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gasparr

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  1. So, good news gents! Once again doing the calibration and adjustment of the axes, after a long search for a problem, I suddenly accidentally noticed that the axis of the tiller is not named as it was before. And that was the key to solving this puzzle! I remembered that earlier I assigned the axis of the tiller as a "Sterling set", but this time for some reason I assigned it as "Axis Steering Inc Set"... Аfter assigning this axis as a "Sterling set", everything returned to normal, the restrictions on the direction of the rudder disappeared! It seems like a two-month quarantine away from my pc made me forget some important things. I express my deep gratitude to Pete and Adrem, be healthy! FSUIPC5.ini
  2. This is exactly what I want to explain to Pete) I don’t know how in other modern models, but in the fslabs the axes are configured in such a way as to match the prototype as much as possible and this function unfortunately interferes with the correct operation of the axes. Maybe is it possible to make it disabled? Nope, my steering tiller are set as normal FS axes, because only this option correctly working with FSL.
  3. Simply because in this case FSLabs tiller does`t working, rather, it works incorrectly. The tiller handle remains stationary, and the pedals deviate at full speed, deflecting the rudder at full speed, and the turn nose landing gear at +-6 degrees. In short, when assigning the axis of the tiller through the direct steering tiller fsupic, it performs the pedals on a real plane. When the tiller axis is assigned as the normal axis, the tiller in the model works correctly, the handle rotates, unfolding the nose gear at +-78 degrees around the axis. Thanks i know this. I need to use rudder axes for steering because its recommended operation in straight sections at speeds over 10 knots, thanks to the limited angle of rotation of the nose gear by 6 degrees. Ok i understand, I just want to remove this restriction from my pedals, for the correct simulation of a real plane. Because in previous versions of fsupic I did not observe a similar phenomenon. FSLabs developers said that there were no changes in recent updates of the model concerning taxiing system, what I myself guessed, first blaming the model from the FSLABs for this, and then noticing the same behavior on the default models. I use combination of 2 axes, one twist axes on my T.16000M for steering tiller operations at low speed and sharp turns, and second rudder axes on my CH Pedals to control rudder and nose gear at straight sections of taxiway. I apologize for my English, Pete, Regards, Nikita
  4. Have a good day gents. I have a P3Dv4.5HF3, FSUIPC v5.156, Win10 2004 Home, T.16000M Joy, Gametrix ECS throttle, and CH Pro Pedals. All controls axes is set via FSUIPC direct calibration except Steering tiller axes, which is set via FSUIPC as Normal Axes. Since the last re-installation of the system and the simulator, I noticed strange rudder behavior. In the parking lot, the pedals and rudder make a full stroke, however, as soon as the movement begins, the stroke is limited to a very small angle until the speed rises above 40 knots. I have not noticed this before. I tried to search for a discussion of this problem and found the RudderBlendLowest parameter, but neither setting the value to 0 nor deleting this line solved the problem. I fly on fslabs 320 and the full movement of pedals at low speeds is necessary for the correct functioning of steering. I will attach two videos for a more visual description of the problem. FSUIPC5.ini
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