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jc8654

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  1. At KLAX, on taxiway S, one plane was taxiing, one was still at the gate but had just announced ready for taxi. No command issued to move from gate (and the radar/screenshot shows it still there however), there's a ground collision. Relevant log entries below: ---- Collision entry: CMD_MSG: Ground Collision Alert! ( TAB2054 - TAB818 ) -500 pts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ---- Aircraft 1: TAB818STATE: Waiting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Init airplane: TAB818 type: Default code: DEFAULT category: II class: NARROW_BODY_JET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [....] Create timetable: TAB818 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: TAB818: Los Angeles Tower, LESLIE 818 ready to taxi. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [....] CMD_MSG: TAB818: TAXI TO RUNWAY 24L TAB818 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [....] TAB818 - STATE: to runway (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ---- Aircraft 2: TAB2054STATE: Waiting (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Init airplane: TAB2054 type: Wide_default code: MJT3 category: III class: WIDE_BODY_JET (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [....] Create timetable: TAB2054 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: TAB2054: Los Angeles Tower, LESLIE 2054 ready to taxi. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2. And another one. This time the plane just keeps on going and exits the airfield... COMMAND: VAL928 TAXI TO RUNWAY 24R VIA D8 E E7 V (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL928 : TAXI TO RUNWAY 24R VIA D8 E E7 V (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) via roadcut: TAXI TO RUNWAY TWO FOUR RIGHT VIA DELTA EIGHT ECHO ECHO SEVEN VICTOR (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: VAL928: TAXI TO RUNWAY 24R VIA D8 E E7 V VAL928 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL928 - STATE: to runway (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Calc from: E [............] VAL928 / 0 ERROR: Road calculation error!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  3. If you actually increased the upload size on the forum, it would make it significantly easier to provide the information you need. Anyway... Screenshots of expected behavior: 1) TGB48 landing showing gate 2) After clearing, aircraft still shows same gate 3) After issuing taxi to terminal, gate is the same Screenshots of wrong behavior: 1) VAL458 landing and showing gate 2) VAL after clearing runway showing new gate from one on landing 3) Taxiing to gate which changed after landing Log file: http://tinyurl.com/z969u6l
  4. Reassigned taxi route of aircraft at LAX going from the second from left left of gates by 24L. Kept runway but told to changing routing. Aircraft then went diagonally across taxi-ways rather than following them. I've attached the game.log however, the output.log file which captured this is too large. I've taken the relevant snippets and pasted them below: Create timetable: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: VAL0255: Los Angeles Tower, VALUE 0255 ready to taxi. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success [...........] Clicked: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: DEN750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clicked: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) COMMAND: VAL0255 TAXI TO RUNWAY 24R (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL0255 : TAXI TO RUNWAY 24R (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: VAL0255: TAXI TO RUNWAY 24R VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL0255 - STATE: to runway (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Calc from: T22_in (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clicked: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clicked: DEN750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: DEN750 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clicked: VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SET PlANE: VAL0255 [..................] COMMAND: VAL0255 TAXI TO RUNWAY 24R VIA D E7 D7 V (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL0255 : TAXI TO RUNWAY 24R VIA D E7 D7 V (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) via roadcut: TAXI TO RUNWAY TWO FOUR RIGHT VIA DELTA ECHO SEVEN DELTA SEVEN VICTOR (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CMD_MSG: VAL0255: TAXI TO RUNWAY 24R VIA D E7 D7 V VAL0255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL0255 - STATE: to runway (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Calc from: D9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) RT==null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) VAL0255 / 0 ERROR: Road calculation error!! game.log
  5. When a plane comes into land, if you click on it, it shows the gate assignment on the terminal (the green T) for the last aircraft. Only when the plane comes to a stop after clearing the runway does it update. This seems to be on every aircraft, not just a one off.
  6. I've just experienced this 'runway alert' for runways which weren't marked as active in KLAX (I did the two outer for landings and two inner for takeoffs). One landing on 6L, one lined up on 7L. I tried to upload the log file however it's too large for the forum... :/
  7. A manual would be incredibly helpful, particularly to understand some of the logic for 'runway incursions'. My understanding is I should be able to tell an aircraft on one side of the airport to line up and wait while another on the otherside is landing. When I do that, I get a 'runway incursion penalty' and I don't know if it's in the logic or if it's a bug...
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