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Found 3 results

  1. First of all, with MouseClicks you can solve many common problems. Just try with a Lua-Script to Start or Close Engines for the PMDG NGX 737 plane. or try to open the Terrain Map + Terrain Height on the ND Instrument in automatic. With MouseClicks you can do it. It is left to your necessity and fantasy. With one Joy-Button or KBD-Key you execute what a human would do. In fact you can select any position of any single or multi_switch. This example is switching: - from any actual view into the Cockpit - selecting the Overhead Panel + executing all single movements a Pilot would do. example: Start / Close engines - selecting the 2D panel + executing all movements (EFIS panel) a Pilot would do in order to open the Terrain-Map and the Terrain height-distance that is then shown on the ND Instruments. Maybe also a help for some Cockpit Pilot. MouseClicks will be available very soon. When the MouseClicks Hook-System is activ (intercepting Keyboard) you can still use the Keyboard for other functions that are not assigned to a Click-File. MouseClicks is NOT connected to any Game or else. You can use it for any Game or else. MouseClicks is including a "Key.txt" file with 47 special Keys/char you can change for different Keyboards. Create MouseClicks Files This example is a ClickFile for PMDG NGX 737 doing the Pilot movements for inserting the Terrain data on the ND-Panel 1. We create the MouseClickFile or only a Keyboard File Terrain_On_Off --- From any actual View switch to the 2D-Panel {F10} --- execute Keyboard keys --- MouseClicks are executed on the EFIS control Panel --- The ND Panel is showing the Terrain Display with the Terrain-Map and the Terrain-Height if both are selected/included. 2. - We add (View 1) a Joystick-Nr or any Joystick Button Combination. - We add (View 1) 1 or several Keyboard Keys or Key-Combinations; normally we use Joystick or Keyboard. 3. With View (2) we can execute any File using the Mouse > click on Filename. If a File is connected to the Joystick or Keyboard we can execute the File with View (2) - Joystick and Keyboard. Joystick connection 262144 - Terrain_On_Off is executed. DOORS Using a pure Keyboard File without Mouseclicks included. In this example the 2. Door is opened. 1. Door opened (Shift + e) 2. Door is using (Shift + e) then, the delayed key {2} FSX in Full SCREEN Just select the Keyboard Keys and save with VIEW (1) Execute as separate File or within another File. Execute via Joystick or Keyboard-Key(just one) or click on FileName View (2) Engine + Lights on Panel Shift+6 - ENGINE Start - ENGINE Stop - Overhead Panel is Fixed. - Execute each Mouseclick x Start or Close Engines. (Mouseclicks open Switch Covers, click on Switch, close Switch cover) Lights on Panel: Shift+8 Lights on Panel: Shift+6 (Overhead) FMC opening Shift+3 FMC > AutoFlight Keyboard Configuration Example: <VOR LOC Switch = CTRL+A Example: <APP Switch = CTRL+Z Example: <A/P Disengage Switch (set a Kbd-Key-Combination) Theorically you could use the FMC with Mouse-Clicks x several functions. Open FMC > execute Mouseclicks in automatic. Intrasystem .
  2. Forum languages: english, german, italian FREEWARE Download at Intrasystem: http://www.intrasystem.it/FSX/AddAirport.zip Add Airports is including the Complete Editor. The Program that makes it very easy. Install/unzip into a dedicated separate Folder. - Add new Airport - Change Airport Data - Used with FSX running your actual Position is evidenced and can be used in automatic. - Test function is included. - Read the AddAirports Manual
  3. AIRAC STRUCTURE dB CONVERTER Soon available as Beta-Version. AiracStructure has several functions and converter possibilities. Controlling Record-Header, Controlling Header + SubRecords for errors and integrity. Reading any Field sequence and by Field Position. You can convert, translate any Airac dBase into a different Print-Out. Any work-Session can be saved for future use. There will be also a special application for 'mixing' 2 different dbase. For example: Adding to 1 dbase data from another dbase. Test has evidenced that there are Airac dbase with Errors + Logical Errors. Such a Error can be the reason for FMC failure oder Flight Plan errors. It is possible to use AiracStructure for converting also a not Airac-Data based dBase. Information: AIRAC Structure http://www.intrasystem.it/FSX/FSX.html