mc16v
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Posts posted by mc16v
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personally i would like it to display the last given command, as you would make a note with a pen/pencil in real life, it should appear on the strip in game too.
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its a silent visual warning at the bottom of the screem, can be missed if your immersed in the game
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double check the directory, i updated Tower to SP3 and the JFK directory path was not the same as the Tower directory path so it ended up creating it's own directory folder, i just had to shift the files to the correct folder and it worked
Gareth
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don't do many night stints, but did notice lax went strangely quiet come midnight....
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Is annoying, should default to last selected :-)
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42 minutes ago, crbascott said:
Yes, both the A359 and B789 are now included in RT/RC.
Thanks
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Do we know if we can add A359 and B789 to T3D yet?
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Uninstall everything, install one add on at a time testing it plays between each install till you find the error file that causes the problem?
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Yeah, it's not just you!
Once or twice a week someone reports the same issue, especially with JFK. There's no fix yet I dont think.
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I have had it when you issue a taxi instruction out of Terminal 1, the plane will start moving and if you then give it another taxi instruction, a different runway or route for example, it will stop for several minutes, draw a new route but then taxi off in a straight line what ever way it was facing when stopped
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It is annoying I agree, but I doubt there is a fix.
The AI seems logical and reads back in order, it does not show curticy by waiting for another pilot to read back an institution, at least not yet :-)
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6 minutes ago, FeelThere said:
Dear Folks,
As you can see this is not a widespread issue so it must be something local. Without sending us the log file, we can't look into that so reports without logs are ignored as we can't do anything with it.Vic
Does the log file show if the game play time is slowed? for example, if it takes 5 real seconds for 1 game play second?
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I wonder has anything been sent to feelthere to fix this, has it been resolved now does anyone know?
paid good money for JFK and it played although buggy to begin with, now it's still a little buggy and is not playable at all!
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they like to land and take off into wind, you cant tell the wind direction before starting the game so it may be required to change the active runway for arrivals once the game has started, i think 10 knots or more of wind in the wrong direction tail or cross and the a/c will go around, as in really life...
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you can gve the taxiway exit instruction out before the aircraft lands, it will still accept it and long as you have already cleard it to land.
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did you change the install directory, to make sure it installs in the "pro" folder. I believe the link is still installing in the non-pro file path by default.
Mine install and work fine, i install in the same order as you and all I change is the install path.
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it has already been requested in another post, told it would reduce the performance and so this is the best we can get without loosing performance.
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I thought you did get color with the basic Feelthere download? just not a true to life schedule and airline names.... maybe I'm wrong
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is your speach reg going to sleep? see if you can set it to "always listening"
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When I lode a new game it takes about 2-3minutes of game pay before it starts picking up voice commands, I use the mouce commands in the mean time.
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sorry, my mistake, the second installer was called SP1a and the third is SP2 and not SP3
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I downloaded SP3 from original email download link.
I didn't see an annoucnment about it mind, i was just randomly checking.
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It's only recently this has started happening for me, maybe the last month or so. The last update i installed was T3DPro SP3, and then reinstalled all the addons, Traffic, Color, KJFK, and KJFK Color.
I can say for sure, with the same traffic and colour set up this was not an issue when I first purchased JFK, I would play 3-4 hours no problems. Now I cant get though an hour and I have everything set to minimum in the settings panel to try help.
On a side note, I have a Cargo gate at the 13R end of the airport that aircraft wont pushback from, they will accept the instruction but wont move, I guess if it's like T2011 set up possibly a taxiway joining knot is missing?
And on the North side of T2 (south side of T1), aircraft will push back fine, then after accepting taxi instructions will do 2-3 pushback/loops before they find the exit taxiway, funny to watch but when sequencing can slow the flow down waiting for the pilot to find his bearings.
Still enjoying LAX though, no complaints there!
STRIP Pushback
in ATC Simulators
Posted
oh thats interesting, thank you :)