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Juergen2

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Posts posted by Juergen2

  1. Hi,

    I have a problem with FSUIPC in P3Dv4.5 and Aerosoft Airbus aircraft.

    When FSUIPC is loaded, the X and Y axis of my side stick will not reach the end positions and re-center and behave somewhat erratic. If I set the add-on.xml to .off, so FSUIPC does not get loaded and I perform the flight control check both axis behave normal with smooth movement and re-center.

    Initially I thought I had to run my side stick thru FSUIPC, but decided against it and set it up directly in P3Dv4. So now I don't know if there are any entries in the FSUIPC.ini that affect these 2 axis and affect the movement of the side stick in P3Dv4.5. I also deleted FSUIPC (control panel) and re installed it, but the same FSUIPC.ini showed up again.

    If someone could take a look at my attached FSUIPC.ini file and let me know which entries are affecting the X and Y axis, so I can delete them.

    Thanks for help

    Juergen Mader

    FSUIPC6.ini

  2. Hi Pete,

    As for ChasePlane it provides hatswitch movements N-E-S-W as well as NE-SE-SW-NW by itself, HOWEVER only for 1(one) controller. Since many of us have 2 controllers (yoke and side stick) I always have to have both controllers available during a flight ( one for ChasePlane and one for aircraft; space problem).

    So with mapping the hat switches of both units through FSUIPC as keyboard button presses to ChasePlane, I now only need 1 (one) controller for a flight.

    I now got the key-presses to work in ALL direction (N-E-S-W as well as the 4 diagonal movements). The only thing that I don't know, why it is working now and not on Sunday???? All I did is turn the PC OFF on Sunday and back ON this morning?????????????

    But thanks for help

    Juergen Mader

  3. Hi Thomas,

    Well I overstated my ability I guess, since I can NOT figure out why my Diagonal Pan's don't work.

    I have 2 controllers, R2(Alpha Flight Yoke) and R3 (Airbus Side Stick) and I programmed R3 to include diagonal movement. I know the hat switch is capable of it, since it shows up in FSUIPC as button 33, 35, 37 and 39.

    These are my button definitions:

    0=R2,32,K68,10     -{Key press: ctl+D}-
    1=R2,34,K72,10     -{Key press: ctl+H}-
    2=R2,36,K75,10     -{Key press: ctl+K}-
    3=R2,38,K70,10     -{Key press: ctl+F}-
    4=R3,32,K68,10     -{Key press: ctl+D}-
    5=R3,34,K72,10     -{Key press: ctl+H}-
    6=R3,36,K75,10     -{Key press: ctl+K}-
    7=R3,38,K70,10     -{Key press: ctl+F}-
    8=R3,33,K68,10     -{Key press: ctl+D}-
    9=R3,33,K72,10     -{Key press: ctl+H}-
    10=R3,35,K72,10     -{Key press: ctl+H}-
    11=R3,35,K75,10     -{Key press: ctl+K}-
    12=R3,37,K75,10     -{Key press: ctl+K}-
    13=R3,37,K70,10     -{Key press: ctl+F}-
    14=R3,39,K70,10     -{Key press: ctl+F}-
    15=R3,39,K68,10     -{Key press: ctl+D}-
    16=P3,4,K51,26     -{Key press: alt+ctl+3}-
    17=P3,9,K50,26     -{Key press: alt+ctl+2}-
    18=P2,2,K49,26     -{Key press: alt+ctl+1}-
    19=P2,1,K51,26     -{Key press: alt+ctl+3}-
    20=P2,0,K50,26     -{Key press: alt+ctl+2}-
    21=P3,2,K49,26     -{Key press: alt+ctl+1}-

    The buttons are set to repeat and left, right, up and down work fine on both controllers/hat switches. I have also attached a copy of the .ini file if needed.

    I would appreciate you taking a look and see if something jumps out at you.

    Many thanks

    Juergen Mader

     

    FSUIPC6.ini

  4. Hi Pete,

    Thanks for clarification; I just wanted to make sure I understand the logic. I know now how to program the hat switch properly.

    As for the diagonal movement in ChasePlane - you certainly can move diagonal w/o problems. My problem is that it does not recognize 2 different joysticks (for me Alpha Flight Yoke for Boeing and ThrusMaster side stick for Airbus). Each one of these controllers has a hat switch, which I can program in FSUIPC to send the correct commands to ChasePlane.

    Hope that makes sense

    Again Thank you and Thomas for help

    Juergen Mader

  5. Thomas,

    That's what I thought. I do understand the programming of the flight controls buttons. But here I am in particular interested in the hat switch, since that is the button that I use in ChasePlane to look around in the virtual cockpit. In his video he programmed the tilt up & down and pan left / right (= P0/P180/P270/P90 in ChasePlane) with Ctrl+T/G/F/H. However, what I don't understand is the "diagonal" movement programming he talks about, where he edits the .ini file to have 2 buttons working at the same time, e.g. P0 & P90 should be a 45 degree diagonal movement. If you look at the .ini file, line items 42 thru at least 59 are hat switch commands.

    Again, I just can't figure out how he programmed the diagonal movement with 2 (two) hat switch buttons pressed simultaneous. I hope you could shed some light on this mystery, since quite a few simmers have the same problem and there is not a ready made solution available. According to ChasePlane, a differentiation of several controller profiles is NOT in the near future / not in the present version of ChasePlane.

    Thomas, I hope I am not imposing on you, but I would greatly appreciate if you could give me some idea how the guy did that.

    Brgds

    Juergen Mader

    Location: KTPA

  6. Thanks Thomas, that's it.

    I was wondering if you could do me another favor and look at that video where the guy shows his .ini file (approx. 3:19 min). I assume the l/h numbers are generated when you assign buttons in FSUIPC. So these numerical values on the left are buttons/switches assigned in FSUIPC and written to the .ini file?

    Thanks for your help

    Juergen Mader

  7. Hi,

    1. Some background:

    In order to make the flight experience more realistic I have (or will have) flight controls for Boeing aircraft (from Honeycomb - Yoke and Throttle Quadrant) as well as for Airbus aircraft (from ThrustMaster - Sidestick and Throttle Quadrant).
    Now the problem arises that ChasePlane (camera utility program) only recognizes one control unit to assign buttons to; so at the moment I use a ThrustMaster joystick to control views (inside / outside) and a hat switch for pan. If I fly a Boeing aircraft I use that joystick/side stick to control ChasePlane and a Honeycomb Alpha Flight Yoke to control the aircraft.
    Since the flight yoke has a hat switch, as does the Airbus side stick I would like to use either (depending on the aircraft I am flying) to control the pan motion of the ChasePlane camera.
     
    2. Youtube video from AviationPro:
    https://www.youtube.com/watch?v=5chiseBYH34 (starts at 2:33 min)
    In this video it is explained how to use FSUIPC to send aircraft specific keyboard commands to the simulator (in my case P3Dv4.5) to control the ChasePlane camera. He also edited the FSUIP.ini file to achieve the diagonal movements as well as the up/down and pan up/pan-down movements.
     
    So I purchased FSUIPC6, installed it, however I can't find the/a FSUIP6.ini file. FSUIPC6 is installed in Documents>Prepard3D v4 Add-ons>FSUIPC6.
     
    Any help to clarify the problem would be appreciated
    Thanks
    Juergen Mader
  8. Hi John,

    No problem. Also your reply went to my spam folder, so I saw it very late.

    In the meantime I figured out the problem: I checked my scenery folder and found some erroneous entry at the end of the list. After I deleted the entry, makerwys (v4.871) ran w/o problem.

    Thanks for reply

    Juergen Mader

    P.S. Also upgraded to version 4.873

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