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About papanebo

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  1. Hello Pete. Yes it is reporting correctly for those aircraft.
  2. If you could report it, it would be great! It helps if the behavior is on par with the previous versions. Nick
  3. Thank you John. So is this the correct behavior and won't change? If that's the case i will have to adjust our ACARS code for MSFS only 🙂 I'm asking cause in previous simulators offset 0BE8 was always 16383 in aircraft with no retractable gear.
  4. Good day to all. In MSFS the gear handle position offset (0x0BE8) when using C172 (and i suspect in all aircraft with non retractable gear), is 0 on ground instead of 16383. Only if you take off and press the toggle gear button it changes to 16383 and stays that way. Thanks. Nick
  5. That was fast! Thank you Paul!
  6. Hello Paul. I don't know if i should post it here or in the main fsuipc forum. FSUIPCConnection.FlightSimVersionConnected.ToString() returns 13 instead of a string in MSFS2020. I'm aware that fsuipc7 is still in beta, just wanted to report it.
  7. Not instead, an addition. I'm sure it would be very useful for acars software used by virtual airlines and various other programs, in order to record the exact number of passengers and cargo loaded by pilots.
  8. Any idea if this will be the first sim at last to provide the number of passengers and cargo loaded or is still too early for that kind of questions?
  9. Same error with 4.90. MakeRwys.exe and LorbySceneryExport.exe in main P3D v4.5 folder and marked to run as admin. Win10 Generated MakeRwys_Scenery.cfg: [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [Area.001] Title= Runways.txt file: Make Runways File: Version 4.90 by Pete Dowson Using "LorbySceneryExport.exe MakeRwys_Scenery.cfg" LorbySceneryExport executed: Checking for "MakeRwys_Scenery.cfg" Reading Prepar3D v4 scenery: The CFG file being used is: "E:\Prepar3D v4\MakeRwys_Scenery.c
  10. Oh crap! I forgot to mention that for some stupid reason they have more than 61 stations, so the returning value using offset 1400 is not accurate.
  11. Hello, I want to calculate the payload of an aircraft both in fsx and fs9 for a program i've been working on. I don't want to use the 1400 offset since it's not working with some aircraft like Flight's ATR and captain sim 707. So what i do is read the ZFW and subtract the empty weight. So far so good, but although in FSX using FSUIPC4 it's possible to calculate an aircraft's empty weight using offset 1330, you can't do that in FS9 since offset 1330 is not supported in FSUIPC3 (tested it just for fun and it kept returning the same crazy value regardless the type of the aircraft). So
  12. I haven't purchased STB yet, mainly because i never/don't like running fsx in window mode...but i've read good reviews and comments about it and it seems to be a good upgrade to sdk's traffic tools which i've tried only once or twice for the same reason. Unfortunately i can't help you with C++ as i know almost nothing about programming...
  13. Hello, the product seems very interesting, but there are some like me who don't like flying in windowed mode, plus pausing and resuming the simulator is kinda annoying, so could you please inform me if there are future plans for a "gauge" version of Super Traffic Board? Thank you.
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