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jfri

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  1. I use Win 7. I was talking about the calibration you go to when selecting to calibrate from inside FSX. The first two levers normally assigned to throttle 1 and 2 are presented as x/y in a 2D figure and you are told to move in full circles. But that fails since calibration moves on to the next axis before I have moved both levers in their full range. I do see that this is not because of FSUIPC. For now after removing the B377 portion in FSUIPC.ini and enabling controllers in FSX the throttle behaves weird. Can go from -16000 to around zero for just nudgong the lever when at idle detention. In axis assignment tab I did see the axis assigned to rudder as checked raw and also grayed out. Don't remember doing any choices here. List my B377 portion in fsuipc.ini below. Do you seee anything strange here. Also saw that there were some entries for other planes that I have used with controllers enabled and it seems to have been working. For example he Katana 4X. [Profile.B377] 1=Boeing Stratocruiser, NWA [JoystickCalibration.B377] AllowSuppressForPFCquad=Yes ExcludeThrottleSet=Yes ExcludeMixtureSet=Yes ExcludePropPitchSet=Yes SepRevsJetsOnly=No ApplyHeloTrim=No UseAxisControlsForNRZ=No FlapsSetControl=0 FlapDetents=No ReverserControl=66292 Reverser1Control=66422 Reverser2Control=66425 Reverser3Control=66428 Reverser4Control=66431 MaxThrottleForReverser=256 AileronTrimControl=66731 RudderTrimControl=66732 CowlFlaps1Control=66162 CowlFlaps2Control=66163 CowlFlaps3Control=66164 CowlFlaps4Control=66165 SteeringTillerControl=0 MaxSteerSpeed=60 Aileron=-15993,-512,512,16256 Throttle=-8785,8785 Elevator=-16384,-512,512,15616 PropPitch=-16384,16383 [Axes.B377] RangeRepeatRate=10 0=0X,256,F,66291,0,0,0 1=0Y,256,D,9,0,0,0 2=0Z,256,D,10,0,0,0 3=0R,256,D,11,0,0,0 4=0U,256,D,6,0,0,0 5=0V,256,D,12,0,0,0 6=1X,R0,F,66387,0,0,0 7=1Y,R0,D,8,0,0,0 8=1Z,R0,D,3,0,0,0 9=1U,R0,F,65767,0,0,0 10=2X,256,D,21,0,0,0 11=3X,256,D,1,0,0,0 12=3Y,256,D,2,0,0,0
  2. Using my throttle quadrant without the Ch control manager is not possible. Calibrating it from inside FSX leads to result that does not work and consider the two first levers as some kind of yoke where I'm asked to place the controller in a midddle position. It was first after using it I could make the quadrant work in the first place. On axis assignment a box called raw is checked. This box is also grayed out. If I want to delete all profile specific configuration what is the right way to do it ?
  3. I do want to use my controllers in the most possible realistic way. This means different use of the levers depending on airplane type. For example four engines planes like the B377 one lever for each engine. In twin engine as the default setup for the quadrant. I don't see how I could do that without FSUIPC profile specific assignment. My problem is to make it work as intended. I disabled everything in the A2A configure utility. My problem right now I have no clue as to why the lever assigned to mixture behaves like button that changes the value from 0 to 16384. EDIT have also noticed that this lever behaves in the same way in both P3D 2.4 and FSX-SE. And in those sims I use the sims own control assignment. But the lever seems normal in CH control manager program. I have problem setting up assignment for my rudder pedals but I think I understand why here. When assigning those axes it's hard to have the correct axis identified. For example when moving the rudder pedals the brakes are detected instead. Also one thing that seem strange for me as that in the calibration menu I see the value change from 1 to 255 when moving the rudder pedals.
  4. I use CH control manager and there are no way to configure an axis as digital or analogue. The levers are analog and can be calibrated. But reaching the detents is registered as pressing a button. I have disabled controllers by unchecking that box in the windows menue. Still the mixture levers behaves as before. Also when configuring my rudder pedals the result is that pressing left rudder makes right rudder move in the cockpit and corrrespondingly for right rudder. The A2A config utility made it possible to assign axes like Turbo Lever and steering wheel. These settings were lost by disabling controllers. In FSUIPC no axe like turbo lever is listed. There was a tiller like axe which would correspond to the steering wheel but that didn't work
  5. I'm trying to configure my CH Throttle quadrant for use with the A2A B377 Stratocruiser. For this plane I try to make the most left lever (normally assigned to throttle 1) to control the RPM since the B377 has one lever at the left for this. Then I want to assign the next four levers to throttle 1-4 and finally the rightmost lever as mixture. Important is that his should only apply to this specific plane. I go to FSUIPC Axis assigment tabs to do this. I have problem with the rightmost lever configured as mixture. First the lever can not set the mixture to the full range (unlike rpm and throttle levers). But in VC I see the mixture lever move between fully forward to slightly back when moving the physical lever over its full range. Also when going to calibration I see the value is zero at fully back position and the slightly ahead of the detent it goes to max 16834 and stays there. I have checked no other axis of any controller being assigned to mixture. Also if I move the mixture lever in the VC manually fully back I notice that moving lever 5 (throttle 4) makes the mixture lever in VC move forward. I don't understand why. Another problem here. According to the manual I removed all axis assigments for the throttle quadrant in FSX own axis assigment menue. This resulted in my other planes not being able to use the throttle quadrant so the B377 specific configuration also affected other planes. Do I understand things correctly that I would need to make profile specific configuration for all my individual planes ?
  6. I have paid for and used the registered FSUIPC. Now I have also register WideFS. The Result of that successfull registration was the FSUIPC is no longer considered registered.Also I can't fill in email address since thAT IS FILLED in by FSUIPC and it's not possible to change it . So what to do?
  7. Chances for what? If it is a Microsoft Beta release of some old Win2000 version, then the chances that you can use it at all are pretty slim. Its Beta period will have expired. Are you short of a proper copy of Windows and this is the only reason you are resorting to a (free?) Linux? Regards Pete Answer YES.
  8. Pete That's completely true. I'm unable to use the tricky quote facality :? :x and my posts don't end up like I wan't them. Otherwise I stated that I doubt that AS 6.5 will work under Win 98 since as far as I know we can't have the .NET framework in it (or in Linux or Win 2000 I suspect). Otherwise I have found an old Windows 2000 Professional CD beta release canditate 2. What could the chances be here?
  9. don't see why not, but you'd need to check about Active Sky. I doubt very mainly because .NET Framework v1.1 is required. Otherwise they state in the readme file 'Windows XP (Other OS versions may work but have not been officially tested)' Probably not. I have heard that people have failed running FS9 under Linux even after trying hard. That don't surprises me but AS and RC (also forget FSflying school) are no advanced games so shouldn't there be better hope? No, unless you don't want to hear the ATC which makes it rather pointless. RC produces its own sound, it doesn't use FS. One of the biggest benefits of having ATC on a separate PC is that the sound is separate, so you can use a headset, for instance. Pete
  10. Nothing extraordinary, as neither of those programs is either a processor or video hog. You need sound for Radar Contact of course, and an internet connection for Active Sky downloads. So a AMD 2400XP with 512M RAM would be fine. Or Windows98 or Win2000 or Vista. Not NT. Windows 98? Maybe WideFS but can Active Sky and RC run under that? Only if you have a Windows emulator which could run WideClient, ActiveSky and Radar Contact. From what I know there are Windows emulators available. Question will they be able to run the needed software? Also for RC can I not use the sound on the primary computer and just have RC send the needed information over WideFS?
  11. If I would like to use WideFs so I can run Active Sky and Radarcontact 4 on a second computer what would I need? What would be the system requirements for the secondary computer? Most important will I need Win XP? Or is theere a possibility to have this work under a Linux setup? I'm in the first place thinking about FS9 but I'm also curious about the abswer for FSX?
  12. I had problems with selecting a specific engine with e 1 2 3. After selecting engine 1 it was not possible select another engine. Then I tried 'Fix control acceleration' in FSUIPC. And that helped. But now this problem manifest itself again in spite of having 'Fix control acceleration' enabled. Why could this FSUIPC feature suddenly cease to function? I understand nothing.
  13. It was to correct this sort of problem (which not only affects engine selection, door selection and pushback operations, but also makes some MCP values constantly accelerate) that I enhanced the "control acceleration fix" option (on the Technical page in FSUIPC options) to deal with it in recent versions of FSUIPC. Have you tried that? No but I tried when I read this and it seems so far to be working. If you aren't happy with the two key pressing method you could program your own control using the FSUIPC added control "Offset Byte Set", with offset x888 and parameter values 1, 2, 4, 8 for Engines 1, 2, 3, or 4 respectively. Add these together for combinations (e.g. 15 for all 4 engines). The offset x888 is where the E + 1 2 3 4 FS control operates. If I encounter further problems similar to this I would like to know how to do this. But for the moment the first suggested suggestion did work.
  14. In some planes I can't select individual plane engines with E 1 E 2 E 1 2. The reason for this I have heard is that commands from the plane come in before I select a number so my number get no relevance to engineselect. I try assign key 1 2 3 to engine with parameter 1 2 3. But this seem not work why?
  15. Are you using either FS2002 or FS2004? If so, are they recognised by FS? If so, simply assign them and calibrate them in FS (Options=Controls-Assignments-Joystick Axes). You don't need FSUIPC for any of this in FS2002 or FS2004, but if FS doesn't see them nor can FSUIPC. Once you have them working in FS you can refine the calibration in FSUIPC. I use FS2004 and it seems that FS do see them. I could reassign them in FS, but FSUIPC don't see them. BTW, I really cannot see how a change in your graphics card can have any effect whatsoever on your pedals. Weird. Neither can I.
  16. After installing a new graphics card I can't use the toe breakes on my rudder pedals. These axis is no longer recognised in FSUIPC. Moving them does no longer affect the values. If I select calibrate joystick and test I can see that their movements are registered, so they are operable from Windows point of view. How can I solve this?
  17. I have just registered my version of FSUIPC and I have just purchased the CH Pro Rudders USB and FS 2004. From what I have heard should FSUIPC do the best job to make the pedals function most optimally. I started FSUIPC and whent to Joystick calibration. Then I choose rudder pedals and press my pedals to the most left and right position and press set. Is this everything? Is the pedals so good as they can get now? I also have CH Control Manager installed and when I choose to calibrate Joysticks from inside FS it's this program that is still activated. Is this normal? Or should I uninstall CH Control Manager? :?:
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