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  1. I'll have to check and run some tests. Yesterday I tried only one telemetry effect (the pitch), but the dynamic platform was not moving.
  2. Heave = moving up and down Surge = moving back and forth Sway = left and right movement
  3. Good morning John, thank you for the answer. Yes, I know that I have to ask the Xsim forum for the operation of Xsim, but what I ask here is different, let me explain: I would like to know from you what are the addresses of the 6 effects with which FSUIPC fetches telemetry from Flight Simulator X. I know that there are effects that work in degrees, in acceleration ... I started FS-Interrogate2std and it shows me lots of addresses but I don't know which ones are suitable / ideal to get the correct effects of Pitch, Bank, Heave, Surge, Sway, Yaw. QUESTION 1) Can you tell me the
  4. I have Microsoft SP1 installed and now I can see FSUIPC in the Flight Simulator X menu. Now I'm trying to see if it can extrapolate the effects of the telemetry. Thank you
  5. Installer for FSUIPC4.DLL version 4.976 Looking in registry for FSX install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 Parameter"SetupPath" ... >>> OK! FOUND FSX! <<< ... SetupPath=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ Looking in registry for FSX-SE install path: HKEY_LOCAL_MACHINE\SOFTWARE\DovetailGames\FSX Parameter"Install_Path" Not there, so looking in: HKEY_CURRENT_USER\SOFTWARE\DovetailGames\FSX Parameter"AppPath" Not there, so looking in: HKEY_LOCAL_MACHIN
  6. This is the screen that appears to me in X-Sim (dynamic simulation software), with FSUIPC already installed in Flight Simulator X.
  7. Hi everybody. I have a dynamic simulator (6DOF) that I want to move with Flight Simulator X, through the use of FSUIPC. I know it is possible to do this (I use Sirnoname's X-Sim), but I need to know what numbers the following effects are associated with: 1) Pitch 2) Banck or Roll 3) Heave 4) Surge 5) Sway 6) Yaw For example: the "Crash effekt start" effect is combined with number 25 Can anyone tell me what numbers the 6 effects are associated with? Thank you
  8. ********* FSUIPC4, Version 4.976 (15th January 2021) by Pete Dowson ********* Windows 10 Enterprise 64 Bit reported as Build 19042, Release ID: 2009 (OS 10.0) fsx.exe version = 10.0.60905.0 Running inside FSX on Windows 10 Module base=5D770000 User Name="" User Addr="" FSUIPC4 not user registered WIDEFS7 not user registered, or expired 0 System time = 03/05/2021 14:25:03 0 FLT path = "C:\Users\PC-1\Documents\Flight Simulator X Files\" 0 ------ Module Version Check ------ 0 acontain.dll: 10.0.60905.0 0 api.dll: 10.0.60905.0 0
  9. Hello everybody, I downloaded the FSUIPC4 version from the official website, I clicked on "Install FSUIPC4", I clicked on "Not now", I started FSX but I don't see FSUIPC in the menu. How can I solve the problem?
  10. OK thanks, another question: to be able to receive aircraft telemetry, is FSUIPC free or do I have to purchase to get telemetry information (Pitch, Roll, Heave, Surge, Sway, Yaw)?
  11. Hello everybody, I am a flight simulation enthusiast and I built a 2DOF simulator and use XSim for movement. I want to use Flight Simulator X (Steam version) and I need to know what I need to use FSUIPC with X-Sim. I have already asked the X-Sim Forum, they replied that for the "non-Steam" version, I only have to use FSUIPC + the "MSFlightsim" plugin of X-sim, to get the platform moving. I ask you: for the "Steam" version is the same thing?
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