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About akstirling

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  1. Hi ...... perhaps someone can answer the following : I have a Logitech Driving Force GT racing wheel/pedals, and wonder whether it possible, using one of the above which permits a direct pedals/PC USB connection, rather than the standard pedals/wheel unit connection, it'd be feasible to use the accelerator/brake pedals as rudder pedals with the help of FSUIPC???
  2. must be some kind of glutton for punishment or a masochist at worst(makes note to visit appropriate health professional!) .... thanks for the enlightenment ...... Alan
  3. of everytime we re-install(or are forced to re-install as often happens) FSX or P3D we have to slog our way through replacing the default control bindings with our personal defaults .... how nice it'd be if it were simply a case of replacing, prior to first run of the sim, the fsuipc.cfg with our own saved version and hey presto instant control ... I for one'd love to know how much of my time throughout my simming career has been spent with this tiresome and surely avoidable maneouvre????
  4. Hi Robert ... appreciate your input .... the problem is solved .... see the following post from this forum: thank you Alan
  5. Recently reinstalled W7 64-bit and p3dv4 .... ran OK for a day or so now no go ..... if i remove fsuipc the sim fires up normally .... have a completely clean install of the sim ... below is the relevant info: Installer for FSUIPC5.DLL version 5.103 Looking in registry for Prepar3D v4 install path: HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v4 Parameter"SetupPath" Not there, so looking in: HKEY_CURRENT_USER\SOFTWARE\Lockheed Martin\Prepar3D v4 Parameter"AppPath" ... >>> OK! FOUND Prepar3D v4! <<< ... AppPa
  6. Hi ... recently installed the sim and worked fine until yesterday when I started to get the error as per capture attached ... in case image too small to read there's a copy @ https://www.mediafire.com/?r7o50264ix4m506
  7. Hi Reinhard ... thanks for the link ... have downloaded and installed the revised files ... however it has cost me 2 liveries I added to the default ... in spite of adding the FLTSIM entries for these textures to the new aircraft cfg included with the new files they steadfastly refuse to appear in the sim ... puzzling I think you'd agree .... regards Alan
  8. Hi ... just a quick thanks to you both for your assistance. Pete for setting the ball rolling and Reinhard for picking it up with the profile, the which I'm happy to say works perfectly ... the bonus is that it gives me reverse thrust lever rather than switch controlled, definitely my preferred option ... regards Alan
  9. Hi one and all ... I recently acquired a Goflight throttle quadrant which I am struggling to get to grips with in the above plane ... I wonder whether someone in the know would cast their eyes over my attached profile and confirm or otherwise that my settings are viable .... the problem I am having revolves around interaction between throttles and prop pitch, the logic of what is going on I cannot follow, so can't begin to describe it ... I appreciate that turboprops control logic is distinctive ... as and when I am sure my quadrant is set up properly I will then see if I can bone up on the su
  10. Appreciate your responses ... have stumbled across a solution ... while reading the documentation I came across mention of using the Z axes for throttles ... when I set the quadrants up that way all became sweetness and light ... Alan
  11. I recently bought a pair of throttle quadrants(Pete's favourites the good old Saitek brand) and having set up for twinprop operation using FSUIPC find that with the throttles while at either end of their travel their output numbers coincide, in the mid range they are all to pigs and whistles .... Alan
  12. Hi ... i wonder whether there might be an alternative to the 'hold down mousewheel' activation as i have a physical problem which precludes use of the mousewheel in that manner ... i do however have side buttons on my mouse ... any possibility of mapping the function to the right one of them which would involve my thumb which is usable ... Alan
  13. I am trying to create a macro for a button which when you press it doesn't stay depressed but pops back out. The macro i've produced for the press is: [Macros] Module="DA.PA31SYS.DLL" 1=piperaltarm=RX154b0*X55cc i have read the addendum in the user guide covering the 'return' of buttons i.e. the use of ,11 and ,17 but can't make a lot of it. Any chance someone can give me the additional text which will cover the button's return?? Alan
  14. Have solved the problem by creating 2 separate macros, one for the button 'in' and another for the release ...
  15. Hi Guenseli ... appreciate your response. I don't think what you're suggesting will do it as there is no 'button release' available to use ... that is the problem i am trying to solve. For the 'arm' function to work the button has to return to the 'out' position. It can be done as i did it some time ago but unfortunately lost my backup copy of the macro in a recent disk wipe-out( how I did it is a mystery to me ... it must have been some kind of divine intervention as I have absolutely none of the know-how required to do these sorts of thing). I have a vague recollection of adding some extra
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