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alder

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Everything posted by alder

  1. Thank you. I've read through all the lines of codes looking for an entries which might prevent flaps and gear callouts to be activated but did not think that changing just that one line will do the trick. Perfect, you have helped me lot. It's very much appreciated. Roland
  2. Hi Al; Everything works as it should, thank you again. Now, I do only need the altitude callouts, no reminders about flags and gear. It's for the King Air. What entries I have to keep in your lua and what can be deleted? Roland
  3. Thank you Al, you've made my day.👍 Roland
  4. Has anybody managed to do a LUA script enabling altitude callouts for MSFS aircrafts not equipped with it? Would like to have 1000ft, 500, 300, 200, 100, etc callouts in the King Air. Thank you Roland
  5. Couldn't agree more, visuals and Xbox users.... unfortunately, but fingers crossed.
  6. Good idea. At least to you they will listen. All my own requests have been ignored so far. Best, Roland
  7. Would be excellent if you could try that. As you know by now I have no clue what a calculator code is. But if you send that event together, will it still be possible to assign individual buttons for left and right landing lights? I can assign the two as a combo in FSUIPC or MSFS with the LL on and off commands. What I am trying to achieve is the keep them separate but that´s not something coded into MSFS I guess. The existing Landing Light left and right commands are not meant to turn them on or off. That steers them left and right or up and down and must be meant for choppers?
  8. Hello John, Thank you for your assistance in this matter. The King Air is a mess and I honestly I am not surprised it doesn't work. Have already tried the default keys from day one and only because they don't work I was looking for a solution using FSUIPC. My hope is that Milviz or Flight1 will come up with a MSFS2020 payware King Air, but that looks like wishful thinking. That light mod you have posted the link for does nothing for the switches and things, it only uses different texture files for the lights to make them brighter or subtler. Best, Roland
  9. Thank you. Have read the instructions in both manuals again and again and have tried to follow your comments/instructions in your most recent post, but all in vain. I was aware that for MSFS2020 FSUIPC is not really necessary but still have purchased FSUIPC7 to have prop feather and sort of Beta range in the King Air. Fly nothing but the King Airs. I am not new to FS, in fact I have owned the paid FSUIPC since the beginning and never ever had experienced such a struggle. For you and lots of others the manuals are clear enough, but not to me, sorry. I am not in computers and programming, I am only a user, but I do have a university degree in another sphere. Are you 100% sure that one can use Lvars to assign left and right landing lights to separate buttons? Did you try that yourself? Best, Roland
  10. Hello John, Believe me, I have studied both manuals, it's npt that I am lazy----. In the fields Offset and Parameter when assigning Offset bytes Togglebits to a button, what do you mean by "giving the offset you are using"? Is it the UB0xA000 like in your example for B747 and will it make a difference using 1 or x1 in the parameter field? Thank you, Roland
  11. Hello again John, Have added the following to my FSUIPC7.ini file [LvarOffsets] 0=LIGHTING_LANDING_1 1=LIGHTING_LANDING_2 and both entries appear in FSUIPC's WASM menu. I have then tried to use the Set Lvars command but don't know what values to use. Is it 1 for Lighting_landing_1 and 0 for Lighting_landing_2? Have tried both values but the entries do not appear in FSUIPC's drop down list with the assignable button commands. Any ideas? Roland
  12. Thank you John- I am not an expert but will try that and see how far I get. Hope you don't mind if I come back to you should I not get anywhere. Roland
  13. Would like to assign one Joystick button each for the King Air's left and right landing lights. In both MSFS and FSUIPC one can only assign landing lights on and off or the landing lights toggle. There are no separate commands for left and right landing lights like in the King Air. Can that be done using a LUA script and if so can somebody assist me to write such script? Thank you. Roland
  14. Pete, you are right. I was testing in the VC and the view angle was a bit distorted. In the 2D panel with the throttle window open the settings work a treat. So it's definietly not the joystick but has to be a problem with the Aerorworx add-on. I will move over to their forum with this problem then. Thanks a million, Roland
  15. I tested all settings in the default King Air and the out values are: -4096,0,-237,16384. Please also see my earlier post regarding the default King Air. I cannot make the prop lever in the aircraft's cockpit to visually move into the feathering area (with the red and white stripes), even though joystick is in the fully feathered area. Roland
  16. The out values are 16834 and under min I have 1097. Roland
  17. here you go: [JoystickCalibration] ExclThrottleSet=No SepRevsJetsOnly=No ApplyHeloTrim=No FlapsSetControl=0 FlapDetents=No ReverserControl=66292 Reverser1Control=66422 Reverser2Control=66425 Reverser3Control=66428 Reverser4Control=66431 MaxThrottleForReverser=256 AileronTrimControl=0 RudderTrimControl=0 CowlFlaps1Control=0 CowlFlaps2Control=0 CowlFlaps3Control=0 CowlFlaps4Control=0 MaxSteerSpeed=60 Aileron=-16380,-1849,1587,16129 Elevator=-16193,-1148,1270,16192 Rudder=-16193,-1084,1174,16192 MapThrottle=Yes Throttle1=-15160,-13870,-7935,15684/8 LeftBrake=-16380,16380 SlopeLeftBrake=7 RightBrake=-16380,16380 SlopeRightBrake=7 Rudder Trim=-16384,-779,768,16256/8 SlopeRudder Trim=1 Aileron Trim=-16380,-512,512,16380 SlopeAileron Trim=15 MapProp=Yes PropPitch1=-16192,0,1097,16192/8 MapMixture=Yes Mixture1=-16193,0,0,16192/8
  18. I have followed your advice and have just tested my calibarations with the default King Air and there the prop lever does stop at it's minimum setting right at the joystick's detente. Perfect. But if I continue to turn the joystick wheel beyond the detente (reducing prop pitch further) the prop lever does not move into the feathering zone but stays put. Odd, isn'it? It now looks likely that something with the joystick axis is wrong.
  19. That's exactly what I have done from the beginning. I am convinced it's not the joystick's nor FSUIPC fault but it must have something to do with how Aeroworx has programmed the inputs of the proplever axis. Anyway, many thanks for your assistance. It's really appreciated. Roland
  20. Sorry for my english Pete. Let's try again. What I want to do is to calibrate the axis in such a way that the detente on my joystick wheel matches with the min settings of the prop lever. With minimum setting I mean the position right before the lever moves into the feathering range with the red and white markings. That would make it easy to reduce prop pitch without actually having to look at the lever in the cockpit. I could then just turn the joystick wheel from max back to the detente and would not run the risk of accidentally moving into the feathering range. Now no matter how I do I set the values ( min can be around 0 or at say at -/+4000 and max feather at -16000 or -11000) the prop lever always moves into feathering range once the joystick wheel is at the detente. ????
  21. Thank you very much Pete, but that's what I have alreay tried a couple of times (I actually do read the manuals). The problem is that the prop levers do stop at the joystick's detente but the levers in the cockpit are always down at the very end of the fully feathered area with the red and white markings. I don't know why this happens and something must be wrong. I have no problems with the condition levers I have assigned to another wheel. If I stop at the detente the levers in the cockpit are right at the low idle mark, but that mark is exactly in the middle of the range in both the cockpit and on the joystick axis, whereas the feather area of the props only covers roughly the last 15% of the range. Any other ideas? Roland
  22. Hi I am trying to calibrate my new Saitek X-52 for the Aeroworx King Air. In FS9 I have assigned prop control to a free axis wheel on the throttle. That control wheel has a dent midway between full and closed. What I am now trying to accomplish is using that the dent on the throttle as the low prop pitch position in the King Air with an appropriate idle zone, right before the lever goes into the featherting range. Now the dent on the joystick is midway between full open and closed but in the King Air the area where the lever goes into feather is much further down. Is it possible to match the dent with the feather area of the prop lever? Thanks for the help. Roland
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