Hi Pete,
I recently purchased/registered FSUIPC 3 in the hopes that I would be able to have some control over the visibility settings FS interprets from the METAR data it recieves and am disappointed that I cannot do this anymore.
I read another post where you stated
"The main reason for its introduction on FS2000 was to help with frame rates -- the lower the visibility nearer the ground, the better the frame rates despite the increasing complexity of ground imaging. I don't think this is a consideration in FS2004."
I'm sorry to say but, like in FS2002, the lower the visibility nearer the ground, the better performance we see in FS2004. I've made several flights with varying degrees of visibility and the flights that had the smoothest appearance were the ones where visibility was less than 30nm.
Was the decision not to include this function in FS2004 due to the programming involved or on feed-back from beta testers?
Geof A made an excellent point in a post on the Avsim forum
http://forums.avsim.net/dcboard.php?az=3019&page=
in regards to how FS interprets METAR visibility data and I was wondering if you noticed the same and what your opinion is?
Thanks for your input!!
Mike