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Sky King

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Posts posted by Sky King

  1. Well, obviously you don't read other posts. There are a number of posts on replacement schedules and some have even posted them for your download. Also, the issue of ground movement problems in Pro has been acknowledged and they are working on a hotfix for it. I have not used the non-Pro version (or belong to Steam) so I can't comment on that. I purposely did not buy the non-Pro version since I didn't think the viewing angle was realistic (I am a Private Pilot in RL). 

  2. Well, this isn't a "game" but a simulation. Simulations do not have "gameplay". It is supposed to model real life work in a Control Tower. And with the exception of the bug that was introduced in the last update (which FT is about to issue a hotfix for), it does that quite well. Perhaps you would be more interested in a true game rather than a simulation.

  3. 20 hours ago, VenturaGuy101 said:

    The arrow is facing the correct direction as it shows the direction that the wind is moving.  The issue is airplanes need to fly into the wind when taking off and landing.  Most commercial weather displays either use a dot or the arrow points inward.  Here is an example wind at 266 degrees:

     

    Yes, in RL I am an ASEL and am very familiar with wind displays. Please note that your picture corroborates our complaint -- the numeric is 266 degrees and SO IS THE ARROW. In the program, they are 180 degrees apart. 

  4. Perhaps a series of "turn to" headings? Or try "Callsign, Enter left pattern runway 9"? IRL, at KSAN there is the occasional Go Around due to the single runway. Plane spotting there is fun seeing how squeezed traffic can be there....

  5. FYI -- KPHX for Tower!3D and Tower!3D Pro just released (just got the announcement in email).

    Update: Just installed it and only had default airlines. No schedule.txt, etc. I think there needs to be an update to Real Traffic for this??

    Happy Holidays!

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