Jump to content
The simFlight Network Forums

airernie

Members
  • Content Count

    76
  • Joined

  • Last visited

Community Reputation

0 Neutral

About airernie

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  • Location
    USA
  1. airernie

    Not finding aircraft

    Thanks Pete.. Not sure why I didn't catch that, but thank you for your patience and guidance.
  2. airernie

    Not finding aircraft

    Hi Pete. Thanks for the reply. I admit that I am now more confused, because at the top of the Feelthere_ejet.ini file are the following definitions: [Profile] Created=12/02/2016 16:51:28 [Buttons] 1=RE,21,K113,8 -{Key press: F2}- 2=PB,5,C66852,0 -{VIEW_CAMERA_SELECT_2}- 3=UB,5,C66654,0 -{VIEW_VIRTUAL_COCKPIT_FORWARD}- 4=PB,4,C66853,0 -{VIEW_CAMERA_SELECT_3}- 5=UB,4,C66654,0 -{VIEW_VIRTUAL_COCKPIT_FORWARD}- 6=PB,3,C66854,0 -{VIEW_CAMERA_SELECT_4}- 7=UB,3,C66654,0 -{VIEW_VIRTUAL_COCKPIT_FORWARD}- 8=PB,0,C65752,0 -{PARKING_BRAKES}- 9=UB,0,C65752,0 -{PARKING_BRAKES}- 10=RE,20,K113,8 -{Key press: F2}- 11=UE,20,K113,8 -{Key press: F2}- Perhaps I misunderstand and it requires specifically opening FSUPC and ticking the profile specific checkbox to access them, unlike the Axes which are automatically selected based on the aircraft. Ernie
  3. airernie

    Not finding aircraft

    I apologize for the delay in responding, but I wanted to make sure the issue was repeating. I have tried starting with both the default C172SP and the FeelThere e-Jets 175 and the issue occurs in both cases. When I start the aircraft, FSUIPC recognizes the profile for the Axis, but not the buttons. If I then check the profile specific checkbox, then the buttons work fine. I have uploaded several files which may help or only serve to confuse. The two jpgs show the state of the title bar when I initially open FSUIPC. Thank you.. FeelThere_eJet.ini FSUIPC4.ini FSUIPC4.log
  4. airernie

    Taxiing

    There is a DynamicFriction LUA script that you can use to reduce some of the surface friction during the taxi process. It should have been included in the 'Example LUA plugins.zip' file that was added to Modules\Documents when you installed FSUIPC. I think there is also a 'Patchsimfriction' variable that you can add to the FSUIPC.ini file, but I don't really know how it functions, so haven't tried it. The LUA script is easily installed and can be removed without effect if it doesn't solve your problem. The instructions for LUA script usage are in docs.
  5. Not an insurmountable issue, but frustrating. I am using separate profiles for each class of aircraft (ASEL, AMEL, ASEL Complex), etc. I have noticed that recently FSUIPC is not recognizing some of the aircraft when I load them. If I open FSUIPC and check the box for the appropriate tab then the correct profile displays at the top of the dialog. I'm not sure what has changed. I have tried reinstalling 4.974 by itself and also4.974b. As I said, it's not insurmountable, but I didn't experience this in the past. Thanks, Ernie
  6. Sorry, I can't help much. I've done a bit of playing around with MyTraffic and am currently adding some 400 airports to it. Also adding some additional GA aircraft to it and will hopefully reach the point where I can auto generates some new schedules, but... Honestly, if it only involves one airport and you know what airlines fly in-out of it and you can secure some schedules I would use AIFP to create a one off schedule rather than trying to modify MyTraffic. Ernie
  7. airernie

    Incorrect ATC Model

    I am using EditVoicepack XL and noticed that a large number of the MYT6 aircraft have incorrect values in the ATC_MODEL= field. Some examples are CARJ 200, CARJ 700, CARJ 900 instead of CRJ2, CRJ7, CRJ9, etc. I doubt it but, would it cause any issues with MYT6 if I set these to the correct value? Thanks, Ernest Pergrem
  8. Sorry, replied, but re-read you message and determined it didn't apply, so deleted content..
  9. airernie

    Delete Old Airlines & Aircraft

    Yes.. You can do it though the 'MyTraffic Flight Plan Editor' aka MyTrafficX.exe. It's not super intuitive so, taking a glance at the manual first is recommended. You then have to recompile the flight plans, also done through the editor. As always, make a backup copy of MTX_V60a.myt if you're going to undertake the task. Ernie
  10. airernie

    How to remove FSX Default Aircraft

    Still hoping that someone can help me out. I have my FSX GA slider set to 0 and still get FSX default aircraft showing. Would like to remove these because as I indicated I do all GA through UT2.
  11. airernie

    SPAD and Saitek BAT Switch

    I'm sure the issue is made all the more difficult because I've only seen one mention and he had written it off to Windows 10. In any case, it's nothing more than a minor annoyance that is easily dealt with through Thomas' Lua script if need be. Thanks for the help, Ernie
  12. airernie

    SPAD and Saitek BAT Switch

    Hi Pete, FSX SP2, Windows 7 Pro 64-bit, FSUIPC4 4.966c. I replaced the Lua plugins with "P3DV2fiddles=Yes", but it didn't resolve the issue. Perhaps because I'm in FSX? I have attached the ini and log files in case they might prove useful. Thanks, Ernie FSUIPC4.log FSUIPC4.ini
  13. I would like to remove all of the FSX default aircraft from the MyTraffic flight plans. I am wondering if the permanent way might be to remove them from the 'Series' and 'My Types' listing and then recompile the flight plan... Any other suggestions would be appreciated. The reason for the above is that I use UT2 for the GA aircraft because I can easily add repaints. Thanks Ernie
  14. airernie

    SPAD and Saitek BAT Switch

    Hi Pete, Just tried Thomas' LUA scripts with 4.966c and the BAT switch works correctly when it is present. Without the LUA scripts, the BAT switch is inoperative. Ernie
  15. airernie

    SPAD and Saitek BAT Switch

    Hi Pete, Just a bump, so the offset issue I experienced doesn't get lost in the flood of 64-bit related posts. I reverted to 4.964, so I haven't had a try at Thomas' suggestion yet. Admittedly, I'm hoping that you can resolve the issue in a future version, so I don't need to add the Lua script. Thanks, Ernie
×

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.