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Ratchet

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  1. Hi, Chris, Sorry for the delayed response. Were you able to get the updated RC for LAX? I purchased RC in the 3-airport package. The 3 airports (KLAX, KPHL, TIST) came together in one file for me. So, I'm guessing there might be a problem with the individual LAX link not linking to the correct version?(Edit: Or something else. I just saw the above post saying Nyerges said RC doesn't need to be re-downloaded for pro, only RT? So, idk) RC is fine at all 3 airports for me, and I just used the link in my purchase email from Oct 2016 - links directly to exe file titled: RC_Tower3D_TIST_KPHL_KLAX_sp3 Dan
  2. I just finished 3 hours at KPHL- wowee! Because it's new, I was expecting maybe a plane to get stuck here or there, maybe a plane heading out onto an active runway without holding at one particular intersection, or some minor bug- but nothing. RT, RC, and voice commands worked terrific! & the voice commands were something I wasn't really looking forward to- I was interested more in the increased commands, the more in-depth simulation. I figured I would need a better quality mic and have to fiddle around with settings. Using my cheap logitech headset, I gave it a shot & I don't even know what word to use- spectacular! It's a spectacular job by Vic & the team. Is Win speech recognition learning my voice as I use it, or am I learning how to better use my voice with the speech recognition? I don't know, and I don't really care- because either way, it worked terrific. Super pleased with the purchase (& well worth the wait)!
  3. I did a fresh DL of RT & RC along with pro, and all seem fine to me as well. I noticed the zip file with RT was named RT_Tower3d_Pro & RC is sp3 - if that helps you tell any difference from your DL two weeks ago.
  4. Hi, this is the first time I've ever had a problem with Tower3D. The game is freezing after random periods of time from 10 minutes to 1 hour+ (sound continues, video freezes, can't click anything or escape to menu), and I'm suspecting it has something to do with DirectX- but I'm very far from being sure (last lines of game log: "d3d11: failed to create vertex buffer of size XXX [0x887A0005]"). I've attached my log. I didn't have the problem prior to installing the most recent updates to T3D & the RT SP7 from my original DL links, but since I hadn't played for a bit before that, I don't know whether that has anything to do with it. I tried re-installing/updating DirectX drivers, and I tried playing with lowest video settings (custom: low texture, everything else off). If anyone has any ideas, I'd appreciate it. Thanks! -Dan Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release_inmarket.161208-2252) Processor: Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz (4 CPUs), ~1.9GHz Memory: 6144MB RAM Available OS Memory: 6028MB RAM Page File: 2087MB used, 4899MB available DirectX Version: DirectX 12 ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. --------------- Display Devices --------------- Card name: Intel(R) HD Graphics Family Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Type: Full Device Device Key: Enum\PCI\VEN_8086&DEV_0A16&SUBSYS_16AD1043&REV_0B Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 2160 MB Dedicated Memory: 112 MB Shared Memory: 2048 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: AUO42EC Native Mode: 1366 x 768(p) (60.027Hz) Output Type: Internal Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll Driver File Version: 10.18.0015.4256 (English) Driver Version: 10.18.15.4256 DDI Version: 12 Feature Levels: 11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.0 Graphics Preemption: Primitive Compute Preemption: Thread group Miracast: Supported Hybrid Graphics GPU: Integrated Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 7/16/2015 7:00:00 PM, 37012904 bytes WHQL Logo'd: Yes Tower3D Log.zip
  5. New to the forum, love Tower3d and I check regularly for updates to the pro version. Just wanted to throw in my two cents. I am unlikely to use a multiplayer feature, I will probably try out the multi monitor feature, and I would be delighted to purchase a pre-release beta version, regardless of any faults- knowing it is pre-release and faults are to be expected. That's all from me... oh, and... please please please please please -Haha... I know.. I'm being selfish- take your time. I'll be quiet now.
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