Hello!
I have maybe a sensitive question for you: I am getting started with Flight Gear and am building a simulator built on that. However, I'm noticing that although the visual part of Flight Gear is well developed, and only getting better, it doesn't seem to be in the same level as MSFS.
So what I was thinking of doing is using Flight Gear as my sim engine and using MSFS as the scenery engine. Have you heard of anyone who has done this before? Is this a bad idea? Am I allowed to do this under the GPL? Can WideFS handle this or would I have to hack the Flight Gear code to get it to output data in the correct format?
Thanks in advance for any help you can give me!
/Pat