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charuma0

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About charuma0

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  • Birthday 01/01/1970

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  1. Thank you very much for your fast answer! Following idea was behind my intention: If I could split the original A/P user interface from the underlying flight mode processing then I could make a generic (highly improved) autoflight processing that could be controlled from all available A/P's (that rely on the MS autoflight processing)! Existing autopilots and announciators would interwork fine with my autoflight processing. Is there a way at all to prevent the MS A/P from affecting the controls while stwitched on (incl. when fiddling various flightmodes)? Maybe as a future FSUIPC-feature? T
  2. Hi, Many thanks for providing FSUIPC! I'm using the SDK and have following question: Using some offsets the controls can be decoupled from the joystick (310A, 3328-3337). 1) When doing this, is the autopilot also decoupled? (Can I have an activated autopilot that is prevented from making interactions by this decoupling?) 2) If yes: Is it possible to allow this decoupling also for the trim (pitch) axes because this would allow to decouple also the autopilot's vertical modes. 2) If no: Is it possible to provide such a decoupling? I would like to apply own autopilot control functionality
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