Jump to content
The simFlight Network Forums


  • Content Count

  • Joined

  • Last visited

  • Days Won


Biggles2010 last won the day on May 17

Biggles2010 had the most liked content!

Community Reputation

5 Neutral

About Biggles2010

  • Rank
    Advanced Member

Profile Information

  • Gender
  • Location
    Suffolk UK

Recent Profile Visitors

605 profile views
  1. I have exactly the same. I've been experimenting with the E175/195 v3 in P3D 4.5 HF3 and P3D 5.1 to decide which is more suitable. In P3D v5.1 there is no WX option in the MFD dropdown and the Weather button at the bottom of the MFD is blank and inactive. I can't test this further because I still need to install the latest beta Active Sky for v5, but that should not affect the button modelling on the MFD. I also found that using P3D 4.5 with HF3 the E175/195 weather radar does not work. In this case the correct buttons do appear on the MFD and appear to activate, but then no radar image ever appears. And yes I have ticked the Wx Radar in the E-jets configuration screen and Active Sky for P3D4 is installed and working, and yes there were thunderstorms with heavy precipitation. I tried installing the Active Sky X gauge in case this is required, although there is no mention of this in the FeelThere documentation. In fact it would not install to the E-jets anyway. Am I missing something?
  2. I started building model airplanes when I was 10 years old, and over the years it extended into other forms of model engineering. I started simming with FS95, but got more interested from FS2004 onwards, using Saitek stuff, but computers were still too inadequate. Later I saw some Boeing cockpits that people had built in the US, and for their time they were amazing. That got me researching what might be possible, on a sensible budget. Most of the aircraft software I tried was unsuitable, either because control functions were not accessible, or the panels did not allow a realistic layout on multiple screens. The one software that eventually ticked all the boxes was the E-jets v2. I started the build about 8 years ago and it took about a year. The components are home built, using readily available materials to minimise cost. In fact the total cost, apart from the computer was about £2000. More recently I built the steering tiller, new rudder pedals and fitted an extra screen for a forward left view. I did pay a lot of attention to the feel of the controls, as well as their electronic function, because it adds so much to the immersion factor. The bits that don't show can look quite crude, providing the moving parts are adequately engineered. I don't fly online, just individually, but it was important that it should feel like being in a cockpit. I've attached a few more images in case they might stimulate others to try it. I should say the rudder pedals are home built, as a one off for personal use, because they are based on the excellent MFG Crosswind units which I acknowledge and recommend. What are GWI panels?
  3. I'll be very interested to here about your mods and any performance benefits. John B.
  4. There are a few pics already on the forum, currently page 15, dated Sept 9 2018 with topic heading 'Ejets v2, Thank you to FeelThere'. I've made a few small changes since, because these things are always a work in progress. It's a fixed base and it had to fit into a small store room inside the house. so no room for the right side seat. I'm still running on a single pc, which I'm upgrading again at the moment, but it's always a struggle with multiple screens. I would love a 4k main view, but that is out of the question unless I use a second pc, with Wide FS, but the original aim was to keep things as simple as possible.
  5. Sags kindly provided the answers I required some 3 weeks ago. I had already downloaded and checked the manual. In my original post I asked very specific questions which are not fully answered in the manual. I have been using the Ejets v2 since it was launched. I have a replica cockpit built around it. In order to update that cockpit to P3D 4.5 I wanted to check I might be able to follow a similar process with the new E195 software. It involves a lot of work, and simply knowing only that some instruments could be enlarged, was not sufficient. Anyway, having purchased v3, work is progressing. Most functions seem transferrable although the process is not as simple as with v2.
  6. This will mask the problem, but that is all it does. When others highlighted this, before I had tried v3 I wrongly assumed it was users overloading their systems with too high settings. In fact, on a high end system the take off jumping occurs even in a bare P3D v4.5 setup, with all sliders to the left. A takeoff pitch trim of +4 to +5 is still within the green range and yet it produces the bizarre results I described above. I am still experimenting, but it It should not be necessary to fly the aircraft like an overloaded WW2 bomber to get a smooth takeoff. And the consequence of doing that is the autothrottle then allows a large speed overshoot in the transition to the climbout, which then needs an excessive nose high attitude to correct it, and that is bad practice. Like others, in the descent I find it always requires an excessive amount of positive trim right through to touchdown, and even then the nose falls too quickly. The last response to anything was some weeks ago. I have not seen anything about people being asked to test things, particularly in regard to the trim issues. On the positive side I find the handling in the air to be an improvement. I hope things are happening about the takeoff, descent and landing characteristics, because I really want this version to work as well as version 2.
  7. I hope FeelThere have not lost interest in further development. They don't seem to appear very often. Regarding the take off jump, that definitely needs sorting. Trying E195 version 3 in P3D 4.5 I found that if I used +5 trim which worked realistically in v2 it produced a rapid pitch up just after lift off, at which point the pitch trim jumped of it's own accord down to +3 with a sudden change in visual perspective from an altitude of about 50 ft down to about 10 feet. This was not a stall. It was a sudden change in the view like slewing downwards. I found that using no more than +3 trim for take off largely avoided this strange behaviour. I recognise that Scoob has always done a great job of helping out with operating issues, but I wish FeelThere would respond to some of the points users are reporting. This is supposed to be their support forum.
  8. If the model was properly optimised it should not be necessary to cut back on the instrument refresh rates. The poor frame rates have been reported over and over again. The Ejets really need some more work to get them to a proper standard. I have been a great fan of FeelThere Ejets through versions 1 and 2, but my experience with version 3 has been disappointing. There are a number of reported faults since SP1, with little indication of anything being done about them.
  9. FeelThere, Surprised this hasn't been mentioned, but while testing control inputs I noticed that the 'Speed' and 'Baro' rotators on the FGP rotate in the opposite direction to what would be normal. By convention knobs usually rotate clockwise to increase a setting and anti clockwise to decrease a setting. On the E175 and 195 these two controls do the opposite. Other rotators are OK. Is this a coding slip or an Embraer feature?
  10. Pete, Thanks for your late night response. Don't you ever sleep? I set up some more test macros this morning and everything is now working as it should be. I'm pretty familiar with mouse macros in previous versions so I'm not sure what was happening yesterday, but it must have been finger trouble on my part. Anyway, problem resolved and thanks again. John B.
  11. Pete, John, I've used FSUIPC for years and I'm in the process of updating my home cockpit. About 200 switches and buttons were previously set up with mouse macros from the original 2d panels, using P3D3 with FeelThere Ejets v2 and FSUIPC4. I have now moved to P3D 4.5 HF3 and FSUIPC 6.05 and Ejets v3. Previously the mousetrapped functions were added to the Buttons and Switches list of selectable functions allowing direct binding to a button or switch. This is no longer happening. I get workable mouse macros, with the later P3D notation (RX 40000083, 2 etc) but I notice the processing by FSUIPC has changed. The functions only get added to the list for keyboard controls, which is very limiting. Is this by design, or am I missing something, because the manual suggests they should appear as additions to both lists.
  12. They don't publish any SDK or offsets, which is a pity. However, the Ejets configuration package includes a long list of buttons and switches available for keyboard programming. This covers about 90% of the operating buttons and switches. These can then be allocated to external controls through FSUIPC as required. It's a bit outdated but it still works. Strangely the pedestal selections like the radio coms panel are not included in that list. More useful perhaps is that later versions of P3D allow mouse macros from virtual panels using FSUIPC6, and from a quick check of Ejets v3 in P3D v4.5, all the programmed buttons and switches seem to respond, including the radio/coms panel, and produce an output to FSUIPC6. I Used this method originally with Ejets v2 using the 2D panels and was able to allocate every function through mouse macros and Bodnar interface boards, nearly 200 functions in total. I am in the process of updating the cockpit to the latest software versions and so far it looks like I can get everything working. As an aside, the pop up instruments undock, resize and move to other screens with apparently little impact on frame rates although I need to do further testing on this. Hope this helps.
  13. As already said, you are in the wrong forum. However, to answer your question, yes, it will usually calibrate correctly without having any buttons connected. Just make sure that the axis control is returned to a neutral position (for elevator/aileron) or the end position for a slider, after each full range of calibration movements. Then click the box for the next stage. Continue until the process is complete.
  14. Thank you for that sags. Exactly what I needed to know. I'm a long time user of version 2, with multiple screens, and looking to update to v3 so wanted to confirm before purchase. Can't understand why Feelthere don't provide the information on their website, or why they could not answer either my previous post or this one.
  15. Simple questions. Any chance of an answer?
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.