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John Dowson

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About John Dowson

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  1. Hi Matthias, It will rescan your devices. Does it also start working when you click the switch in the VC after opening/closing FSUIPC? It does sound like an issue with your add-on LJ35. You could try logging non-axis events and button presses (from the FSUIPC logging tab). This may show if something different is being sent after the spoiler retract. Cheers, John
  2. John Dowson

    Twin magneto problem

    The controls are events provided by P3D, so you need to look into the P3D documentation (e.g. see 'SimConnect Name' column in https://www.prepar3d.com/SDKv4/sdk/references/variables/event_ids.html). The specific controls added by FSUIPC are documented in FSUIPC' documentation. For your magneto problem, can you try activating non-axis event logging as well as buttons and switches (from FSUIPC's logging tab), generate a log file going through the magneto positions up and down and show us the results. John
  3. John Dowson

    WideFS Autostart with FSUIP

    Hi Urs, your WideClient.ini file is not correct. There is no [Programs] section - thats for FSUIPC (or WideServer)! As Pete said, you want to be using RunReady, which takes the form RunReady1=.... and is located in the [User] section of your WideClient.ini (or the [WideServer] section in FSX). Please see the WideFS Technical guide. John
  4. John Dowson

    Events running amok

    As Thomas says, please show.attach your ini file. Can you also activate button logging, as well as non-axis events, and attach your log file. Thanks, John
  5. Hi CrazzMC, Are you sure its not just the Airline? If the state of the AI aircraft is 'Initialising' (128) or 'Sleeping' (129), then you will get just the 'Airline'. Note that you can also change the ATC id used using the TCASid parameter, which can be changed from FSUIPC's Miscellaneous tab - see the Advanced User Guide (p5). You can also try the attached lua script which will log all 96 ground/air slots for you - drop it into your modules folder and assign it to a key or button press. This gives output such as the following: John logAI.lua
  6. PM means 'Private Message', you posted on a PUBLIC forum!
  7. That key works here - you must be entering it incorrectly. I've send you an email with a key file to try (and instructions).
  8. Hi Buzz, No, its not - or shouldn't be! Can you PM me you SimMarket purchase email (with your provided key) and I'll check it. John
  9. John Dowson

    Button presses not recognized

    You could also try ignoring that button by adding IgnoreThese=1.7 to your [Buttons] sections of your ini file.
  10. John Dowson

    Mouse macro problem with PMDG737

    The instructions to follow are in the FAQ section:
  11. If you have a new issue, could you please start a new thread - your problem does not seem to be related to this threads title! More information is also needed - what version of FSUIPC are you using? What sim? How did you install on another computer - if you just copied across your ini file, this most likely won't work as your joystick ids (and GUIDs) will have changed. Please start a new thread with the above information, and also attached your ini, log and joyscan.csv files (all from your Modules folder). John
  12. Thats very strange...I don't think its possible to have two copies of FSUIPC running... Maybe check (or post) your DLL.XML file (in your AppData\Roaming\Lockheed Martin\Prepar 3D vd folder) to make sure there is only one entry for FSUIPC5. Thats strange - it should be 5.152. I'll check and update - thanks for pointing this out. You can always get the latest versions from our download page over here on simflight: This all sounds very strange, especially if you have new issues and nothing has changed... Try removing FSUIPC completely and check P3D is working ok. To do this, rename your 'Modules' folder and remove the FSUIPC entry in the aformentioned DLL.XML file - this section: Save the file and restart P3D. If all is ok, download FSUIPC 5.152 (from the link above) and re-install. You don't have to register again - copy your key file from your old (renamed) Modules folder to the new one. You can also copy across your ini file if you have anything there you want to keep. Cheers, John
  13. Hi Detlef, no problem. Looks like a nice piece of kit - lots to program to get that all connected - good luck! Cheers, John
  14. John Dowson

    Possible solution for FSUIPC access violation

    Again, I have no idea what this means, sorry.... Does it matter? Make a backup of your registry and you can always revert back to it later if it causes issues. I'm sorry, but I don't understand what support you require. Please follow the instructions. If that doesn't work, then post the results here and we'll try to help. John P.S. You are hijacking a FAQ thread. If you have any issues, can you please start a new thread in the support forum (not the FAQ). If the support request requires a different solution to that posted in this FAQ entry, then I will update accordingly. I'll leave these comments in the FAQ entry for a while, but they will be deleted as they are really not appropriate to a FAQ entry. Thanks.
  15. Hi Detlef, the second lua script does not end as you have an infinite loop, so the timer is never called. Try this instead: ipc.display("Timer event test") gCount = 10 ----------------------------------------------------- function MyTimer() gCount = gCount-1 ipc.display(gCount) end ------------------------- init ------------------------ event.timer(100, "MyTimer") Ok, then you don't need to auto-start. So, after starting a script with the 'L' key, you then wait for an 'L' key event? Sounds a strange thing to do, but ok if thats what you want.... The script needs to end/finish (not exit! That will kill the lua), then it will react on the events. It won't react to events if the script is still running (i.e. you are in an internal loop). There are various ways to achieve this, although the recommended way using FSUIPC is to use the provided ipc.get and ipc.set functions - see the lua library documentation. Cheers, John
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