Hello, Pete,
I have just recently registered v. 3.71 to use in FS9 and am reading the documentation for setting up my joystick controls. So far I seem to have the axes set up and now am progressing to button programing.
What I would like to do is to program a button which redefines other button assignments. For instance, let's say I want button 1 on my CH Pro throttle to activate the ACCENT key to bring up the default ATC window when button 3 is held down. When button 3 is released I want button 1 to activate the CTRL ACCENT combination, which will bring up the multi-line display window for Radar Contact(that's how I programed it).
Similarly I would like my hat switch to provide view panning when button 3 is released and snap views when it is held down. I was given the idea that this might be possible from a line in the SimMarket ad for your product, namely, that FSUIPC allowed for "Key-press combinations including TAB as an extra shift, for many more assignment possibilities." However, I don't see a reference to this possibility in the user documentation. Did I miss something, or did I misunderstand the line in the advert?
Since I know next to nothing about programing and, for instance, find your advanced user guide way over my head, could you perhaps illustrate by example how set up a "shift" key as described above for the two different display windows, assuming of course that it's even possible?
I thank you in advance for any effort you can provide me in this.
Sincerely,
Tom Murphy