Jump to content
The simFlight Network Forums

Search the Community

Showing results for tags 'Michael Lehkamp'.

The search index is currently processing. Current results may not be complete.


More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Product Support Forums
    • FSUIPC Support Pete Dowson Modules
    • MyTraffic Support Forum
    • FeelThere Support Forums
    • FS Commander Support Forum
    • Flying W Simulation
    • AConstable Traffic Sounds Support Forum
    • Fabio Merlo Products Support Forum
    • Elite-Air Studio Support Forum
    • Nikola Jovanovic Support Forum
    • Intrasystems Support Forum
    • FScene Support Forum
    • Taburet & DanVFR Support Forum
    • Environ Scenery
  • simFlight DE
  • FS MAGAZIN (DE)
  • simRussia
  • FSUIPC Client DLL for .NET

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. This will permit you to trigger whatever sounds you wish with joystick buttons. I wanted to help others in the future, who may wish to accomplish in their cockpits, what I have. Therefore, I put together a short step by step instruction document in PDF format. See attached, Michael Lehkamp Sound Scripting in LUA.pdf
  2. Hello all, After having great luck playing wav files with the sound.play command, I am now having a helluva time trying to figure out how to STOP a sound.playloop wav file. No matter what i do, the file will not stop. I read where Pete stated you had to add the parameter sound.stop. I have done so. When I go into Flightsim, FSUIPC buttons menu, I toggle the switch and choose my LUA file and insert parameter 11 to start the 5-11premovie.wav file. I then drop just below, choose the Luakill command and insert parameter 20 to stop the 5-11premovie.wav file. but no luck. Below I have pasted my LUA file and the part of the FSUIPC file showing button assignments for the LUA. Any help would be welcome. Thank you. Michael ----------------------------------------------------------------------------------------------------------------------------------------------- sound.path("C:\\") if ipcPARAM == 1 then sound.play("5-0firebell") elseif ipcPARAM == 2 then sound.play("5-1begin_approach") elseif ipcPARAM == 3 then sound.play("5-2above_10000") elseif ipcPARAM == 4 then sound.play("5-3number1_departure") elseif ipcPARAM == 5 then sound.play("5-4safety_brief") elseif ipcPARAM == 6 then sound.play("5-5gate_brief") elseif ipcPARAM == 7 then sound.play("5-6prepare_depart") elseif ipcPARAM == 8 then sound.play("5-7cleared_land") elseif ipcPARAM == 9 then sound.play("5-8crzbrief") elseif ipcPARAM == 10 then sound.play("5-9turbulence") elseif ipcPARAM == 11 then sound.play("5-10premovie") elseif ipcPARAM == 12 then sound.play("5-11chime") elseif ipcPARAM == 13 then sound.play("5-12taxiin") elseif ipcPARAM == 14 then sound.play("5-14tcastest") elseif ipcPARAM == 15 then sound.play("5-15stall") elseif ipcPARAM == 16 then sound.playloop("5-16fueltrk") elseif ipcPARAM == 17 then sound.playloop("5-17fueltrk2") elseif ipcPARAM == 18 then sound.stop("5-16fueltrk") elseif ipcPARAM == 19 then sound.stop("5-17fueltrk2") elseif ipcPARAM == 20 then sound.stop("5-10premovie") end [buttons] ButtonRepeat=20,10 1=P5,0,CL2:R,1 2=U5,0,CL2:K,1 3=P5,1,CL2:R,2 4=P5,2,CL2:R,3 5=P5,3,CL2:R,4 6=P5,4,CL2:R,5 7=P5,5,CL2:R,6 8=P5,6,CL2:R,7 9=P5,7,CL2:R,8 10=P5,8,CL2:R,9 11=P5,9,CL2:R,10 12=P5,10,CL2:R,11 13=U5,10,CL2:K,11 14=P5,11,CL2:R,12 15=P5,12,CL2:R,13 16=P5,14,CL2:R,14 17=P5,13,CL1:R,0 18=P0,13,CL1:R,0 20=P0,14,CL2:R,14 22=P0,0,CL2:R,1 23=U0,0,CL2:K,1 25=P0,2,CL2:R,3 26=P0,4,CL2:R,5 27=P0,5,CL2:R,6 28=P0,6,CL2:R,7 29=P0,7,CL2:R,8 30=P0,8,CL2:R,9 31=P0,9,CL2:R,10 32=P0,10,CL2:R,11 33=P0,11,CL2:R,12 35=P0,19,CL2:R,16 37=P0,12,CL2:R,13 39=U0,19,C1084,17 40=P0,18,CL2:R,17 41=U0,18,CL2:K,19 43=P0,1,CL2:R,2 44=P0,20,C1084,20
×

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.