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Found 5 results

  1. Hello everyone, I'm currently working on a plugin to allow for custom engine failures in MSFS20 and I'm using C# with the NuGet FSUIPC Module. So far I've got the following: ``` private Offset<uint> engine_failure = new Offset<uint>(0x0B6B); ... // Fail engine 1 engine_failure.Value = 1; // Fail engine 2 engine_failure.Value = 2; // Fail engine 3 engine_failure.Value = 3; // Fail engine 4 engine_failure.Value = 4; ``` However the issue is that if I fail engine 1 and then fail engine 2, engine 1 will come bac
  2. Hi, I'm looking for the offset that stores the cameras current Pitch, Degrees, Bank, DeltaX, DeltaY, and DeltaX. I'm kinda lost so any help would be appreciated
  3. Version 3 Released FSUIPCClientDLL is a library that make it easy for .NET developers to use FSUIPC. Version 3 is now available as a NuGet package called FSUIPCClientDLL. Full instructions on how to install it are on the new website below. Be sure to download the new example code application in either C# or VB. This is the main documentation for the library and covers all features of the library from beginners to advanced. http://fsuipc.paulhenty.com The website has: Installation instructions for Version 3 Upgrade instructions from Version 2.4 & 3
  4. Hi i want my program that is coded in VB.Net to send a key to p3d or fsx ... Is that atall possible with FSUIPC?
  5. .NET DLL for communicating with FSUIPC Attached is Version 2.4 of my FSUIPC Client DLL for .NET Benefits: Object-Oriented class interface better suited to .NET than the other procedural .NET SDKs. Data from FSUIPC is returned directly to your .NET variables. Supported types are: Byte, Int16, Int32, Int64, UInt16, UInt32, UInt64, Double, Single String (Unicode/ASCII conversion and termination handled for you) BitArray (Allows you to easily manage the bit field type offsets) Array of Bytes (Allows you to read and write raw blocks of data if you n
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