hi there,
i'm using FSUIPC7 (for now, with the "trial" license from the FAQ section) to see if i can make a couple of USB input devices work a bit better with MSFS. in particular, i'm using a Winwing F/A-18C Combat Panel, which is a USB button box with 56 buttons.
so, i'm trying to add an assignment via "Assignments > Buttons & Switches", but i'm having a problem where FSUIPC won't detect some button presses. for example, buttons 7, 8 and 9 (a 3-way toggle switch) are detected fine, but buttons 51, 52 and 53 (a rotary encoder with push) aren't detected. in the Winwing software, i can see that the button presses are being registered, and i can bind these buttons directly in MSFS.
i understand some Windows applications have a limit of 32 buttons for joysticks / game controllers - does this apply to FSUIPC as well? or is something else going on?
thanks!