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Dear Pete, I have a registered copy of FSUIPC which I've been enjoying for some time. Yesterday I flew the A2A Piper Cherokee 180 in the latest ver of FSX SE with no issue. Tonight, some of my control assignments are not working. Let me elaborate. As a matter of course, I disable FSX controllers and use FSUIPC for direct axis assignment, buttons, macros etc. When I say 'some' assignments aren't working, an example would be: Throttle assigned direct axis through FSUIPC - Black Lever of a Saitek Pro Flight Yoke - worked before this problem started happening - worked after the problem started happening Mixture assigned direct axis through FSUIPC - Red Lever of a Saitek Pro Flight Yoke - worked before this problem started happening - suddenly FSUIPC GUI doesn't report this axis as assigned and the control does not respond in flight. Open Panel (Shift + 2) Assigned to button #15 of a Saitek Pro Flight Yoke - worked before the problem started happening - suddenly FSUIPC GUI doesn't report this button as assigned and the button has no affect in flight. So from my originally assigned controls, some still work, some don't. The steps I took to solve the issue were: Close FSX SE Inspect the FSUIPC4.ini, looking in the profile section, for the aircraft I was flying to see that the assignments I would expect, are there. In loading FSX SE back up again, it took longer than usual to load and chucked an error (below). My options were to continue loading FSX without FSUIPC or to continue. I chose continue and the FSX Fatal Error: Faulting application name: fsx.exe, version: 10.0.62615.0, time stamp: 0x559f9a9a Faulting module name: FSUIPC4.dll, version: 22.214.171.124, time stamp: 0x58933f1b Exception code: 0xc0000005 Fault offset: 0x0001f145 Faulting process id: 0x1f8c Faulting application start time: 0x01d3b65e79e37e81 Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\FSX\fsx.exe Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\FSX\Modules\FSUIPC4.dll Report Id: d6aefcec-2251-11e8-82ae-2cd05a9207f2 Faulting package full name: Faulting package-relative application ID: I then couldn't start FSX SE from then on without FSUIPC crashing. So I downloaded a fresh installer, and reinstalled FSUIPC and ensured, it was registered. Since, it's been okay in so far as it loads again without issue and no more errors. I still have the problem with the assigned controls on the PA-28. I then edited the FSUIPC4.ini file to remove the association of the specific PA-28 I fly from the profile. Specifically, I removed the last line in the code below: [Profile.Piper Cherokee 180] 1=Piper Cherokee 180 2=Piper Pa-28-180 Cherokee 5 For reference, from the aircraft CFG, I fly G-KELS [fltsim.5] title=Piper Pa-28-180 Cherokee 5 sim=PA28_180 model= panel= sound= texture=white-grey kb_checklists= kb_reference= atc_id=G-KELS ui_manufacturer="A2A Piper" ui_type="PA28-180 Cherokee" ui_variation="White-Grey" ui_typerole="Single Engine Prop" ui_createdby="A2A Simulations Inc." Any idea what would be preventing the axis and button assignments that I see in my FSUIPC4.ini file from being available (ie working) in FSX? I should also note other addons I have that may or may not be having an affect. I use EzDok (EZCA.exe), an older version because believe it or not, I found it to me the most stable but it does fill up my error logs, for a pastime. One of many examples: Faulting application name: EZCA.exe, version: 126.96.36.199, time stamp: 0x2a425e19 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0xff300000 Faulting process id: 0x1e74 Faulting application start time: 0x01d3b65e84452a69 Faulting application path: C:\Program Files (x86)\EZCA\EZCA.exe Faulting module path: unknown Report Id: c32c6c8c-2251-11e8-82ae-2cd05a9207f2 Faulting package full name: Faulting package-relative application ID: Thanks, PS. I read through your 'read this before posting a support question post' and hope I have sufficiently explained the issue and provided detail where possible. Also hope it's not something really daft :-0
Hi folks, first post here in the forum :) I purchased FSUIPC version 3999z9b several weeks ago and installed it for use in Combat Flight Simulator 2. Everything seems to work just fine except for the axis assignments. I can configure an axis assignment in FSUIPC, and during that entire CFS2 session it works just fine. But, if I exit CFS2 and then run the game again, all of my axis assignments are lost. The weird thing is that the entries are definitely being saved in my "FSUIPC.ini" file: [Axes] 0=0Y,256,D,7,8,0,0 1=0Z,256 2=0Z,B,16256,16383,66202,0,66202,0 ...but FSUIPC doesn't seem to reload/read those entries when re-running the game. Strangely enough, the advanced calibration features seem to function though. I also have this in my "FSUIPC.INI" file: [General] LeftBrake=0,16383 RightBrake=0,16383 ...and that seems to function just fine (FSUIPC reads and reloads those settings when exiting and re-running the game). I realize that CFS2 is not supported anymore, but was simply wondering if this was a bug with the newest version of FSUIPC, or if I'm doing something wrong. Now, to throw a cog in the wheel here: I DID notice though that version 3.999 of FSUIPC does INDEED read and reload the axis assignments in CFS2. Everything in that older version of FSUIPC seems to work just fine with CFS2. The only problem with using that older version though is that it appears that the variables "monitoring" features of FUIPC don't seem to function at all... YET they DO with the newest version 3999z9b of FSUIPC. P.S. FYI, What I'm doing with the above axis assignments and FSUIPC's advanced calibration settings is using the downward elevator movement on my joystick to apply nice and smooth analog brakes :) Lastly, I'm using the throttle to apply water/methanol injection when it's moved to the extreme full-throttle position :)
john44111 posted a topic in FSUIPC Support Pete Dowson ModulesI have read the faq and searched for this the best i can but I cannot find this exact issue. I hvae a Saitek Pro Pilot Yoke and throttles. I also have the CH pro pedals. This issue cropped up on the last install of windows 7 (UAC off) running FS9 as admin etc. I am also using the latest version of FSUIPC 3.99(something 2) registered version of course. i want to put all my settings for fs9 into FSUIPC except for the hat button on the Saitek Yoke. The thing is this worked before. The problem i am having is in the FS9 settings panel the CH Pro Pedals keep coming back in Axis assignments. The settings are also the reverse of what I need to. So the brakes are full on when I start up FS9. Thinking I might have a computer issue I just FULLY reinstalled windows 7 64 bit (and ran all the service packs and updates) then installed a FRESH copy of fs9 ran the patch. Installed FSUIPC. registered both that and widefs. I went into the FS9 assigments and deleted every keypress and every axis assignment. then it happed again! I exited.. and lo and behold CH pro Pedals Axis assignments are back!!! so I delete them again. I close out of FS9. I reopen fs9.. the CH pro pedals axis assignments are back for rudder and toe brakes. Now I know tha if I configure fsuipc to do all the button presses and axis that CH pro pedals assigment in fs9 will conflict with fsuipc. How do I get that CH pro pedals FS9 assigments deletion to stick? I've never had this problem until I updated fsupic 3.99 recently. (I know fsuipc and those settings arent related) the weird thing is that it followed me through a 100% vanilla install of fs9 and fsuipc. i CANNOT rid myself of the CH pro pedals assigmment. Any help would be appreciated. Ive searched and I might not be searching for the right thing or calling it the right thing in my search but I cannot find this issue. Which is strange because from what I have seen with a fresh install this should be REALLY commong. John