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Crashcast_E

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Everything posted by Crashcast_E

  1. Hello, I was wondering if there was a way to make a mouse macro for an aircraft with XML gauges? I'm currently working with the FSLabs Concorde X, and the L:vars are rather... complex and varied. Looking at the Advanced user manual for FSUIPC 4.97, it looks like it is possible, however I do not know how to find the mouse rectangle needed for the control. Any way I can find this? Thanks!
  2. I have disabled controllers in FSX and cleared the controls in FSUIPC, yet they're still doing the function described, i.e. brake or flaps.
  3. Hello, I am running FSUIPC 4.97 with FSX. Recently I've tried some programming specifically for FSLabs' Concorde X, and I've had a few issues with buttons. There's one that's specific to Concorde, but others that are happening across all aircraft. Here's those issues: -Buttons 0-2 on the Alpha Yoke are always programmed multiple commands. Button 0 is always brake, buttons 1 and 2 are always both change view and increase/decrease flaps. I have cleared out all button binds from FSX and disabled controllers. -Buttons 1-7 on the Bravo Throttle Quadrant (The black switches behind the throttles) are not being recognized at all by FSUIPC. For the Concorde specifically, the landing light and taxi light switches are both hard-programmed to functions that I can't clear. Any help is appreciated!
  4. Thank you very much! Those mouse macros are a lifesaver. Thanks for all your help, John!
  5. That was in reply to your comment about the PMDG forums- I can't find anyone who has made a dedicated control SDK for the MD11. I'll give a try at programming a few mouse macros for the lights. As far as I'm aware, the Mouse Macros tool built in to FSUIPC doesn't work anymore, does it?
  6. I'm using FSX Gold Edition with the Acceleration Pack (SP2) with FSUIPC 4.97. I've checked around for MD11 macros and FSUIPC kits, but no such think exists for the MD11; I believe they ended support for this aircraft years ago. I'll take a look into logging evenbts.
  7. I'm using the PMDG MD11. I've logged the L:vars. The value for the switch changes, but the value for the actual light does not. This is happening with all lights as well, Nav, Beacon and Hi-Int.
  8. Removed the last 3 assignments, the landing lights still will not extend. They do extend when I click the switch with my mouse, though. I'll play around with a second Macro and see what I get.
  9. So I got the landing lights switch to work by changing the value you suggested. Here's what it looks like now: Now I've run into another issue: while the switch gets flipped, the action (landing lights extending and turning on) doesn't actually happen for some reason. I'll try to work this out, but any help would always be appreciated. Thanks!
  10. This is what I've got so far. Ran it, and so far it only changes the first landing light and keeps resetting the code to the lines above every time I change it. Originally, I had it as:
  11. The description you gave is a little confusing. I'll try to work through it, but is there any way you could give a simpler or step-by-step explanation? I included the current status of my "buttons" section in the .ini. Thanks for your help!
  12. *** Moved from FAQ sub-forum to main Support Forum *** Hello, Recently I've been trying to set up the PMDG MD11 with my Honeycomb Alpha Yoke. I'm trying to set up the landing lights, which there are 3 separate switches (left, right and nose), each having 3 positions (retracted, extended and on). I'm wondering how I could make all 3 switches go from retracted to on with the single landing lights switch included with the yoke. I have already made myself a little familiar with L:vars and custom macros, but I am stumped. Any help is appreciated.
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