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Showing content with the highest reputation since 06/23/2020 in all areas

  1. A Very Big Thank You for all the people at Feel There and all the people who created all those custom schedules for the airports that are released for Tower 3D Pro. All of you are very much appreciated especially during this quarantine summer of 2020! πŸ˜€ Thanks again.....
    6 points
  2. Here is my first custom schedule I've created for Tower 3D Pro! All traffic is based of Flightradar24 playback feature. This took longer than anticipated, as all departures are shown up as 00:00UTC, so I had to look at each plane that departed, search the flight number in FR24 Data search, scroll down to the 6th August to find it's booked departure time. So all departure times in this schedule are as booked, not what time they actually pushed back on the day. Arrivals, however, are exactly how they arrived on that day, in that order. DOWNLOAD FILE VERSION V1.1 WITH MINOR FIXES
    5 points
  3. KEWR custom Schedule Files hope that this works for everyone there were some errors but I fixed them so these are the updated files. The only files that are not there yet are the GAANDLOCALTRAFFIC files. these files are coming I have to fix this file that came with the airport and when I have I will add them to this. kewr_airplanes.txt kewr_gaandlocaltraffic.txt kewr_airports.txt kewr_schedule.txt kewr_airlines.txt kewr_terminal.txt
    5 points
  4. https://www.faa.gov/airports/planning_capacity/profiles/ The FAA have released up-to-date revisions. If you enjoy controlling realistically, these documents provide information on how the US airports operate πŸ™‚ (i.e. runway setup for specific wind directions). Enjoy πŸ™‚
    5 points
  5. On March 24 the Schedule Creator will be online. This tool is not to be confused with the Schedule Builder. This is about creating your own real world or fantasy schedules. Basically what happens here is the same as if you edit the text files of the Real Traffic AddOn - just better! 😁 I'm already informing about this, so that all interested people know about it by the time it is released, can try it out shortly after, and ideally give feedback and bug reports. This is therefore crucial, as I don't plan to work on the tool beyond March, unless there should be a serious bug discovere
    4 points
  6. St Thomas (TIST) is going to be one of the airport of the next version for sure πŸ™‚ It's pretty much the "standard" Tower airport like Meigs Field was for Flight Sim for so many years. We are not working on airports for the current version and we are well into the development of the new Tower. I can't confirm (no surprise...) anything yet because we are still far away from the point where we could announce some feature that we later have to cancel because for example performance issues. But I can confirm, we are adding lots of the requested features and the visuals are going to be much better
    4 points
  7. I get what @scoobflight is saying. Companies by and large don't announce product dates until they are certain they will happen, which in this business usually means just before or at release time. But it would be helpful to get confirmation that the acknowledged issues that people have reported with v3 are being worked on, and which issues (broad brush) are being tackled. There's just so much cynicism out there in the P3D community now that they are being dumped (or at least downgraded) by developers in favour of MSFS, and having no idea if products will ever get updated just fuels that c
    4 points
  8. Despite <sarcasm>grateful and appreciative users like yourself</sarcasm>, the developer announced several months ago no new airports would be added. Keep in mind the developer did all this work for free and on his own time and for justifiable reasons made the decision. You are welcome to get caught up on things starting with Eligrim’s post on October 14, 2020 in this thread.
    4 points
  9. After a much needed break to attend to family matters (including an 800-mile move), I'm back in the tower. In time, I'll be releasing schedules for some of the airports that have come out in the past few months (I see FT and ND have been busy!). It feels good to be back. πŸ™‚
    4 points
  10. Hi guys, Try this one that i crated and the problem is solved: https://mega.nz/file/kTgyUKaA#xb6ALu1Or5SVFta4N_s3UT_0YAptuwVqwmcdXBuSu7k It goes into SimObjects\Airplanes\feelThere PIC E170\sharedtexture for the 170/190 and for the 175/195 in SimObjects\Airplanes\feelThere PIC E175\sharedtexture. There is still the problem that the taxi lights illuminate the cockpit, but that is due to the fact that the model (MDL) is for prepar3d v4 and it should be fixed for v5. Regards, Ricky
    4 points
  11. Dear Folks, This strange year went by quickly for some and slow for the others. We celebrated our 18th years in business thank YOU! Without your support we will not be here and we could not develop these products. I would like to thank you all for your ongoing support and wish you all happy holidays and a safe and healthy New Year! Vic & Team
    4 points
  12. Update v1.0 SCHEDULE BUILDER REACHES VERSION 1.0 Retro fuse option: Seven randomly selected airlines from the Real Color Retro Pack can be merged into a regular schedule New pages: Support, Updates, Airport List Minor code changes and backend optimizations Enjoy! Schedule Builder Website
    4 points
  13. Things in life you can count on: death, taxes, and @Braf123456. 🀣 Hey @FeelThere, he said please. That means you have to do it. πŸ˜‰
    4 points
  14. As long as it isn't "sticker shock" when comes to the price of the computer system needed to play the game or for the actual price of the game. Hopefully, they will create a version of the game that can be played on mid-end or less computer systems. Guess we'll just have to wait for them to give us the recommended and minimum system specifications to know for sure.
    3 points
  15. From pulling the aircraft apart, the cockpit lighting including backlighting is done using emissive textures. You'll note that in the dark when you turn the lights on, the textures reload - that's because it's pulling in the 'lit-up' textures from the disk. There's no actual dynamic light in the cockpit that I can find. As to why they turn off when they do - I can't find a reason for it in any of the stuff I could inspect. It happens at a fixed time relative to local sunrise, from what I can see, but changing the sim's night / day settings to keep lights on longer into the morning doesn't
    3 points
  16. The quieter majority are patient but still as eager to try your product. Thank you for all the hard work and the stress during the last few weeks and months that you may have endured. Programming is not easy and sometimes it can take time to come up with the best solutions. So many of us understand what you are experiencing. Well done.
    3 points
  17. For this game engine, I think it would be better to focus on smaller airports. Two that come to mind are: KRAP - Rapid City Regional KSUX - Sioux Gateway Airport. πŸ˜€
    3 points
  18. Things you can count on in life: death, taxes, and posts saying RC/RT is not working after a new airport release. πŸ€”
    3 points
  19. Another one would be cool to is PANC
    3 points
  20. A beta version of FSUIPC7 (for MSFS only) is now available for download at the following locations: http://fsuipc.simflight.com/beta/FSUIPC7.zip http://www.fsuipc.com/download/FSUIPC7.zip FSUIPC7 is being released as a beta-version. It is currently not possible to purchase a license, but a time-limited license, valid until the 8th November, is included in the download. We hope to have a release version ready by then, if not I will extend the beta license. We are initially releasing FSUIPC for MSFS as a beta due to the state of the MSFS SDK, and in particular that of t
    3 points
  21. An update has been released, with build date 15/10/2020. This contains a few minor logging updates, together with additional thread synchronisation/protection. Integration with the WebSocket server (provided by Paulk Henty) is also included, although this is only active when this utility is installed in the correct location. An initial version of the FSUIPC7 installer is also now ready, which also includes installation of the WebSocket server. This also installs the FSUIPC documentation, although most if this still needs to be revised/updated for FSUIPC7. I am currently doing this and wi
    3 points
  22. I think the electronic flight strips are flexible and can be customized by each facility so I don't think you'll see just one FAA/European version. If you do a search, you'll see several companies offering EFS solutions. Hopefully, @FeelThere will implement a configuration that is sensibly feature rich after researching the technology available today. Additionally, one of the challenges for @FeelThere in this version is the battle between screen real estate and functionality. From the videos, the EFS displays are a full screen themselves. Not an issue for those of us who have multiple m
    3 points
  23. Like this then Craig. http://letmegooglethat.com/?q=ltfm 🀣
    3 points
  24. Seriously? www.google.com
    3 points
  25. I agree it seems that when the airport is put out by Feelthere rather than Nyerges Design that the update to the airport seems to move quicker also it seems sometimes they move as slow as molasses i get there busy but really KATL should have been done a long time again also i know that KLAS is suppose to have a update soon which is cool as that airport has a few problems to.
    3 points
  26. I don't know how this forum works as I'm fairly new but on other game forums I've been on, most members would never allow facts to interfere with speculation. πŸ˜€
    3 points
  27. Yep you are speaking for yourself on this one. I held out on purchasing tower 2011 for tower 3d pro simply because of 3d graphics. If you want just 2d only, play tower 2011 because there you have 2d and better commands and better use of features that they decided to take away. If feelthere is going to charge us for a whole new game, then I am hoping that it will be better than tower 3d pro and tower 2011. Because there would've been no point for this thread and there would be no point to purchase something later down the line.
    3 points
  28. See - https://forum.simflight.com/topic/88242-fslabs-spotlights-profiles-to-provide-cockpit-lighting-in-the-ejet-at-night/?
    2 points
  29. Dear Folks, We've got so many requests and questions about our upcoming projects and we wanted to offer you some glimpse to our projects (typically in beta testing already) so we decided to create a "coming soon" page on our website. Please check it out at https://www.feelthere.com/product-category/coming-soon/ Thank you Vic
    2 points
  30. As Alaska Airlines has now joined One World, many airlines have dual liveries; a main one and an alliance one Given the Retro livery is in the format $x We also have the Cargo liveries in the format #x What about splitting out the legacy liveries using other special characters? Alliance livery -> &x Older livery -> @# and so on It would mean updating the older packs, but I am quite sure that would be a simple process
    2 points
  31. Well EGLL-LHR came out this morning for Tower 3D Pro
    2 points
  32. Fabio maah man can you please give us some specific date when you are gonna release the tool Thanks
    2 points
  33. Looks like they can line up aircraft on the deferred threshold at the start of Runways 09L & 09R as well at the intersection N10 on 09R in that sim. I wonder if we will ever be able to do that in this new Heathrow (EGLL) airport.
    2 points
  34. Update v1.04 Changes (retro only option): Based on user feedback, increased numbers of Concorde flights to be generated for KJFK, LFPG and YMML. This ensures that not just more Concorde flights are generated to see this iconic aircraft more often, but also that the Concorde is included in schedules with lower traffic volumes for these airports. Status on EGLL implementation: The 11 PMs I requested are not nearly reached and no request has been received in the last 29 days. From this I conclude that there is
    2 points
  35. Alright guys. Mission accomplished. I have posted the schedule and have PMed Pete_agreatguy to add it to his list. Thank you all for your help through the entire creation of this schedule. Have a great rest of your year and I hope to get working on my next schedule soon. COVID 19 Density KDFW CUSTOM Schedule - ATC Simulators - The simFlight Network Forums
    2 points
  36. Will adding just one or two flights really make someone want to play those hours? I say stick to your principles and to the main point of the schedule.
    2 points
  37. At 1041 PST unable to load store. @FeelThere @FeelThere Ariel IMO the site host is being slammed because of the Black Friday sale.
    2 points
  38. It could be that this issue is created by an old bug relating to the total number of connections used by simconnect clients - this is an old issue known in FSX and has been confirmed over at FSDeveloper. ( Discussion, An improvement in the same thread). To check if this is the cause, you could try modifying the maximum number of clients (MaxClients) in the SimConnect.xml file. You could first try reducing this to see if you can provoke this issue to occur earlier, and if this works then you can set to the maximum value which seems to be 255. John
    2 points
  39. Indeed it has an "actual ATC simulation" version however with a pricetag of an actual ATC simulator πŸ™‚ However I see your point. We will try to make the new version scalable so lower end computers can hopefully run it. Vic
    2 points
  40. I can't wait for Heathrow
    2 points
  41. no that is a common problem with the Game engine and it has been discussed before but they are not updating the game engine for tower 3D pro anymore as there is suppose to be a new version of towoer 3D as far as I know it being called Tower 3D XX
    2 points
  42. This seems to be a known problem with the released version of the SimConnect library, which wasn't present in the beta build. It affects all SimConnect clients, including FSUIPC7. It has been reported to MSFS/Asobo. I'll update when I have further information. John
    2 points
  43. Yes. I will release a beta version of FSUIPC7 for MSFS on the 18th. I'll post more details in the Announcements section before the 18th. John
    2 points
  44. Hello, I just reset my computer and i can not find my download link, I am sorry to disturb but can i have a refund of the money because i have spent alot of money an dwould like a refund. Thanks again
    2 points
  45. +1 I appreciate that they are developing a new version, but unless they are done making DLCs for this one, then it would be better not to make it sound like Tower 3D is already dead. Not all will be ready to move on to the new version immediately, and DLCs for Tower 2011 continued to come out for months after Tower3D's release. Andrew
    2 points
  46. Only the really rediculous ones, interesting. So this means that the highly, average and slightly ridiculous requests are being realized?
    2 points
  47. I'm with you. And while at it, could we get the missing environment sounds for JFK?
    2 points
  48. Update v0.65 Added information about the individual sliders (settings). -Click on the question mark- Added new GA option regarding callsigns. You now decide on the structure of the GA callsigns; how they are spoken. Basic framework prepared for the inclusion of retro airlines in the Schedule Builder. (The corresponding slider is already displayed, but has no function. Over the next few weeks, the code for the individual airports will be modified. As soon as all currently available airports are prepared, the retro option will be available.)
    2 points
  49. Update v0.62 KATL added Version History added With the airport selection, the slider for movements per hour is automatically set to the recommended maximum, based on a 2-hour schedule NOTE: Due to COVID-19, KATL and subsequent airport implementations are provisionally based on contents of the Real Traffic AddOn and additionaly, possibly outdated, potentially incomplete or partially inaccurate data. Feedback and bug reports are much appreciated. Schedule Builder Website
    2 points
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