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Pete Dowson

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Posts posted by Pete Dowson

  1. 25 minutes ago, draci said:

    Sorry Pete, to bother you again, but do I understand your quick reply correctly that I have a wrong setting in P3D weather or Active Sky?

     

    Sorry back. I don't know. All I can tell from the log is that it isn't really reporting local WX stations, only what SimConnect says is the weather "at the aircraft" and otherwise only the global default, nothing local.

    I don't know how that's achieved with Active Sky. Are you sure it is installed and working okay?

    Pete

     

  2. 50 minutes ago, draci said:

    It seem as if  FSUIPC could not detect the airport at which the aircraft is located.

    FSUIPC doesn't use any airport ID for weather. It merely asks (through SimConnect) for the weather at the aircraft. 

    From the log I see also that the main weather reported is the GLOBal setting. There are no reports from any WX stations.

    This must be a problem on your P3D installation, or the weather program.

    Pete

     

  3. 3 minutes ago, trisho0 said:

    What files can be replaced for further testings?

    Impossible to tell without doing some debugging with, say Visual Studio.  With P3D it would be easy enough to uninstall and reinstall just the Client, which consists of the EXE and all the DLLs. But that's assuming a code module corruption, which seems less likely than a data one, like the FLT file and the aircraft you are loading.

    Bearing that in mind you could change the default flight. Run FSX without FSUIPC then select a different flight and aircraft, and mark it as the default.

    Pete

     

  4. Judging by your INI file, and although you've registered FSUIPC, you don't appear, at least from the settings, to actually make use of any of the purchased facilities. Is that so? Perhaps you could try a test with your FSUIPC4.key file removed or renamed so it runs as if unregistered.

    Currently I'm thinking it must be some corruption in your FSX installation. I think you will probably need to try a full re-install.

    Pete

     

     

  5. 9 hours ago, trisho0 said:

    2. FSUIPC.log attached

    The log stops immediately after your Flight and Aircraft hsave loaded:

          969 D:\Microsoft Games\Microsoft Flight Simulator X\FLIGHTS\OTHER\FLTSIM.FLT
          969 D:\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Aircreation_582SL\Aircreation_582SL.AIR

    This does really indicate some corruption in your FSX installation, and the weather files are really the most likely. You could try adding this to the [General] section in the FSUIPC4.INI file:

    NoWeatherAtAll=Yes

    This will stop FSUIPC making any attempt to get weather data whatsoever .

    Pete

     

  6. 12 minutes ago, IanHarr said:

    However, I seem to have files in a directory called Lockheed Martin and also in one called Prepar3d v5.

    Maybe the programs are looking in Lockheed Martin\Prepar3d v5 when it should be Prepar3d v5 or vice versa.

    Just did a test with MR and Lorby in the other directory. (from where they throw the errors).

    IT WORKS.😂

    Where that Lockheed Martin came from only P3D knows.

    That is VERY different. My additional log lines didn't apply , but lots of attempts to scan MSFS scenery have appeared! Nothing I changed could do that! It is actually deciding that there is no FSX or P3D installed in its folder, so it must be an MSFS installation!

    So something has changed on your system before I supplied this little update!

    11 minutes ago, IanHarr said:

    The thing complicating the matter is that P3D works perfectly as the file structure stands.

    But are you starting it from the short-cut it installs? If so, look at the properties of the shortcut. Maybe it is being loaded from someplace other than where you installed MakeRwys.

    13 minutes ago, IanHarr said:

    However, I seem to have files in a directory called Lockheed Martin and also in one called Prepar3d v5.

    Maybe the programs are looking in Lockheed Martin\Prepar3d v5 when it should be Prepar3d v5 or vice versa.

    Just did a test with MR and Lorby in the other directory. (from where they throw the errors).

    IT WORKS.😂

    So, how many "Prepar3D.EXE" files do you have installed? Evidently you've been trying to run MakeRwys from the wrong folder. This would explain why MakeRwys and the Lorby program cannot work, though it doesn't explain the crash of MakeRwys. And you last test, with my revised EXE looks lie it closed without crashing ... so something else is different from yesterday.

    I think I need to leave you to sort out what seems to be a complete installation mess. Maybe a full uninstall and re-install is warranted.

    17 minutes ago, IanHarr said:

    Question now is should I try to fix it, if so how? Or leave well alone?

    Up to you, but if the registry points to folders which are wrong it could mess with any future installs you try.

    Pete

     

  7. I've tested MakeRwys with the bad MakeRwys_Scenery.cfg file being generated on your system, and all that happens is that it finishes saying no files were produced - zero airports etc. This is what should happen.

    So now I know that it isn't the bad file which is causing a crash. I still need to ask Oliver why the LorbySceneryExport program is failing to find any scenery -- I'll do that tomorrow -- but meanwhile I've added a few more log lines to Runways.txt to try to identify how far MakeRwys is getting before the crash. I have no other way of determining what is happening. I suspect the version of FS is being detected incorrectly, which could mean some standard FS-related paths are incorrect.

    Once the section of code is identified I will probably need to narrow it down further with more logging. But this one should do as a starter. So please replace your MakeRwys.exe with the one attached and let me see the resulting Runways.txt file.

    Pete

    MakeRwys.exe

  8. Well, with FSUIPC unregistered it's doing very little. But one thing it is doing is reading the weather (through SimConnect) so it can populate the weather data offsets for use by client programs.

    Your problem sounds like at least one of the Weather files is corrupted. Unfortunately these contain binary data which is unchecked and bad data can corrupt other things in the sim when SimConnect is asked to read it.

    This usually causes a crash, not a freeze. So, are you sure FS is still running?

    A quick way of checking whether this is the problem is to add "NoWeatherAtAll=Yes" to the [General] section of the FSUIPC4.INI file. This is okay if you have no addons which wish to read the weather. But a better fix is to simply delete all of the .WX files from your FS Documents folder (where your flights are stored), and the file "wxstationlist.bin" in your <user>\AppData\Roaming folder for FSX.

    Pete

     

     

  9. 14 hours ago, JoeFremont said:

    I have long used make runways to extract airport information from various sims, but was wondering if using it, there was a way to be able to extract the type of fuel available at an airport, ie if Jet-A or Avgas is available there?

    I have looked at the docs and the output files and have not seen anything.

    Sorry, but I don't see that data anywhere in the airport data being scanned.

    Pete

     

  10. 2 hours ago, IanHarr said:

    All I did was update 5.2 to 5.3.

    Somehow the paths to various things have got messed up during this. I did not change anything else. 

    Makerwys, FS2Crew and Ailightsreborn were all affected. 

    Ouch! I wonder what could have gone wrong. All my updates to P3D have been flawless (and as a Beta tester I do it frequently!).

    2 hours ago, IanHarr said:

    As you suspect here is that cfg.

    [General]
    Title=Prepar3D Scenery
    Description=Prepar3D Scenery Areas Data
    Clean_on_Exit=TRUE

    [Area.001]
    Title=

    Okay. I'll ask Oliver, the author of the LorbySceneryExport program, if he can offer any help identifying the reasons., because I'm stuck!

    I won't do this till Monday though. I like my weekends and suspect others do too.

    Pete

     

  11. There is one more test you could do, please:

    Run LorbySceneryExport.exe "as administrator". It should generate a file "LorbyScenery.cfg" (which, when it is started by MakeRwys, becomes MakeRwys_Scenery.cfg).

    Please show me (or attach as a ZIP) the generated .cfg file. It should be the same as that bad one you've already showed me. If so then at least it proves that whatever is affecting MakeRwys also affects that Lorby program, so I can enlist Oliver's help.

    Pete

     

  12. 6 minutes ago, IanHarr said:

    Renamed it. Still the same, MR crashes straight away.

    Nothing in the Runways.txt file?

    This is completely perplexing.  First, from that MakeRwys_scenery.CFG file it is evident that the Lorby program isn't working, but without that MakeRwys just defaults to the normal old-style scenery scan.

    I've no idea how to proceed at present. It would be nice to know what's changed on your system since it last worked okay, apart from updating P3D to 5.3 that is.

    I'll think about how to move forward on this, but I can't promise anything over the weekend.

    Pete

     

  13. 18 minutes ago, IanHarr said:

    I found those two entries easily and removed them with LorbyAoO.

    Sadly it makes no difference. I then took the drastic step of renaming the scenery.cfg and let P3D rebuild it. Lorby now shows no errors that I can see but still there is no joy.

    Makerwys crashes on start up still. What I do notice is that normally there is that momentary flash when it calls Lorby, that is missing.

    I've never noticed such a "flash". It's normally just running invisibly.

    21 minutes ago, IanHarr said:

    The MRscenery.cfg file is still stopping at one line as before

    So there's a NEW MakeRwys_Scenery.CFG but it just contains:

    [General]
    Title=Prepar3D Scenery
    Description=Prepar3D Scenery Areas Data
    Clean_on_Exit=TRUE
    
    [Area.001]
    Title=

    If so, something is preventing the Lorby program running correctly! Ouch.

    Just to verify this, can you temporarily rename the LorbySceneryExport.EXE program so that it doesn't run. MakeRwys should then just use the sim's scenery.cfg. The results will be missing all of the Addon.xml sceneries, but should otherwise be complete.

    If that is okay I suspect one or more of the AddOn files is corrupted in such a way as to make the Lorby program fail. Strange, though, considering the AddOnOrganizer works okay. I thought the Exporter made for MakeRwys was based on that.

    If it is the Lorby program I'll have to hand this over to Oliver to see if he can isolate which Addon is the problem. If you know which sceneries you've added or updated since the last time MakeRwys worked for you, that would be very useful as I could check those entries specifically.

    Pete

     

  14. 52 minutes ago, Shom said:

    No error, although it shows 0 out of 0 entries scanned. It runs, shows only Aerosoft EDDK and stops. Then it gives the usual messages that a4 was built successfully etc...

    Sorry, I don't understand. Where is this 'Aerosoft EDDK" shown? And what is "a4"?

    The only EDDK entry is this one:

    [Area.485]
    Title=EDDK Cologne-Bonn Airport Scenery
    Local=C:\Users\user\Prepar3D v5 Add-ons\Cologne-Bonn Professional - P3Dv5
    Layer=485
    Active=TRUE
    Required=FALSE


    and that is the last entry but one. It must have scanned the previous 484 entries already, but the log (Runways.txt) shows nothing scanned whatsoever.  So I cannot understand where this "Aerosoft EDDK" display comes from.

    Pete
     

  15. 2 hours ago, IanHarr said:

    MR.Scenery.cfg is only a couple of lines. attached.

    That's made by the LorbySceneryExport program, so that has evidently gone wrong.

    I think your main P3D scenery.cfg file must be corrupted. Checking the exported list from AddonOrganiser there are two redundant entries:

    image.thumb.png.39cf74565591c76b1bb9e6998a3303d0.png

    The Default Terrain is normally the first entry in scenery.cfg. Some scenery installer has added two incorrect entries before it, and these are messing the LorbySceneryExport program up, so it ends with only:

    [Area.001]
    Title=


    It looks like that nonsensical entry causes MakeRwys to crash too, so I'll look at adding code to deal with this more tidily. However, your problem needs fixing by correcting the Scenery.cfg file. Perhaps you could use AddOnOrganiser to delete those two entries (which will appear right at the end, as AO orders them with the latest/last at the top.

    If you can't fix it, ZIP up your scenery.cfg (the one in the ProgramData path) and attach that and I'll try to fix that here for you.

    Pete

     

  16. Very strange. The scenery list looks okay, but the log (Runways.txt) doesn't even get as far as looking at the first entry.

    14 hours ago, Shom said:

    I also get no error but the usual message that everything ran OK.

    It says OK with all files produced?

    Just in case there was a crash, please check the Windows Event Viewer. If one is reported please show the details.

    Pete

     

  17. 6 hours ago, dajetking said:

    I recalibrated but unfortunately the spoilers didn’t fully deploy on touchdown - didn’t move at all. They were slightly raised while in the armed position but at touchdown they never moved once the main gear touched. 

    If it is armed when you landed, failure to deploy will be a problem with the aircraft model, not FSUIPC which has nothing more to do with it.

    6 hours ago, dajetking said:

    Also, I noticed on the upper eicas the speed brake armed message kept flashing on & off once every two seconds. It would come on for two seconds then off for two seconds.   Thoughts ?  

    Sounds like you either have a severely jittery axis, or possibly conflicting assignments. Do not assign in both FSUIPC and the Sim.

    Pete

     

  18. 15 hours ago, IanHarr said:

    3) There is a runways.txt and a runways.xml

    I assume the runways.xml file is from a previous session, as it is one of the 15 or so files produced when MakeRwys has finished scanning. Are the rest deleted?

    I also asked:
    "Is there a MakeRwys_Scenery.cfg file produced in the P3D root folder? If so please ZIP it and attach to a reply."

    so does the fact that you've not provided it mean there isn't one? If that's the case the LorbySceneryExport.exe program is either missing, or has a problem.  Please see if there is a LorbySceneryExport.exe.log file. If so please provide that too.

    The fact that it has done virtually nothing by the time it crashes is odd, pointing to some problem running the Lorby program, which is needed.to ferret out the Addon.xml installed scenery and the correct priority layering. Or maybe the CFG file starts with some invalid entry -- I've seen such before, generally caused by an incorrect P3D scenery.cfg file.

    BTW I'm sure it isn't anything to do with the change from 5.2 to 5.3 as that should change nothing affecting the program. A similar (but different) problem is also reported just yesterday by a 5.2 user. So it is related to some other change in the system. I will need to determine what that is, because I cannot reproduce any problem on either of my P3D5.3 installations.

    Pete

     

     

  19. 23 minutes ago, dajetking said:

    Attached is the requested log. 

    Okay. This is where you should have seen the "Arm" indicator illuminate:

       425773 ***  AXIS: Cntrl= 66382 (0x0001034e), Param= -6784 (0xffffe580) AXIS_SPOILER_SET
       425773 Monitor IPC:0BD0 (U16) = 4799
       425773 SimRead: 0BD0="SPOILERS HANDLE POSITION"
                FLT64: 0.292925654525
       425773 Monitor IPC:0BD0 (U16) = 4800

    but then, less than a second later:

       426553 ***  AXIS: Cntrl= 66382 (0x0001034e), Param= -4733 (0xffffed83) AXIS_SPOILER_SET

    your axis input value has gone way past the ARM level.

    Maybe your lever is a little coarse in its supplied values.   I suspect all you need is a much wider ARM zone set in calibration. Make sure it works to set the ARMed indication every time you attempt it -- do this with the aircraft off the ground or it will automatically deploy full landing spoiler.

    Pete

     

  20. Did you use "run as administrator" to start MakeRwys? If not, you need to.

    Is there a MakeRwys_Scenery.cfg file produced in the P3D root folder? If so please ZIP it and attach to a reply.

    Do you see any window appear before this crash? Are any files at all produced -- e.g. especially the Runways.txt file which is started right after MakeRwys is started. Or does it appear to start okay, then crash.

    I've installed 5.3 on my main system today, and I've run MakeRwys okay. I have many add-on airports. The only thing I can think of which can cause the crash is a corrupted BGL scenery file, but then it would have at least started scanning.

    Note that there have been no changes to BGL airport data formats for 5.3. So, when did you last run MakeRwys, and with which version of P3D? Have you added airport scenery since then?

    I can't even begin to look at this without more information. Do you have Addon Organiser? If not please install it (it is freeware). Does that list all of your addon scenery okay?  Please run it and right-click on the main display and select "export list". Then append this (ZIPped) to a reply here, along with any other information or files you can based on my questions above.

    Pete

     

     

     

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