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Scar

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Posts posted by Scar

  1. 22 hours ago, surfcandy said:

    With the purchase of Tower!3d Pro from Steam with voice commands what addons (not available through Steam) will I be able to add to the Steam version and will they play nicely together?

    @surfcandy,

    I own the steam version of tower 3d pro, and also have all the airports, all the real color and the real traffic additions. I have no problems, no issues. Just make sure when you install the "real" additions, that you answer "tower 3d pro steam" during install, make sure its on the correct drive letter, and you'll have no problems.

  2. 4 minutes ago, jonas243 said:

    Understood 😉 It just sounds unusual to me, since I rarely play longer sessions then 1,5 hours... so sessions that are well above 4 hours seem absolutely insane to me 😄 It already is hard to keep up the concentration level in a busy evening rush at LAX and after one or one and a half hours I normally have played enough 😄

    Hi @jonas243

    Well, its pretty easy with an airport like KMCO. As long as you don't have any distractions, its a real easy airport to manage at any time day or night. Don't forget you have the pause button, so you can play an hour or so, hit pause, go do other things, and return later. A 4 or 6 hour session doesn't mean with no break. Just pause and walk away for a while. Sometimes its nice to sit down and you take over at an already active session. Its probably a bad habit, for you are leaving your pc on doing that, but its doable.

    • Upvote 1
  3. 19 hours ago, jonas243 said:

    Okay, @Scar, that is quite unusual and an interesting thing to do. But I don´t fully understand why you do it like that. I do understand that you want to play longer sessions, but playing for like 6 hours continuous brings so many problems with it. Like you mentioned: the game becomes laggy, PTT does not work as good as in the beginning and so on. The other problem is, that there is not as much traffic as there normally would be when you load 8 hours of flight, because of the often discussed ´´no free terminal´´ issue!

    I don't want to attack your personal preference on how you play the game, but why don't you play for two hours, then stop the game, and start from the time you stopped, so you don't run into the issues you and me mentioned above?

    @jonas243,

    No worries about "attacking my personal preference". Nothing taken personally, for perhaps my play style is unusual.🙂

    All due respect to everyone here, I believe that a game of this caliper should be able to be played for more than several hours before needing a hard reset. Its a day/night time dependent ATC "simulator" with supposedly unending incoming and outgoing aircraft traffic. Why wouldn't people play longer than a few hours in a single day? In the mean time, I still enjoy playing even with the spinning midair aircraft, aircraft that won't push back, aircraft that travel through the center of the terminal buildings, the PTT lags, and other funky bugs that rear their heads during play. 🙂 I just keep telling myself "Its just a video game".

    • Upvote 1
  4. On 8/17/2018 at 1:41 PM, pete_agreatguy said:

    That needs to change then. I only ever play as much as 2 hours if not 3 at the most!

    I cannot see any player, playing an 8 hour session.

    I'm raising my hand. While it will seem I "have no life", I've played that long before. The game has a "pause" function, and I use it often in order to take advantage of an entire day's worth of traffic. With the discussed KMCO airport, I've played midnight to midnight real traffic only placing the game on pause, or keeping track of when I stop and start the game. If I stopped at 11am, the next time I play, I'll start it up at that time. However, using the pause function, I have no doubt I've played a single session well over 8 hours.

    I do, however, find myself resetting the game due to traffic lagging, PTT becoming non-responsive, or some other issue that tends to pop up when you play the game for long periods of time.

    • Like 1
  5. RE:How are folks enjoying EDDM

    Eh.... lol

    I play EDDM on Global ATC Sim by default, so the strips were known to me when I purchased it. Always good to have new airports. Thank goodness for "real" additions, its a selling point for me on the game. I've said this before, but the real traffic/color should be built into the main game by default IMHO. Sorta unfortunate to have to pay almost thirty bucks each new airport.

  6. 8 hours ago, FeelThere said:

    Dear Folks,

    Please let us know (and I'm not saying it sarcastically) how do you wish to use this data and I'll do my best to answer the most useful way.

    Happy New Year

     

    Vic

    Hi Vic,

    It started out as a purely innocent question. I'm not looking for any information that you folks have reservations about discussing. I had no idea the question would be so controversial. I enjoy playing the game immensely, and simply wanted to understand more about how things work and why.

    How do I wish to use the data? Simply innocent personal gratification in understanding what the slider is actually doing when you move it, for it seems deeper than simply a mathematical reduction in traffic, and wanted to understand how I could use that slider to customize my game experience. I thought it also might be a cool discussion starter on the forums to throw around ideas and experiences. Had no idea it was going to be treated as if a spy is lurking around to steal secrets. I mean that with the utmost respect, for I had no idea that this was going to ruffle feathers with anyone to seek how things work in the game.

  7. 54 minutes ago, crbascott said:

    A little hint - FeelThereDev on Steam and FeelThere on this forum are the same person. So, I don't think you're going to get much more than what you already got - "Yes we remove airplanes but we also add some random factors too." 

    I agree you are asking a simple question, but you are wanting much more than a simple answer. Knowing that this is a competitive market with competitors lurking everywhere (even as forum members), I just don't think a detailed "how" answer can be expected.

    I apologize if my suggestion offended you.

    crbascott, You did not offend me with your suggestion in any way. I have no problems "barking" back if I need to. :-)

    I apologize if my question is offensive to you or the feelthere folks. I'm a retired professional engineer, and have a keen interest in how things work. I wish there was a little less paranoia in why I'm asking. Its honestly purely innocent. They should be boasting about it and not hiding it. Its an awesome game. I surly wouldn't dump hundreds into it if I didn't think so.

  8. 1 hour ago, crbascott said:

    Right there with you - I'm in the "get a life" category myself. :)

    I think the key point in your post is "I simply have reservations that it works properly". Very simply - prove it. I've been known to deep dive into a bug when I think I've found one and deliver a "forensic examination" when needed. But I do it because I enjoy it and to provide as much information to the developers as possible to ultimately get it fixed. Might I suggest you try the same? 

    Whether it is just saving and sending in log files from sessions or doing a deep dive analysis, I think it is a good exercise which could get you closer to the how.

    Yeah I guess I could do that. Kinda' funny, for I thought I was asking a simple question about a game I enjoy playing. Guess its super top secret, or no one has a clue.

  9. 15 hours ago, crbascott said:

    I noticed you asked this same question on Steam and obviously didn't get the answer you wanted from the developers. To be honest, I don't think they are going to give away the ingredients to their special sauce?

    Obviously, you are asking this for a reason. Maybe if you share the reason, the forum community can help solve whatever schedule situation you are dealing with. 

    crbascott,

    Don't read too much into it. I'm really not interested in their "special sauce" recipe. I've got a ton of time in this game, 100% of the stream achievements, and 100% of the DLC including real additions, pretty much lived in the game compared to literally 99.8% of all steam players of Tower 3d pro. While that isn't really a boasting point, for it means I should "get a life", it does show I've put a lot of heart and soul in the game. With that said, the reason I'm duplicating the question is due to a frustration with the steam forums more than anything else. Most of the questions, by no fault of the devs, get me very vague or non-answers, and many times some are quite sarcastic (ie:"because", really isn't an answer to how something works). Much could be due to perhaps me posing the question improperly, or due to the majority of users on steam simply being kids. I signed up here, because I was tired of answers from steam forum users that pretty much are useless, and posed the question here to see if anyone really had a grasp on how it worked. Again, has nothing to do with "FeelThereDev" on steam, for he/she is dealing with a lot of ridiculous questions from the clueless on steam, and I get the impression they just don't have the time to expand on their answer.

    There are times I've set the density to 50%, and still receive what in some cases are 100% traffic, landing patterns containing a half dozen flights, all still about 6 or 7 mile separations. Just didn't seem to be "half" the traffic. Hence, my question, how does it work? If I understood it better, perhaps with a technical description containing "something useful" other than obvious, it would make more sense to me, and I would be more forgiving of things I didn't understand in the game. I simply have reservations that it works properly, and was seeking some more detail. Perhaps a discussion instead of a yes or no type response.

  10. I'm not sure what a "Career" mode means. Tower 3d pro handles the simulation of ATC fairly well. I'm not interested in a sim that's a "Job simulation". Perhaps I misunderstand the meaning of career mode. I would rather see more detail placed on the realism of the actual sim. Better graphics, better voice, more realistic aircraft actions, sounds, and AI. If career mode means interfacing with human resources on the job, or browsing through options you have to purchase with some kind of currency throughout the game, or tracking airport income, number of customers, etc, I'm just not interested in that.

  11. 11 hours ago, FeelThere said:

    Did you try using the line up behind the landing.. command?

     

    Vic

    Hi Vic! I think you and I may have talked on steam as well. (I'm scar on steam also)

     

    Yes, I use the "line up and wait" command on the KSAN displacement threshold without any problems (I guess it doesn't mean its proper). But receive a 1000 point crash penalty when I use it on KHPX runway 8 displacement threshold. The "line up behind" command works fine. I'm hearing that I may have been pushing the envelope by using the displacement threshold for a wait spot during another landing.

    Mark (scar)

     

    Quote

     

     

  12. Folks,

    On KPHX, should the displacement threshold on runway 8 be usable for "lineup and wait" conditions? If so, its not working. 1000 point crash condition.

    As an example, on KSAN, I use the displacement threshold on runway 27 for "lineup and wait" conditions all the time. The landing aircraft flys over, landing after the threshold. Allowing an aircraft to be ready for takeoff as soon as the landing aircraft turns off the runway.

    Thoughts?

     

     

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