I have a newbie question. After researching a way to interface custom applications with a flight simulator, I found the FSUIPC/FSX combination showing up the most. Here's what I am trying to do:
I work for a major avionics developer, and in the process of developing a hand-held device (like an EFB), and would like to test it in a simulated environment. I understand FSUIPC allow me to access many parameters of FSX using GPSout, and also will push messages to FSX. But is it possible to use FSUIPC to connect to such a device either over a USB cable or wireless network (on the same domain, not workgroup)? By connect I mean, can I intercept the message traffic and use those updates in my own application using a TCP/IP socket class?
I assume I must intercept the packets being broadcast by FSUIPC and WideFS, but haven't found any tutorials or examples of anyone reading the message traffic and interrogating it on any protocol.
Also, I have purchased FSX, FSUIPC4 with WideFS and have them running, but after playing with it and reading all of the documentation haven't found a description of my issue.
Thanks in advance for any help.
Regards,
Tom