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Martin99

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Posts posted by Martin99

  1. It would be ok if the throttle in MSFS would be at zero if the TQ-6 lever is at the detent, but this doesnt work. Hopefully PMDG change this behaviour and I can calibrate the throttles with FSUIPC. Even in MSFS I can not calibrate this using the "neutral" slider. PMDG overrides all.

    How I send the axis control from lua?

  2. "Throttle1 Axis Set Ex1" is working but with my virtualFly TQ-6 Quadrant I have the problem that I can not calibrate the Throttles to be at zero in MSFS at the TQ detent zone. For zero Throttle I have to move the TQ-6 Throttles all the way down in the detent zone and that's annoying.

     

  3. I'm very satisfied with FSUIPC. It helps to make my several hardware components quickly setup in MSFS. Only one thing is a little bit strange. If I setup the Axis (Throttle, Prop or Mixture) in MSFS only (without FSUIPC) the movement of my TQ-6 is very smooth in the Sim. If I setup the axis with FSUIPC I can see the axis in the sim is moving in very little steps. This also effects the gauges (Prop Speed). I tried to setup the axis with "Send direct to FSUIPC Calibration" and "FS as normal axis". This makes no difference. Maybe this "stuttering" of the axis is because FSUIPC sends the axis values through simconnect?

    Regards,
    Martin

  4. Hi John,

    I found the reason for this strange behavior. If I set the "steering tiller" for the FlyByWire A32NX at all other planes the rudder axis doesn't work. In MSFS there is no Steering Tiller axis at the moment, but in FSUIPC the command "steering tiller exists. In the Airbus the tiller axis (no axis in MSFS) works for the A32NX, but at all other planes the rudder stops working as soon as the plane starts to move. If I remove the tiller axis in the *ini file, the rudders for the other planes work again.

    Martin

    SteeringTiller.JPG

    FSUIPC7.ini

  5. Sorry, I used the "Piper" which worked 2 days ago (after I did a fresh install of FSUIPC). Then the first profile I made vor the "Cessna 172" which also worked at the beginning. Now the problem also occurs with the C172 OE-DYU. If the plane starts moving, the rudder pedals have only little movement and the rudder outside doesn't move full.

    I checked the log and console but can't see what the cause of this problem is.

    InstallFSUIPC7.log FSUIPC7.log FSUIPC7.ini

  6. I'm using MSFS 1.15.8.0 with FSUIPC 7.0.9. I have deactivated the axis in MSFS for my virtualFly TQ-6 and my Saitek Rudder pedals. Then I assigned them in FSUIPC and first the rudder works correct. Next time I fly the same plane the rudder axis is working on ground until the plane starts rolling. Then the rudder axis doesn't react until the plane is in the air.

    Any ideas what this can be?

    Regards,
    Martin

    FSUIPC7.log FSUIPC7_prev.log FSUIPC7.ini

  7. Well, directly conneted to the GamePort I use the "CH FlightSim Yoke PC" Driver and have no Problems with the exception of little Jitters if I move the Yoke - only the first few movements. I think that's "normal".

    If I connect the Yoke on the Adapter I see a "4-axis, 4-button joystick w/view finder" in the Windows GameController Section. If I add the "CH FlightSim Yoke PC", I don't get a connection to the Yoke.

    Your wrote that the CH Driver should see the GamePort via the USB Adapter? How? Could the Adapter be the problem?

    Regards,

    Martin

  8. Sorry, bad english my last question... but you answered it above (look for a full implementation Adapter)

    A few minutes ago I bought exactly the Adapter you gave me within the Link. I switched to Mode 3 (CH FlightStick Pro) and almost works (also the Throttle). But I've lost 2 Buttons of the Mooney Yoke. "I can't get all" *g*

    I'm afraid my PFC Yoke doesn't work as it should be. I bought it 2002 and used the WinXP Driver "CH FlightSim Yoke PC", because only this one supports all 6 Buttons of the Yoke. It's sad that I can't get all to USB Adapter.

    Maybe it would be better to "Rewire" the Yoke, connect it to the Throttle Quadrant and by a Serial-USB Adapter...

    Regards,

    Martin

  9. Furthermore, I think you will find that, even if your current computer has a Game Port, using a USB one will be more efficient and give better results (it is certainly so for Serial Port adapters for USB)

    Really better? I thought that these Adapters are not so good as the Original Connector (Gameport, Serial)? Today I saw such Gameport - USB Adapter which can only switch between Gameport Joystick 1 and 2. In this case I lose the Buttons of the Yoke (1 Joystick).

    Which things the Adapter (Gameport-USB and Serial-USB) must can that it works with my Yoke and Throttle Quadrant from PFC?

    Do I need the PFC.dll for the Throttle Quadrant if I connect it with an USB Adapter?

    By the way thank you for your patience and the Link to Amazon.

    Regards,

    Martin

  10. Ok, now it's very clear for me!

    It IS a Yoke which is normally connected to the Gameport. Unfortunately the German Distributor of PFC (Verkosoft) told me, that I could connect it on the Quadrant too.

    The Yoke Axis are working fine (better than on Gameport), only this Throttle doesn't work.

    I wanted to change from Gameport to another Connection such USB, because Gameport Connections are very seldom on modern Soundcards and Gameport have surely no future. But sending the yoke across Europe to the German Distributor or even to PFC in USA is an expensive business.

    But thank you for your helpfull hint.

    Regards,

    Martin

  11. Hi Pete!

    Sorry, that was my mistake, I meant the Mooney Yoke, and this have a Push-Pull Throttle... http://www.flypfc.com/oldsite/entertainooney.html.

    It would be logic, that I don't need this Push-Pull Throttle, if I have the Power Quadrant, but I often fly Cessnas, which have such a Push-Pull Throttle. So it is important for me, that I can use this Throttle, if I connect the Mooney Yoke via the Cabinet Digital instead of Gameport.

    Hope this declares my problem.

    Regards,

    Martin

  12. Hello Forum Members, hello Pete!

    I have the following problem. I use the PFC Cirrus Yoke connected to the Digital Throttle Quadrant Console. Within the PFC.dll in FS2004 the Axis for the Yoke are available, but unfortunately the Throttle of the Cirrus Yoke doesn't work. Does anybody know why the Throttle is not available? I'm using the latest Version of FSUIPC and PFC.dll for FS2004.

    Best Regards,

    Martin

  13. Yes, that COM1 is already used was my first thought, but WHAT is using COM1? I don't know GPSout. Should this be in the Modules Folder?

    Strange ist, that when I start FSX there is COM1 available. Meanwhile in FSX COM1 isn't available too.

    Then I deleted the Modules Folder in FSX and the pfc.ini and pfc.log in FS2004, but this as well don't worked.

    Can I see somewhere which process is using COM1?

    Regards,

    Martin

  14. Good evening Pete!

    I've a strange problem with FS2004 and my PFC Throttle Quadrant. I installed FSX in a separate Partition an tested your pfcfsx.dll 3.9.9.1. The Throttle Quadrant is connected to COM1. As I choosed this Port in FSX the Quadrant doesn't worked.

    Ok, but as I started FS2004 with pfc.dll 1.9.2.0 I can't choose COM1 because it's missing. I only have COM2,3 and None.

    Do you have an idea what happend?

    Best regards,

    Martin

  15. Hi, Pete!

    Since I've installed Version 3.30 of FSUIPC I've a strange problem with the PSS A320.

    If I turn on the Autopilot the aircraft starts to descend and it ignores the Autothrottle commands. If I use Version 3.22 there are no problems.

    Do you have any idea?

    But I will check if this problem is only with the A320 (which is Patched to FS2004) or with the A330/340 (which is designed for FS2004) too.

    Best regards from Vienna,

    Martin

  16. I use the following names:

    Piper Seneca V

    Cessna 177

    Boeing 737-400

    Boeing 747-400

    Piper Archer II

    Cessna 152

    Maybe the "-" at the Boeings isn't accept within the standard Windows profile, but the Piper Seneca V and the Boeing 747-400 is ok and the other are at standard name "User Cfg. 2" and so on...

    The Content of the ini file is the following:

    [AircraftQuadrants]

    PIPER_PA-28-181_Archer_DREAM_FLEET_-_2_OE-DKT=U1

    [Connection]

    Port=COM1

    [General]

    OptionsSet=133243,0

    QuadrantSet=U1

    EnabledQuads=32257

    ADFmode=0

    COMactive=1

    COMoff=2

    Radials=0

    ElevatorTrimUnit=16

    ElevatorTrimDelay=20

    ElevatorTrimMult=8

    MaxThrottleForReverser=0

    COM1sb=9349

    COM1na=10032

    COM2sb=9349

    COM2na=6144

    NAV1sb=5008

    NAV2sb=5008

    ADFsb=512

    ADFxsb=0

    DME=2048

    AxisSmoothTime=500

    SpoilerFlightPercent=75

    [buttonAssignments]

    ListAllControls=No

    ListPMControls=No

    List767PICControls=No

    Yoke0=0,0,0

    Yoke1=0,0,0

    Yoke2=5,5,255

    Yoke3=5,5,255

    Yoke5=0,0,0

    Yoke6=0,0,0

    Yoke7=0,0,0

    Yoke8=0,0,0

    Yoke9=0,0,0

    Yoke10=0,0,0

    Yoke11=0,0,0

    Avionics0=0,0,0

    Avionics1=0,0,0

    Avionics2=0,0,0

    Avionics3=0,0,0

    Avionics4=0,0,0

    Avionics5=0,0,0

    Avionics6=0,0,0

    Avionics7=0,0,0

    Avionics8=0,0,0

    Avionics9=0,0,0

    Avionics10=0,0,0

    Avionics11=0,0,0

    Console0=0,0,0

    Console1=0,0,0

    Console2=0,0,0

    JetLiner0=0,0,0

    JetLiner1=0,0,0

    JetLiner2=0,0,0

    JetLiner3=75,75,0

    [ThrottleQuadrants]

    P1N-0=5,5,9,20,56,72,108,108

    P1N-4=5,13,6,20,56,72,108,108

    P1-0=5,31,20,20,56,72,108,118

    P1-2=5,5,0,20,56,72,108,108

    P1-4=5,13,6,20,56,72,108,108

    P1H-0=5,5,9,20,56,72,108,108

    P1H-2=5,21,0,20,56,72,108,108

    P1H-4=5,13,6,20,56,72,108,108

    P2-0=5,5,9,20,56,72,108,108

    P2-1=5,6,0,20,56,72,108,108

    P2-2=5,21,0,20,56,72,108,108

    P2-3=5,22,0,20,56,72,108,108

    P2-4=5,13,6,20,56,72,108,108

    P2-5=5,14,5,20,56,72,108,108

    P2B-0=5,21,9,20,56,72,108,108

    P2B-1=5,22,0,20,56,72,108,108

    P2B-2=5,5,0,20,56,72,108,108

    P2B-3=5,6,0,20,56,72,108,108

    P2B-4=5,13,6,20,56,72,108,108

    P2B-5=5,14,5,20,56,72,108,108

    T2-0=5,9,9,20,28,44,108,108

    T2-1=5,10,0,20,28,44,108,108

    T2-2=5,25,0,20,40,56,108,108

    T2-3=5,26,0,20,40,56,108,108

    T2-4=5,17,6,20,54,70,108,108

    T2-5=5,18,5,20,54,70,108,108

    J2-0=5,30,20,20,35,35,108,118

    J2-2=5,5,0,20,56,72,108,108

    J2-3=5,6,0,20,56,72,108,108

    J2-5=5,32,5,20,56,72,108,108

    J2N-0=5,49,0,10,20,88,98,118

    J2N-1=5,5,0,20,64,64,108,108

    J2N-2=5,46,0,20,64,64,108,108

    J2N-3=5,47,0,20,64,64,108,108

    J2N-4=5,6,5,20,64,64,108,108

    J2N-5=5,48,0,7,8,110,110,122,7,26,38,50,62,74,86,98

    J3-0=5,30,20,20,35,35,108,118

    J3-1=5,5,0,20,56,72,108,108

    J3-2=5,6,0,20,56,72,108,108

    J3-3=5,7,0,20,56,72,108,108

    J3-5=5,32,5,20,56,72,108,108

    J4-0=5,30,20,20,35,35,108,118

    J4-1=5,5,0,20,56,72,108,108

    J4-2=5,6,0,20,56,72,108,108

    J4-3=5,7,0,20,56,72,108,108

    J4-4=5,8,5,20,56,72,108,108

    J4-5=5,32,5,20,56,72,108,108

    U1-0=5,5,0,15,56,72,120,120

    U1-1=5,6,0,7,56,72,119,119

    U1-2=5,25,0,1,31,36,121,121

    U1-3=5,26,0,2,30,33,121,121

    U1-4=5,13,0,18,56,72,123,123

    U1-5=5,14,0,14,56,72,124,124

    U1=Piper Seneca V

    U2-3=5,21,0,2,56,72,122,122

    U2-5=5,13,0,6,56,72,124,124

    U3-0=5,5,0,23,56,72,120,128

    U3-1=5,6,0,11,56,72,119,128

    U3-2=5,32,0,15,56,72,110,128

    U3-3=5,49,0,16,26,107,117,255

    U3-4=5,13,0,21,56,72,105,128

    U3-5=5,14,0,21,56,72,104,123

    U4-0=5,33,0,22,56,72,121,121

    U4-1=5,34,0,12,56,72,119,119

    U4-3=5,32,0,18,56,72,105,122

    U4-5=5,49,0,13,23,103,113,125

    U5-1=5,5,0,6,56,72,119,120

    U5-4=5,13,0,17,56,72,123,123

    U5=Boeing 747-400

    U6-4=5,13,0,6,56,72,124,128

    [FlightControls]

    Ailerons=4,0,20,20,56,72,108,127

    Elevator=4,1,20,20,56,72,108,126

    Rudder=4,2,20,20,56,72,108,126

    LeftBrake=4,3,0,20,56,72,108,108

    RightBrake=4,4,0,20,56,72,108,108

    All I have to do is to fill in the name and that's it?

    Must I use another Button?

    Regards,

    Martin

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