Jump to content
The simFlight Network Forums

flying-w

Members
  • Content Count

    2,806
  • Joined

  • Last visited

  • Days Won

    40

Everything posted by flying-w

  1. flying-w

    STB Airport compile stopped functioning

    For me, ORBX Central 4 is working great. I love the ability to install add-ons in whatever orbx library you wish, all outside the simulator. Unfortunate about Orbx Global still having to go inside, but that's a P3D issue right now. I didn't migrate, I actually downloaded and installed everything again. I have all the regions, TrueEarth Netherlands and a few airports, so I'd literally just queue it up and leave it to run. Can't say I had any troubles, and STB seems fine with the "DiscoveryPath" configuration. I don't think it matter to make runways, because the discovery paths are just of interest to P3D to find and register new addon.xml. Once P3D has done that, I expect make runways just picks that up from the various addon.cfg files just like it does today. It's good to see the LM add-on.xml being so widely used now. Thanks Simon
  2. flying-w

    STB Airport compile stopped functioning

    That does not mean it is producing correct and valid XML. Did you receive my email? Please contact me via info@supertrafficboard.com
  3. flying-w

    STB Airport compile stopped functioning

    Can you send me the file from the error message please, runways.xml? You'll find it in the simulator installation folder. Don't think this is related to ORBX Central, as it's Pete Dowson's tool that's generating the file. Thanks Simon
  4. Hi Sönke Please email me a copy of your order or invoice to FlightSimStore and I'll see what I can do. Thanks Simon
  5. flying-w

    Invalid Operation Exception

    The configuration wizard compiles the airport database, that's likely the source of the problem. I don't think you'll see it again, but it's a good idea to recompile the database whenever the scenery library entries relating to AI traffic schedules change in some way. In the latest update we started tracking the name of the file we think each flight comes from, and without compiling the database first that information won't be available. Simon
  6. flying-w

    UTC vs Local time

    That's one of the things Microsoft originally did right starting from FSX. The API is entirely even driven, so I don't have to keep asking "Has the timezone changed yet?" All I do is say to the simulator, "just let me know when it changes" and it does just as soon as that occurrs! There are other ways of interfacing with the simulator, dating back from FS2004 and before, where you have to keep polling addresses and see if they've changed. Few write software applications in any sphere like that anymore.
  7. flying-w

    UTC vs Local time

    Glad we got it sorted!
  8. flying-w

    UTC vs Local time

    Need some more context here: What time zone are you talking about in each case? 26 July is BST so that will be one hour ahead of UTC. Send me a trace as per Appendix C of the user guide if you wish, but it will be a best efforts basis. For the trace, I need a screenshot like the one above but with the FS Object ID column also presented, and tell me which flight looks wrong.
  9. flying-w

    UTC vs Local time

    FWIW I completely rewrote the implementation of time in STB V4 to use better C# classes than those available in legacy .net V2. That said, the concept is still entirely driven by what the simulator understands by time.
  10. flying-w

    Removed aircraft not showing up at gate

    Send me a verbose trace as per Appendix C of the user guide. I can only ask the simulator to create replacement AI over SimConnect, and the feedback in case of error is non-existant. Often it can be subtly things like strange characters in the aircraft title. With the trace, I can check whether anything is systematically wrong with STB. Simon
  11. flying-w

    UTC vs Local time

    I don't support V3.2 anymore, but what I recall (as per the other related post) is STB gets time from the simulator, including UTC and local time zone. The times are presented to you in the local timezone of wherever your user aircraft happens to be. Simon
  12. flying-w

    How to reset time?

    STB gets its time from the simulator. When you say the time is off, exactly which time are you talking about? Time is always presented in the local time zone of whereever your user aircraft happens to be. Simon
  13. That's definintely not the latest, check the forum for updates please
  14. What version and what update of STB do you see this?
  15. flying-w

    STB only showing approx 1hr ahead predictions

    Hi Chris So nice to hear from you again. Sorry to say there's no API into UTLive like there was for UT2, so you shouldn't really see any predictions as we simply don't have that information. All I can do is to reflect the AI in the simulator, with as much information about them as I can figure out. Thanks Simon
  16. flying-w

    Error Message

    Yes, I know all about this one. Welcome to the wonderful world of Windows .net corrupting it's own files for reasons unknown. All you need to do is delete the file mentioned in the error message: C:\Users\conno\AppData\Local\FlyingWSimulation\TrafficBoardFrontEnd.exe_Url_w0yixu2kwawdhvlzenm1gewk313gms3o\4.2.2018.13500\user.config Simon
  17. flying-w

    Installing update

    Hi Bob The update program does not care from where you run it. What it does care about is registry entries put down when you install STB base. In your case your registry entries are either lost or inaccessible, and so far I've just your report of this particular problem so that's quite likely to be the case. Best course of action from here is to reinstall I'm sorry to say. Thanks Simon
  18. Here is the latest official update for STB V3 for Prepar3D V4, previously made available as a beta. If you downloaded and installed the beta, you do not need to apply this update. You can download the STB Client update from here: bit.ly/2vTMfJN The combined update and installer from here (only required on the Prepar3D computer when running STB Client on a separate computer). Note this is V4.2.2919.08800, the latest available, and fully compatible with the STB client update described here. http://bit.ly/2HLpdfT Summary of Additional Changes since last official update (V4.2.2018.20200) Added name and location of the simulator Traffic BGL file supplying each flight to the flight details dialogue. Added content support for Alpha India Group (AIG) “One Click Installer”, covering all airlines and flightplans supported by OCI and the entire Winter 2018 season. Added new and updated logos for major UK airports and Washington State, USA. This is the first stage of a long term exercise to update the logo inventory. Correctly round schedule times to the nearest minute instead of always rounding down. The value can now be rounded-up, which avoids a lot of flights intended to operate on the hour which were being reported at 59 minutes past the previous hour. New Content Error Reporting system to capture STB errors relating to simulator content (Scenery Library, SimObjects, Schedules and Airports). Update Make Runways utilities to V4.8.7.1. Deploy all files associated with Make Runways, not just the .exe file. Added Lorbi-SI redistributables to the Make Runways package included with STB, by kind permission of the author. Added dialog describing the Make Runways related redistributables with links to author webpages and read-mes. Removed MakeRunways prerequisite info dialogue. A separate Lorbi-SI install to support Make Runways is no longer mandatory. Tolerate the presence of P3D "AddOn" related entries in the scenery library configuration file. Fixed bug which ignored flight plans described in a schedule BGL file where the file extension (BGL) is in upper case. Fixed bug that caused mismatches between materialized flights and predicted flights where the aircraft title > 32 characters. We now support titles up to 64 characters. Fixed bug where calculating departed at times for departure remarks could cause an exception. If insufficient data exists to make the calculation, it no longer happens. Fixed various problems with reporting blank, null or whitespace-based paths occurring in simulator configuration files, to the content error reporting system. Fixed exception generated when a keyword=value pair occurring in a simulator configuration file contains a value which itself contains one or more equals signs. Fixed bug where predicted and materialized AI flights failed to reconcile and created duplicate flights on the board for schedule repeat periods less than a day and for the 2nd or greater repeat period within a day. Fix problem where STB operated aircraft would not go through departure workflow. Fix incorrectly calculated next departure flight schedule time in flight details dialogue. Fixed incorrect aircraft counts at airports mentioned in a user aircraft flight plan. Improved used aircraft handling: Obtain user SimObjectID from simulator instead of defaulting value. Added atc_type and atc_model values to Flying-W Invisible Aircraft to avoid Simulator and STB Content Errors Deprecation of the majority of legacy UT2 code. Added debug to catch and better explain any exceptions occurring during instantiation of the P3DFileHelper class that are directed to the Windows Event Log As always, many thanks for your support and if you do happen to install it let me know how you get along with it. Simon
  19. flying-w

    Total Update Prepar3d V4 and STB

    Fantastic, I don't have the plus version myself but I'm glad it's all working for you. Many thanks Simon
  20. flying-w

    Ghost flights

    No we can't instantly respond to a change in the scenery.cfg without airport compilation, simply because the scenery library is so massive for most people and the only way to find a traffic BGL is to open it and read the content. As you will know, the BGL covers a wide number of scenery formats in FSX and beyond, which is a shame really as a simple filename convetion could have made it so much better. In any case, after making any change to your scenery library I recommend compiling the airport database. If that's too much, then certainly after making any change affecting traffic schedules. Simon
  21. flying-w

    Ghost flights

    STB does use the scenery.cfg, and then we only read those BGLs containing AI traffic schedules. Have you recompiled the STB airport database following the changes you've made to your BGL collection? Thanks Simon
  22. flying-w

    Selecting AI Traffic

    The default "View AI" command has always suffered from this type of problem and it's essentially the same since FSX. Sometimes it works, often many times, and sometimes it does not. It goes wrong because you cannot say I want to view aircraft "xyz". Instead you have to find out where xyz is in a list of all AI aircraft then send the same number of "cycle to next view" commands in to the simulator. So if you have 200 AI, it could take 100 commands to perform which is a lot. If the list changes between STB acquiring it and the simulator acting on the cycle command, it can show the wrong AI. From my side there's not much I can do, but the native Prepar3D camera commands (Extended AI Views and Observors) do not have this problem, so please give those a try. Thanks Simon
  23. flying-w

    Not sure its a problem with P3dv4.5

    Strange one Bob! When the box is yellow, it means we've not received the "simulation started" so we think P3D is in a menu or dialogue or is paused rather than flying. How do you rate P3D V4.5? Simon
  24. Sorry to say from my side I've no idea what's changed in the scenery library. The simulator has some idea things have changed of course, but it's not externalised to third parties. Simon
  25. Sorry to say the link does not provide a picture. Please update. Thanks Simon
×

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.