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usb777

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Everything posted by usb777

  1. I am using 4.968. Thanks I will look into the manual again. On the throttle, how do I just use the "Throttle" and stop it from wanting to use the back thruster effect? I tried on the set area moving the throttle to "0" then pressing set. Seems hard to get it to recognize the new setting. What page in the manual will I find the pan view info? Been going through it but as I am sure you know seems clear to anyone that already understands but not so clear to those who have yet gained the knowledge.
  2. Well, not that new but after twelve years finally tried to us it with my Saitek X52 Pro. So far everything has gone as it is describe, the button assignments have gone rather well and the Axis with the exception of calibrating but I am still working on it. Two things I could use help with. One, the throttle assignment using just the single throttle to operate all engines some how I got past the back thruster issue first trying throttle 1 and checking the box to not use the bac thruster feature but only gave me one engine on mt twin engine aircraft so I went back in and selected "Throttle" and it worked. I saved the ini file as I go. The other question the Pan View when I use it has froze up a few times. Went back in and reset it but wondered what would cause that. So far wish I had started using it sooner. It is great. So you might better understand my build I am using three monitors and have the X52 Pr0, the Saitek Pro Yoke, Saitek Switch Box and Saitek Rudder peddles all working without conflicks though that is why I started using the FSUIPC for all of the X52 Pro settings and here is my complete build: 1.CPU: Intel Core i7-4770K Quad-Core Desktop Processor (3.5 GHz, 8 MB Cache, Intel HD graphics, BX80646I74770K). 2.Motherboard: ASUS MAXIMUS VI HERO DDR3 2800 LGA 1150 Motherboard socket for 4th Generation Intel Core i7/ i5/ i3/ Pentium / Celeron Processors 3.Memory: G.SKILL 8GB (2 x 4GB) Ripjaws X Series DDR3 1600MHz PC3-12800 240-Pin Desktop Memory Model F3-12800CL8D-8GBXM. 4.Storage: Crucial M500 240GB SATA 2.5-Inch 7mm Internal Solid State Drive CT240M500SSD1. 5.Video Card: EVGA GeForce GTX 1070 6GB Video Card 6.Case: Cooler Master HAF 912 ATX Mid Tower Case 7.Power Supply: Corsair Enthusiast 750W 80+ Bronze Certified ATX Power Supply 8.Operating System: a.Windows 7 Home Premium SP1 64bit, System Builder OEM DVD 1 Pack 9.Monitor: Acer V226WLbd 60Hz 22.0" Monitor 3ea 10.CPU Cooler: Corsair Hydro Series H55 Quiet Edition Liquid CPU Cooler (CW-9060010-WW) 11. Corsair K70 Vengeance Keyboard 12.Bose Speakers I do test and experiment on a single monitor build as well using a Thrustmaster Joy Stick and Thrust master peddles. I have the Stick running through the FSUIPC but haven't learned hot to calibrate it. It works pretty good though just sending the axis settings straight to the FSX program without calibrating. With all that, one thing at a time, the hat switch, Pan View freezing up any clues?
  3. Well I reinstalled the FSUIPC and registered it and the Instant Scenery feature using the mouse wheel to retate the object works just fine! So, still at a loss as to what I did to change something. My other computer is still not working so I might reinstall it as well and see. Is it possible that byy mapping the pitch trim in FSUIPC affects the Instant Scenery? I know you said it didn't but something did something. Anyway, I couldn't live without your FSUIPC module, does to many things. I only started using Instant Scenery a year ago so still learning things with that as well.
  4. I may be misunderstanding things big time however, I cannot disput the fact. I removed the FSUIPC module froom the FSX folder and the Instant Scenery mouse wheel feature worked again. I then installed a copy of the FSUIPC that I had used before I payed for the registration and the mouse wheel still worked. I am not complaining or anything I am just trying to get to the bottom of what caused the issue not once but in two diffferent computers and what truly corrected the issue. As of now the one computer with the older copy works properly. The other computer still with the newest FSUIPC installed does not. Both FSUIPC modules are the 4.9.
  5. Well, I removed the registered module, installed my old copy of the unregistered modulle and it corrected the issue. I did this on two different computers (I have two different builds) I thought by unchecking the pitch trim would do it but it did not. Other then that no issues but that is what I found. Wondering now why it did this.
  6. New here, hope I am in the right place, if not maybe direct me. Question, using the unregistered FSUIPC for years I finally payed for the registered version. I know it offers a lot of features and in time hopfully will learn how to take advantage. The issue I have is with the registered version installed when I use my Instant Scenery program the feature of using the mouse wheel to rotate an object does not work. I removed the regestered FSUICP and installed my old unregistered FSUIPC and the mouse wheel worked to rotate the object. Is ther a mapping issue with the registtered version that interfears with thee instant scenery program? I also read something about not using it with the Active Sky as well. I have beee=n reading the FSUIPC instructions but still a little over my head.
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