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FeelThere_Vic

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Posts posted by FeelThere_Vic

  1. Dear Folks,

    We just released a hotfix for Tower!3D Pro hopefully fixing once for all the issue that forced some users to turn of their wifi to launch Tower!3D Pro. 
    Steam customers should receive the update automatically while others can get it from this link Please unzip the file to your main Tower 3D Pro folder. Please apply it ONLY if you had the issue before.

    We would appreciate some feedback once you tried it. Please keep this topic only for this issue.

    Happy Holidays

     

    Vic & Team

    • Like 1
  2. Dear Folks,

    We would like to thank you for your continuous support and we are looking forward to bring you some exciting new products next year. 
    We are taking a short break but will be back in January 4th. In the meantime we wish you Happy Holidays and New Year!

    Thank you again

    Vic & FeelThere team

  3. The MSFS marketplace is updated by MS so we can't really have much control over that. The FeelThere KRDU airport is available in the marketplace so Xbox users can get it from there. We are not offering the Xbox version in our own store only through MS.

    Thank you

     

    Vic

  4. Dear Folks,

    We would like to thank you for your continuous support and we are looking forward to bring you some exciting new products next year. 
    We are taking a short break but will be back in January 4th. In the meantime we wish you Happy Holidays and New Year!

    Thank you again

    Vic & FeelThere team

  5. Dear Folks,

    We would like to thank you for your continuous support and we are looking forward to bring you some exciting new products next year. 
    We are taking a short break but will be back in January 4th. In the meantime we wish you Happy Holidays and New Year!

    Thank you again

    Vic & FeelThere team

    • Upvote 1
  6. Because the marketplace purchases are automatically update. When you purchase directly from us (and I thank you for that!) there is no way as far as I know to update your content manager.
    We always publish our updates inour newsletter (and many times we offer newsletter only discounts) so please sign up for the latest.

     

    Thank you

    Vic

     

  7. Hi Zsolt,

     

    Sorry for the trouble, we saw your email already. Please never post your codes at forums as it allows others to get your product. I know you didn't intend to do that, that's why one of our admin edited your post. We will look into this and will reply you by email.

     

    Vic

  8. 22 hours ago, Pdubya said:

    Wow... just wow Vic. This is some seriously impressive stuff FT is putting together. I get that testing still has to ensure it can work with various hardware (to one degree or another) but what a rush!

    Me and my shiny new AMD 5900 with Radeon 6900XT are now officially on the bandwagon. Thanks for the update!

    Paul

    Hi Paul,

     

    Thank you. I'm testing it on my the same computer that I used for T!3D and even it's still unoptimized I'm getting around the same performance (I always test on full quality). I think your system should be fine 🙂 

     

    Vic

  9. Dear Folks,

    Unfortunately we needed to delay our dev blog last month but the waiting is over. In this month we discuss how did we approach the lighting within Tower! Simulator 3 and the reason for the huge coloured balls in the middle of the runway.
    FeelThere_Development_Blog_November-3.thumb.jpg.1c5ce447a1a2bdadea9d0a894ef0eae8.jpg

    Please visit https://feelthere.com/tower-simulator-developer-blog-4/ for the blog and for lots of more screenshots. Did I mention these are unedited images taken directly from the sim?
    FeelThere_Development_Blog_November-4.thumb.jpg.f863a3fef5f936a2d17f82e5fd3dfb04.jpg

    Thank you

    Vic

    • Like 1
  10. 17 hours ago, EliGrim said:

    @FeelThere_Vic As I understand it, the question is whether the new Tower version will support TrackIR to look around the virtual 3D Tower via real head movements.

    Thank you! We don't have TrackIR to test so it's not yet investigated. I think I wrote that earlier we will try to make Tower! Simulator 3 to be an evolving platform with regular updates. The reason I tell you this because we have VR headsets and personally I would love to see a VR version of T!S3 at one point. Possibly not right at release but in one of the updates. I don't know how exactly TrackIR works if it needs to be programmed or you can just set it up sort of a virtual panning system, but if we will see lots of demands for the compatibility I don't see why we would not implement it at one point.

    Thank you

     

    Vic
     

  11. On 10/30/2021 at 5:21 PM, Satch_999 said:

    @FeelThere_Vic, is this possible to make tis editor public with no warranties what so ever ?

    Right now we are 100% focused on Tower! Simulator 3. Until we release it we don't want to commit ourselves to anything else.

     

    Thank you

     

    Vic

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