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FlugsimulatorBerlin

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  1. Thank you Paul, i used your Library at first later i switched back to the C# Library fsuipc.cs from Scott/Bob. It seems to be that i can really manage multiple threads with its own fsuipc stack within a application. But the reason why i changed was my problems with <offset> settings and static settings in conjunction with the threading. Greetings Hennig
  2. Hallo Pete, many tanks for your helpful reply. I choosed the counter var to see, if fsuipc is connected with the sim. Also with the multithread i have to think about carefully again Greetings Henning
  3. Or in simple words, like the wideclient detection "Waiting for Connection" <--> "Connected"
  4. Dear all, i'm writing a application in C#. I like to check continuously in a seperate thread if WideClient is connected to the flightsimulator and show it in my seperate status bar of the application. (The seperate thread is nessesary due to time critical routines in my main programm. I found out that in that seperate thread i can not reopen the fsuipc (FSUIPCConnection.Open) due to the already open connection in my main programm. But how can i simply check whether the connection to FS is still alive or not? Thank you and greetings Henning
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