASM module facility. https://forums.flightsimulator.com/t/standalone-wasm-modules-crash-the-simulator-after-latest-1-15-7-0-update/390552/4 https://forums.flightsimulator.com/t/wasm-module-connection-broken-after-wu4/390841 We're stuck until this is fixed I'm afraid. Pete
    1 point
  31. I'm afraid ASOBO have broken LVar access with the WU4 update yesterday. https://forums.flightsimulator.com/t/wasm-module-connection-broken-after-wu4/390841 https://forums.flightsimulator.com/t/standalone-wasm-modules-crash-the-simulator-after-latest-1-15-7-0-update/390552/4 Pete
    1 point
  32. Found it, yes, it's an incomplete list compared to the "List LVARS". The main reason I was interested is because I thought it would be easier than trimming the values out of the listing windows to create my file of LVAR names. Thanks for pointing me in the right direction, found it here: C:\Users\MyUserName\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\packages\fsuipc-lvar-module
    1 point
  33. Another suggestion is to initially tell the plane to "taxi to ramp" then when it gets within six taxiways of the apron give it detailed taxi instructions (of course you will have to let the plane taxi via the game's default routing to the apron until it gets to that point).
    1 point
  34. Please find attached v7.1.0d of FSUIPC7 that has lvar support via macros and lua scripts. (i.e. as in FSUIPC5/6). This is an early 'pre-release' for testing. I am planning on updating the installer (to add the WASM) + the documentation this week, and when that is done I will release as a full beta later this week (or early next week).. To use, you must have the FSUIPC WASM module installed. When FSUIPC7 is started, if the WASM is detected there will be a new LVAR menu under the Add-ons menu. To activate lvar functionality, you need to Enable through this menu (you only need to do this o
    1 point
  35. So do I! I do provide temporary/time-limited licenses for you to try before you buy...but too late now! Some controls work on some aircraft and not on others, so you need to try them, You can use 'profiles' to have different assgnments to different aircraft. One way to determine what controls are used is to activate logging for events (and also open the log console). If you then click on the UI element you want to control, you should see the event (and parameter) that it is using. You can then try assigning to that. However, be aware that not all events logged from the UI will work w
    1 point
  36. Ok - same problem as before, I forgot to add add the extra lines to receive the extra lvar name CDAs. Corrected in this version: FSUIPC-WASMv0.4.9.zip
    1 point
  37. Update v0.9e Compile section bug fix (The current date is now used for the name of the zip archive.) Change to Compile section (Flight duration changed from 0 to 1 in the schedule. Cosmetic - not taken into account by the game.) Addition to Terminal section (Possibility to rebuild the terminal file.) Change to Import section (Back link at the buttom of the navigation changed to preserve in
    1 point
  38. Forget about lvars/hvars for now - they are not yet accessible via FSUIPC. But they certainly shouldn't be needed for master battery. Search for existing topics on this please, I'm sure there are already posts on this... and maybe check the offset documentation spreadsheet. Also, please remember, if using LINDA and have issues you need to go to the LINDA forums. I haven't looked at your files as I beliebe @jaxx identified your problem. But if you still have issues, please post again, and also attach your latest files.
    1 point
  39. Hi !!! Today is the day of announcement! FlightControlReplay v4.5 April Update will contains : - VR SUPPORT : Now FlightControlReplay can be used also in all VR Environments via key mapping AND for Windows Mixed Reality Headset you can also run FlightControlReplay directly into the cockpit and you are able see FCR UI for a complete use! - Automatic Change Camera using Keyboard Shortcut(MSFS and P3D) : Call and activate any custom cockpit camera, smartcam or other default MSFS camera by choosing a keyboard shortcut in Camera Change dialog! Setup the keyboard s
    1 point
  40. Can you please also show me your FSUIPC7.ini file please
    1 point
  41. Updated to allow up to 2044 lvars + various bug fixes: FSUIPC-WASMv0.4.8.zip
    1 point
  42. @crbascott already answered it. I just want to take a moment to thank you for bringing it to my attention. Another one for the bug list. I'll change this to "1" in the Schedule Creator to avoid confusing players. Thanks a lot.
    1 point
  43. @EliGrimTHANKS SO MUCH.....I am putting your schedule and mine side by side so that I can go through and find my errors. Is there a difference between my schedule having the "1" after the times and yours having the "0" after times.
    1 point
  44. You always offer instructive answers that open the way for a person to learn and I really appreciate that. I remember when I first started with FSUIPC, LUA, FSinterrogate...6-7 years ago. I got the whole package...opened it and it took me less than a minute to realize what's goin on and close everything. I opened the starters guide and, well, started. The next month was just studying your materials and practicing with everything in P3D, I wasn't flying, wasn't doing anything else. I even got to know about how some utilities came to be, some stories from the past that one of you
    1 point
  45. Per Microsoft: An IndexOutOfRangeException exception is thrown when an invalid index is used to access a member of an array or a collection, or to read or write from a particular location in a buffer. This exception inherits from the Exception class but adds no unique members. Typically, an IndexOutOfRangeException exception is thrown as a result of developer error. Instead of handling the exception, you should diagnose the cause of the error and correct your code. In other words, the devs should have handled this error by possibly displaying an error message (in this case may
    1 point
  46. If its a one button rotary, try the provided lua script, documented in the Lua Plug-ins document: If its a two-button type, then you can assign the different buttons to different increments (using the offset incr/decr controls). If its a phased rotary, then check the advanced user guide on how to handle. John
    1 point
  47. Thanks for thinking with me. My work-around is to call the control twice, once with parameter 1 and once with parameter 5. This looks weird but it does not seem to have any negative effect. Emile.
    1 point
  48. Hi guys, Try this one that i crated and the problem is solved: https://mega.nz/file/kTgyUKaA#xb6ALu1Or5SVFta4N_s3UT_0YAptuwVqwmcdXBuSu7k It goes into SimObjects\Airplanes\feelThere PIC E170\sharedtexture for the 170/190 and for the 175/195 in SimObjects\Airplanes\feelThere PIC E175\sharedtexture. There is still the problem that the taxi lights illuminate the cockpit, but that is due to the fact that the model (MDL) is for prepar3d v4 and it should be fixed for v5. Regards, Ricky
    1 point
  49. The most important thing about the file format is the spacing. The game breaks up each line by column. 1 2 3 4 5 6 7 1234567890123456789012345678901234567890123456789012345678901234567890 AAA ANAA_FRENCH_POLYNESIA 17.25 S 145.30 W NTGA 3-5 IATA 7-45 NAME (not used) 48-EOL DATA The data section is then split up by whitespace into geolat, geolat_dir, geolon, geolon_dir & icao. The name is never used and can contain spaces. The data the game provides for latitude and longitude is a mixture o
    1 point
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