Hello,
Yesterday I asked you using 2 different FS2002.
Thank you for your reply and comment.
Actually I want to make a motion platform and use FS2002 as a VR.
The main object is synchronization motion of motion platform and FS2002.
If there are no constraints in motion platform, I can use position and orientation data from FS2002 extracted by FSUIPC.
However my motion platform has some constraints, so I can't use data from FS2002 directly. If I used them directly, my motion platform would be broken, or two motions (motion platform and FS2002) would not synchronize each other.
So I need your help.
To solve this problem, I thought several methods. Please comment my thoughts. And if you have ideas on this problem, plaese tell me your opinions.
1. Can I play FS2002 using data getting from motion platform not by joystick. I can get position and orientation data from motion platform (x,y,z, pitch, roll, yaw). Actually I wonder if the data getting from motion platform could apply to FS2002. I think two systems are using different coordinates, and FS2002 is working by complicated factors not just coordinates data.
I'd like to know this problem can be solved or realized....
2. Can I use 2 different FS2002? I already asked you this problem. First FS2002 is for getting user's input by joystick, and second FS2002 is synchronized with motion platform. I thought that first I got a data from user's input, and calculate motion platform's position and orientation from getting data and then move motion platform and second FS2002 simultaneously.
These are my two thoughts. Please tell me whether these are possible or not. If these are impossible, please tell me your ideas..
If there are difficulties to understand, please tell me, I'll write again..
Regards...