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Dave Balicki

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About Dave Balicki

  • Birthday 01/01/1970

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  • Location
    Bucks UK
  • Interests
    F1, F1 and F1, oh and Flight Sims

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  1. Pete. Thanks for the reply, more info on the problem and how I've seemed to get round it! 1st. I'm getting the problem described in you description, Its exactly the same. 2nd. The InitDelay=0 to [General] did not cure the problem. 3rd. Microsoft Knowledge Base Article - 813712, explains in some detail the problem and how other games are affected and some fixs to help resolve it. 4th. I elected to try 3 of the suggestions: Method 2: Lower Sound Acceleration Click Start, and then click Run. In the Open box, type DXDIAG, and then click OK. On the Sound tab, in the DirectX Features section, change the Hardware Sound Acceleration Level to Basic acceleration. Click Exit. Method 3: Disable AGP Texturing in the DirectX Diagnostic Tool Click Start, and then click Run. In the Open box, type DXDIAG, and then click OK. Click the Display tab. Under DirectX Features, next to AGP Texture Acceleration, click Disable. When you receive the following warning, click OK: This will disable usage of AGP (Acceleration Graphics Port) for all display devices on your system which support it. Click Exit. Method 4: Adjust Graphics Hardware Acceleration To adjust graphics hardware acceleration, use the following method that is described for your operating system: Microsoft Windows 2000 or Microsoft Windows XP 1 Click Start, point to Settings, and then click Control Panel. Double-click Display. On the Settings tab, click Advanced. Click the Troubleshoot tab. Move the Hardware Acceleration slider two notches to the left of Full (the Disable all cursor and advanced drawing accelerations setting). Click OK, and then click OK again. ================= Then low and behold the problems gone, I can switch in and out of window mode start other apps...But which one did the trick? Don’t know, cos I made the change on all three at once, more interestingly I backed out the changes to see which one cured the problem and with all three back to how they were originally, the problem has still not come back! I can only assume that some information has been written in to directX or some other such data exchange has happened. Well I'm happy cos I can now fly on line in full screen mode with no worries. I'll repost if things go pear shaped again. Thanks Dave.
  2. Pete. Tried the following: It seems that, here at least, I can eliminate the problem by ensuring that the window subclassing in my DLLs is performed as early as possible. This can already be done in FSUIPC simply by adding the parameter: InitDelay=0 to the [General] section of the FSUIPC.INI file. Please, those of you with black screen problems on mode switching, try this and let me know if it works for you too. Sorry, but this can only be tested by Registered users (as the InitDelay is a user option at present). However, if it does seem like the correct solution, I will default this parameter in the next version of FSUIPC (but only when it is run in FS2004). Thought it worked it first, but then setting up to run SBox on Vatsim using the new SBRelay12, I started to get the lock ups. After fiddling for a while I noted: The lock ups only seem to occur when switching from window mode back to full screen mode after some other interaction while in window mode. Such as opening Explorer or setting up the various SBox screens, if you dont do that then your fix seems to work OK regardless of how many times I switch between window mode/full screen. Hope this means something? Cheers Dave.
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