I am trying to create a program to read data from Flight Simulator 2004 and then drive an external visual system. I need things like attitude, altitude, airspeed, engine parameters, gps data, etc....
I am concerned with update rates to my visual system. What types of update rates can I expect from FSUIPC. Since I will be reading a lot of data from FSUIPC and it appears the data I will need is scattered throughout the offset table, I was wondering if it would be faster to read individual items calling FSUIPC_Process() after each item or reading all the data and then calling FSUIPC_Process().
The computer I will be using will have at least the following specs:
2Ghz processor
1G ram
High end video card
Thanks for all your help.