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Hi Pete, Quick question. I have been comparing the outputs of the following two offsets. My application processes FSUIPC data at 10Hz. 0x2b4 seems realtime (expected), and the GPS version 0x6030 seems updated every 1 second. Is the GPS update frequency coming from the virtual GPS installed to the current plane, a generic fixed amount assigned to all aircraft from P3d/FSX, or is it an update limit placed on the value from FSUIPC? (Also note: I am using WideClient for this test). private Offset<int> offGroundSpeed = new Offset<int>(0x2b4); // GS: Ground Speed, as 65536*metres/sec. Not updated in Slew mode! private Offset<double> offGpsGroundspeed = new Offset<double>(0x6030); // GPS: aircraft ground speed, floating point double, metres per second. Thanks! Kent